Player Matchup

Bastet
Bastet
KvngR0s3
Bastet
Level 149
God Stats
10W - 7L
1,729 SR
Queue Stats
111W - 114L
1,454 Elo+
Party 2
Vulcan
Vulcan
Leswan77
Vulcan
Level 157
God Stats
13W - 9L
1,604 SR
Queue Stats
269W - 282L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
selkcin
Kuzenbo
Level 86
God Stats
46W - 39L
1,531 SR
Queue Stats
230W - 226L
1,523 Elo+
Party 2
Team Averages
Level 131
1,621 SR
1,501 Elo+

VS

Team Averages
Level 142
1,620 SR
1,560 Elo+
Atlas
Atlas
BarkTheHound
Atlas
Level 144
God Stats
4W - 6L
1,576 SR
Queue Stats
366W - 371L
1,508 Elo+
Solo
Agni
Agni
BeTheChimp
Agni
Level 127
God Stats
2W - 1L
1,785 SR
Queue Stats
12W - 13L
1,583 Elo+
Party 1
King Arthur
King Arthur
IISuki
King Arthur
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 58L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KvngR0s3
Bastet
13
4 / 0 / 4
7,592
759
8,345
7,721
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Leswan77
Vulcan
13
4 / 0 / 3
7,753
775
9,381
5,751
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
selkcin
Kuzenbo
13
1 / 0 / 8
7,081
708
4,788
8,877
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,978
598
5,207
10,868
8,605
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 0
6,750
675
5,837
5,162
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
IISuki
King Arthur
10
0 / 2 / 0
6,165
617
5,284
10,993
6,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
2
0
0
L
King Arthur
IISuki
King Arthur
0
2
0
0
W
Bastet
KvngR0s3
Bastet
4
0
4
6
W
Vulcan
Leswan77
Vulcan
4
0
3
5.5
W
Kuzenbo
selkcin
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
16,328
22,349
Taken
27,023
15,542
Mitigated
16,966
4,323
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,207
2,210
0
575
10,868
8,605
0
4,448
5,756
18,514
69
L
5,837
140
0
626
5,162
1,758
0
2,372
2,558
24,042
732
L
King Arthur
IISuki
King Arthur
5,284
903
0
750
10,993
6,603
0
4,526
5,905
0
26,228
W
Bastet
KvngR0s3
Bastet
8,345
1,586
0
1,855
7,721
3,442
110
2,799
4,660
0
36,211
W
Vulcan
Leswan77
Vulcan
9,381
3,943
70
1,954
5,751
2,328
441
3,037
2,482
32,824
690
W
Kuzenbo
selkcin
Kuzenbo
4,788
1,295
0
444
8,877
9,772
271
3,947
4,358
5,483
2,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,426
Gold Earned
18,893
126
Minions Killed
139
0
Camps Cleared
0
594,482
Distance Traveled
504,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,978
598
22
2
0
151,335
0
L
Agni
6,750
675
71
7
0
176,315
0
L
King Arthur
6,165
617
46
5
0
176,473
0
W
Bastet
7,592
759
50
5
0
222,871
0
W
Vulcan
7,753
775
70
7
0
189,076
0
W
Kuzenbo
7,081
708
6
1
0
182,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role