Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
PharaohsDream
Sol
Gold V
Level 167
God Stats
15W - 14L
1,615 SR
Queue Stats
163W - 164L
1,508 MMR
Party 3
Hel
Hel
Silver III
TheLastDilf
Hel
Silver III
Level 45
God Stats
4W - 8L
1,605 SR
Queue Stats
44W - 56L
1,466 MMR
Party 1
Mercury
Mercury
Gold V
hyukmuhnuts
Mercury
Gold V
Level 65
God Stats
1W - 4L
1,637 SR
Queue Stats
398W - 390L
1,360 MMR
Party 3
Neith
Neith
Bronze IV
xAceLiionx
Neith
Bronze IV
Level 127
God Stats
1W - 3L
1,413 SR
Queue Stats
32W - 46L
1,416 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,554 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,497 SR
1,441 MMR
Maui
Maui
Bronze III
Benjib_99
Maui
Bronze III
Level 67
God Stats
2W - 1L
1,594 SR
Queue Stats
6W - 14L
1,446 MMR
Solo
Hachiman
Hachiman
Gold V
Everwarm
Hachiman
Gold V
Level 154
God Stats
3W - 3L
1,298 SR
Queue Stats
81W - 68L
1,445 MMR
Solo
Vulcan
Vulcan
Gold V
License_To_Drill
Vulcan
Gold V
Level 159
God Stats
9W - 3L
1,497 SR
Queue Stats
80W - 80L
1,450 MMR
Solo
Awilix
Awilix
Gold IV
OJ-Blue-AA
Awilix
Gold IV
Level 141
God Stats
16W - 15L
1,629 SR
Queue Stats
113W - 115L
1,458 MMR
Party 2
Mulan
Mulan
Silver II
lSooooonl
Mulan
Silver II
Level 162
God Stats
5W - 4L
1,468 SR
Queue Stats
42W - 36L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 0
7,633
587
7,993
12,586
10,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 0
7,546
580
7,472
13,514
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 0
5,938
457
2,609
11,448
6,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
hyukmuhnuts
Mercury
11
0 / 4 / 1
6,100
469
3,916
13,641
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
0 / 5 / 0
5,699
438
4,027
10,680
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorNutThanatos

VS

Bans
Bake KujiraJormungandrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 0 / 8
7,409
570
3,493
7,258
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Everwarm
Hachiman
14
3 / 0 / 6
7,545
580
10,306
5,370
2,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 3
8,291
638
10,323
6,506
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
OJ-Blue-AA
Awilix
14
8 / 1 / 4
8,319
640
10,809
10,691
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
lSooooonl
Mulan
14
2 / 1 / 0
8,418
648
9,207
13,831
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
18
18
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Maui
1
0
8
5
W
Hachiman
Everwarm
Hachiman
3
0
6
6
W
4
0
3
5.5
W
Awilix
OJ-Blue-AA
Awilix
8
1
4
10
L
1
5
0
0.2
L
0
3
0
0
L
Mercury
hyukmuhnuts
Mercury
0
4
1
0.13
W
Mulan
lSooooonl
Mulan
2
1
0
2
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,017
Damage
44,138
61,869
Taken
43,656
29,893
Mitigated
29,139
18,859
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,993
2,054
0
3,579
12,586
10,562
0
0
11,428
508
67,993
W
Maui
3,493
575
0
2,752
7,258
5,686
168
3,129
4,129
18,043
809
W
Hachiman
Everwarm
Hachiman
10,306
6,033
0
3,359
5,370
2,090
1,005
1,055
4,315
0
72,917
W
10,323
5,481
0
1,479
6,506
2,673
0
3,264
3,242
62,466
0
W
Awilix
OJ-Blue-AA
Awilix
10,809
5,454
0
1,742
10,691
4,877
0
2,824
7,867
0
56,313
L
7,472
3,417
0
6,095
13,514
3,559
0
7,967
5,271
58,530
3,938
L
2,609
118
2,000
4,884
11,448
6,842
0
1,369
10,039
20,674
0
L
Mercury
hyukmuhnuts
Mercury
3,916
2,505
0
1,520
13,641
5,392
0
2,733
10,754
0
48,110
W
Mulan
lSooooonl
Mulan
9,207
641
0
6,274
13,831
13,813
0
151
13,680
0
71,897
L
Neith
4,027
974
0
781
10,680
3,538
0
1,277
9,403
0
38,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
39,982
418
Minions Killed
446
0
Camps Cleared
0
1,300,587
Distance Traveled
1,376,335
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,633
587
133
10
0
261,828
0
W
Maui
7,409
570
26
2
0
276,777
5
W
Hachiman
7,545
580
101
8
0
244,362
1
W
Vulcan
8,291
638
115
9
0
302,055
3
W
Awilix
8,319
640
82
6
0
320,026
0
L
Sol
7,546
580
111
9
0
247,169
0
L
Hel
5,938
457
27
2
0
254,783
3
L
Mercury
6,100
469
76
6
0
299,134
0
W
Mulan
8,418
648
122
9
0
233,115
1
L
Neith
5,699
438
71
5
0
237,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role