Player Matchup

Shiva
Shiva
AtomicNuts6542
Shiva
Level 48
God Stats
10W - 5L
1,154 SR
Queue Stats
392W - 438L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Ghanty1439
Jormungandr
Level 109
God Stats
5W - 2L
1,480 SR
Queue Stats
75W - 61L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Joshferatu
Cthulhu
Level 108
God Stats
14W - 4L
1,500 SR
Queue Stats
429W - 457L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
SpippeyFTW
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,476 Elo+
Solo
Medusa
Medusa
x4xSKIN
Medusa
Level 124
God Stats
15W - 15L
1,875 SR
Queue Stats
457W - 493L
1,482 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,486 Elo+

VS

Team Averages
Level 103
1,639 SR
1,451 Elo+
Athena
Athena
Exisilium
Athena
Level 88
God Stats
3W - 1L
1,835 SR
Queue Stats
76W - 86L
1,476 Elo+
Solo
Khepri
Khepri
LoserOfTheDay
Khepri
Level 127
God Stats
1W - 1L
1,695 SR
Queue Stats
127W - 108L
1,510 Elo+
Solo
Bakasura
Bakasura
Shmoneymiles
Bakasura
Level 88
God Stats
3W - 5L
1,537 SR
Queue Stats
177W - 194L
1,445 Elo+
Solo
Cernunnos
Cernunnos
XerXesOne420
Cernunnos
Level 88
God Stats
4W - 7L
1,303 SR
Queue Stats
215W - 239L
1,421 Elo+
Solo
Danzaburou
Danzaburou
shadowpena3-9
Danzaburou
Level 125
God Stats
0W - 1L
1,825 SR
Queue Stats
18W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 15
9,389
671
9,810
17,361
14,497
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Ghanty1439
Jormungandr
19
7 / 2 / 14
12,195
871
18,134
16,102
24,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Joshferatu
Cthulhu
18
7 / 4 / 12
11,119
794
18,713
20,883
27,179
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
SpippeyFTW
Zhong Kui
19
7 / 2 / 17
11,403
815
23,821
15,595
18,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
x4xSKIN
Medusa
18
3 / 2 / 14
10,680
763
20,920
12,689
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Exisilium
Athena
15
1 / 4 / 10
9,091
649
7,495
24,814
25,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 8
9,467
676
6,547
20,893
24,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Shmoneymiles
Bakasura
16
3 / 6 / 5
9,869
705
12,696
23,905
28,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
XerXesOne420
Cernunnos
17
5 / 6 / 6
9,465
676
13,963
14,203
7,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
shadowpena3-9
Danzaburou
17
4 / 4 / 7
9,715
694
13,129
14,673
8,140
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
25
Kills
14
14
Deaths
26
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
L
Athena
Exisilium
Athena
1
4
10
1.5
W
Jormungandr
Ghanty1439
Jormungandr
7
2
14
7
W
Cthulhu
Joshferatu
Cthulhu
7
4
12
3.25
L
1
6
8
0.83
L
Bakasura
Shmoneymiles
Bakasura
3
6
5
0.92
W
Zhong Kui
SpippeyFTW
Zhong Kui
7
2
17
7.75
L
Cernunnos
XerXesOne420
Cernunnos
5
6
6
1.33
L
Danzaburou
shadowpena3-9
Danzaburou
4
4
7
1.88
W
Medusa
x4xSKIN
Medusa
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,398
Damage
53,830
82,630
Taken
98,488
91,273
Mitigated
93,691
28,348
Healing
30,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,810
930
3,253
2,714
17,361
14,497
941
4,098
12,895
445
17,128
L
Athena
Exisilium
Athena
7,495
999
2,574
5,381
24,814
25,423
0
11,646
11,886
13,855
385
W
Jormungandr
Ghanty1439
Jormungandr
18,134
1,965
1,326
3,408
16,102
24,556
679
2,548
13,190
30,163
4,334
W
Cthulhu
Joshferatu
Cthulhu
18,713
641
2,343
3,875
20,883
27,179
474
2,935
17,007
29,412
2,709
L
6,547
416
2,784
2,022
20,893
24,914
0
10,025
9,856
13,126
517
L
Bakasura
Shmoneymiles
Bakasura
12,696
7,556
2,513
8,135
23,905
28,160
0
10,789
11,996
605
11,887
W
Zhong Kui
SpippeyFTW
Zhong Kui
23,821
1,680
0
4,751
15,595
18,020
1,315
2,717
12,030
36,655
0
L
Cernunnos
XerXesOne420
Cernunnos
13,963
3,377
674
2,039
14,203
7,054
0
8,952
4,694
0
33,989
L
Danzaburou
shadowpena3-9
Danzaburou
13,129
5,556
1,419
3,246
14,673
8,140
0
10,770
3,362
0
24,006
W
Medusa
x4xSKIN
Medusa
20,920
7,305
3,063
3,615
12,689
7,021
3,873
1,323
9,800
0
44,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,786
Gold Earned
47,607
184
Minions Killed
122
0
Camps Cleared
0
1,376,471
Distance Traveled
1,180,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,389
671
24
2
0
273,992
0
L
Athena
9,091
649
8
1
0
251,283
0
W
Jormungandr
12,195
871
38
3
0
258,089
0
W
Cthulhu
11,119
794
31
2
0
275,301
0
L
Khepri
9,467
676
14
1
0
230,602
0
L
Bakasura
9,869
705
34
2
0
261,132
0
W
Zhong Kui
11,403
815
29
2
0
304,402
0
L
Cernunnos
9,465
676
39
3
0
218,071
0
L
Danzaburou
9,715
694
27
2
0
219,587
0
W
Medusa
10,680
763
62
4
0
264,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role