Player Matchup

Shiva
Shiva
InfamousJesse
Shiva
Level 274
God Stats
8W - 0L
2,050 SR
Queue Stats
96W - 10L
2,165 Elo+
Party 2
Cthulhu
Cthulhu
Lizzу
Cthulhu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 8L
2,123 Elo+
Party 2
Cernunnos
Cernunnos
Zyon
Cernunnos
Level 270
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 2L
2,224 Elo+
Party 2
Team Averages
Level 231
1,683 SR
2,171 Elo+

VS

Team Averages
Level 100
1,561 SR
1,621 Elo+
Terra
Terra
NumberFourteen
Terra
Level 102
God Stats
10W - 8L
1,556 SR
Queue Stats
146W - 137L
1,643 Elo+
Party 1
Jing Wei
Jing Wei
SusRagna
Jing Wei
Level 113
God Stats
0W - 3L
1,237 SR
Queue Stats
169W - 176L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
xBaMBanPR
Xing Tian
Level 86
God Stats
1W - 2L
1,890 SR
Queue Stats
88W - 89L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
10,007
910
15,331
15,221
15,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Lizzу
Cthulhu
14
2 / 1 / 16
8,844
804
10,872
12,524
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cernunnos
Zyon
Cernunnos
14
9 / 1 / 8
9,878
898
13,899
12,337
4,817
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,510
865
11,053
13,937
8,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SusRagna
Jing Wei
11
0 / 7 / 0
7,178
653
4,317
11,458
4,368
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
xBaMBanPR
Xing Tian
12
0 / 8 / 4
7,589
690
7,683
19,167
14,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
4
4
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Cthulhu
Lizzу
Cthulhu
2
1
16
10
L
4
4
0
1
L
Jing Wei
SusRagna
Jing Wei
0
7
0
0
W
Cernunnos
Zyon
Cernunnos
9
1
8
13
L
Xing Tian
xBaMBanPR
Xing Tian
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
23,053
40,082
Taken
44,562
30,262
Mitigated
27,345
15,340
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,331
1,820
136
4,751
15,221
15,097
68
4,849
9,342
0
43,753
W
Cthulhu
Lizzу
Cthulhu
10,872
680
331
3,036
12,524
10,348
266
3,569
8,176
22,587
2,033
L
11,053
764
575
1,117
13,937
8,220
795
2,726
10,737
31,050
923
L
Jing Wei
SusRagna
Jing Wei
4,317
3,245
0
132
11,458
4,368
0
2,656
8,215
0
17,706
W
Cernunnos
Zyon
Cernunnos
13,899
9,343
0
7,086
12,337
4,817
2,028
7,064
4,324
0
47,119
L
Xing Tian
xBaMBanPR
Xing Tian
7,683
410
0
240
19,167
14,757
427
4,127
13,803
15,123
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
24,277
163
Minions Killed
111
0
Camps Cleared
0
628,795
Distance Traveled
639,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,007
910
64
6
0
226,737
0
W
Cthulhu
8,844
804
32
3
0
224,734
0
L
Terra
9,510
865
59
5
0
229,589
0
L
Jing Wei
7,178
653
36
3
0
211,239
0
W
Cernunnos
9,878
898
67
6
0
177,324
0
L
Xing Tian
7,589
690
16
1
0
198,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role