Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
GrimmJaegerjaqz
Amaterasu
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 75L
1,471 Elo+
Party 3
Apollo
Apollo
SeismicShoe49
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,426 Elo+
Party 1
Thoth
Thoth
ShamanVice
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,404 Elo+
Party 1
Ganesha
Ganesha
diseased cat
Ganesha
Level 127
God Stats
1W - 0L
1,314 SR
Queue Stats
36W - 36L
1,254 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,411 Elo+

VS

Team Averages
Level 121
1,540 SR
1,531 Elo+
Erlang Shen
Erlang Shen
Raikumba
Erlang Shen
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 123L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
Sir TrapAlot210
Sun Wukong
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 39L
1,534 Elo+
Solo
Tiamat
Tiamat
Suikumba
Tiamat
Level 47
God Stats
1W - 3L
1,474 SR
Queue Stats
30W - 32L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mammagh
Morgan Le Fay
Level 148
God Stats
8W - 5L
1,726 SR
Queue Stats
338W - 356L
1,517 Elo+
Solo
Chernobog
Chernobog
velgeder
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 176L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
8 / 3 / 2
10,358
863
14,273
11,590
6,953
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
GrimmJaegerjaqz
Amaterasu
14
2 / 4 / 7
8,796
733
6,453
14,068
15,913
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 5
8,166
681
9,724
10,985
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
16
1 / 4 / 6
9,384
782
7,504
8,609
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
diseased cat
Ganesha
16
0 / 2 / 6
9,368
781
4,257
11,807
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Raikumba
Erlang Shen
17
5 / 2 / 10
9,259
772
14,917
15,439
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Sir TrapAlot210
Sun Wukong
19
8 / 3 / 6
10,577
881
15,362
17,644
16,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
Suikumba
Tiamat
15
0 / 3 / 11
7,882
657
5,885
8,241
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
mammagh
Morgan Le Fay
14
4 / 4 / 7
8,346
696
13,419
9,307
3,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
velgeder
Chernobog
5
0 / 0 / 0
5,896
491
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
12
Kills
17
17
Deaths
12
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
3
2
3
W
Amaterasu
GrimmJaegerjaqz
Amaterasu
2
4
7
1.38
L
Erlang Shen
Raikumba
Erlang Shen
5
2
10
5
W
1
4
5
0.88
W
Thoth
1
4
6
1
L
Sun Wukong
Sir TrapAlot210
Sun Wukong
8
3
6
3.67
L
Tiamat
Suikumba
Tiamat
0
3
11
1.83
W
Ganesha
diseased cat
Ganesha
0
2
6
1.5
L
Morgan Le Fay
mammagh
Morgan Le Fay
4
4
7
1.88
L
Chernobog
velgeder
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,211
Damage
49,583
57,059
Taken
50,631
48,100
Mitigated
44,702
10,830
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,273
2,665
521
1,634
11,590
6,953
366
4,103
7,207
0
24,584
W
Amaterasu
GrimmJaegerjaqz
Amaterasu
6,453
2,377
1,403
1,403
14,068
15,913
0
4,683
8,951
0
12,252
L
Erlang Shen
Raikumba
Erlang Shen
14,917
5,118
1,883
5,695
15,439
19,208
210
4,139
11,300
1,967
21,277
W
9,724
5,203
1,112
1,569
10,985
6,429
839
3,843
6,766
0
17,866
W
Thoth
7,504
612
540
345
8,609
4,383
890
2,552
5,833
31,800
283
L
Sun Wukong
Sir TrapAlot210
Sun Wukong
15,362
3,314
1,503
4,447
17,644
16,826
94
3,761
13,883
0
37,507
L
Tiamat
Suikumba
Tiamat
5,885
935
0
1,357
8,241
4,733
0
1,541
6,700
12,600
0
W
Ganesha
diseased cat
Ganesha
4,257
773
528
1,775
11,807
14,422
0
4,862
6,609
10,693
0
L
Morgan Le Fay
mammagh
Morgan Le Fay
13,419
952
1,654
1,545
9,307
3,935
0
2,159
7,148
22,931
936
L
Chernobog
velgeder
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
41,960
154
Minions Killed
110
0
Camps Cleared
0
1,104,927
Distance Traveled
882,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,358
863
34
3
0
247,749
0
W
Amaterasu
8,796
733
14
1
0
236,638
0
L
Erlang Shen
9,259
772
18
2
0
234,081
0
W
Apollo
8,166
681
25
2
0
191,065
0
W
Thoth
9,384
782
81
7
0
199,945
0
L
Sun Wukong
10,577
881
49
4
0
236,981
0
L
Tiamat
7,882
657
16
1
0
217,670
0
W
Ganesha
9,368
781
0
0
0
229,530
0
L
Morgan Le Fay
8,346
696
27
2
0
194,026
0
L
Chernobog
5,896
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role