Player Matchup

Shiva
Shiva
Gold I
Drac100
Shiva
Gold I
Level 122
God Stats
19W - 17L
1,628 SR
Queue Stats
597W - 513L
1,611 MMR
Party 1
Merlin
Merlin
Platinum II
chonchis
Merlin
Platinum II
Level 121
God Stats
3W - 2L
1,450 SR
Queue Stats
237W - 164L
1,656 MMR
Party 1
Hel
Hel
Platinum III
xSPBPharaoh
Hel
Platinum III
Level 158
God Stats
1W - 4L
1,427 SR
Queue Stats
91W - 96L
1,508 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,502 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 177
1,339 SR
1,574 MMR
Bastet
Bastet
Gold II
Kbizzy102
Bastet
Gold II
Level 156
God Stats
1W - 8L
1,271 SR
Queue Stats
192W - 210L
1,587 MMR
Solo
Nu Wa
Nu Wa
Gold V
Tristan20145
Nu Wa
Gold V
Level 88
God Stats
0W - 1L
1,228 SR
Queue Stats
50W - 54L
1,573 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
poohone
Baron Samedi
Gold IV
Level 287
God Stats
244W - 297L
1,517 SR
Queue Stats
766W - 881L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Drac100
Shiva
14
1 / 1 / 6
9,113
651
7,809
16,529
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
chonchis
Merlin
16
2 / 0 / 4
10,115
723
9,276
7,133
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
5 / 0 / 2
10,517
751
10,558
12,444
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AchillesMorgan Le FayNe ZhaMulanThoth

VS

Bans
Bake KujiraAresKuzenboCharonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kbizzy102
Bastet
14
1 / 3 / 0
8,395
600
10,166
12,176
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 1 / 1
8,938
638
9,783
9,335
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
poohone
Baron Samedi
11
0 / 4 / 1
7,749
554
5,247
9,593
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
Drac100
Shiva
1
1
6
4
L
Bastet
Kbizzy102
Bastet
1
3
0
0.33
L
0
1
1
0.5
W
Merlin
chonchis
Merlin
2
0
4
4
L
Baron Samedi
poohone
Baron Samedi
0
4
1
0.13
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
25,196
36,106
Taken
31,104
18,881
Mitigated
13,962
21,698
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Drac100
Shiva
7,809
618
879
4,898
16,529
11,579
481
6,217
9,396
22
21,575
L
Bastet
Kbizzy102
Bastet
10,166
2,108
0
4,027
12,176
5,266
0
6,360
4,650
0
23,142
L
9,783
2,047
0
670
9,335
3,003
900
6,067
2,702
52,578
0
W
Merlin
chonchis
Merlin
9,276
157
0
897
7,133
2,557
632
3,448
3,306
38,296
2,462
L
Baron Samedi
poohone
Baron Samedi
5,247
132
841
1,543
9,593
5,693
0
5,453
3,144
18,165
0
W
10,558
226
6,052
8,972
12,444
4,745
114
4,179
7,655
56,701
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
25,082
234
Minions Killed
162
0
Camps Cleared
0
869,647
Distance Traveled
769,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,113
651
37
3
0
307,536
0
L
Bastet
8,395
600
34
2
0
296,320
3
L
Nu Wa
8,938
638
98
7
0
261,970
0
W
Merlin
10,115
723
98
7
0
270,919
2
L
Baron Samedi
7,749
554
30
2
0
210,717
2
W
Hel
10,517
751
99
7
0
291,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role