Player Matchup

Zhong Kui
Zhong Kui
CRE3PYz
Zhong Kui
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 89L
1,556 Elo+
Party 1
Bastet
Bastet
Caninndar
Bastet
Level 59
God Stats
0W - 1L
1,733 SR
Queue Stats
41W - 29L
1,648 Elo+
Party 1
Chaac
Chaac
MrChiki
Chaac
Level 39
God Stats
5W - 1L
1,983 SR
Queue Stats
41W - 28L
1,652 Elo+
Party 1
Team Averages
Level 61
1,739 SR
1,619 Elo+

VS

Team Averages
Level 68
1,649 SR
1,646 Elo+
Anhur
Anhur
SleepyChesty
Anhur
Level 89
God Stats
4W - 3L
1,559 SR
Queue Stats
151W - 101L
1,744 Elo+
Party 2
Cthulhu
Cthulhu
cardicosby
Cthulhu
Level 28
God Stats
5W - 1L
2,032 SR
Queue Stats
95W - 37L
1,733 Elo+
Party 2
Surtr
Surtr
cool kid cdog
Surtr
Level 86
God Stats
6W - 11L
1,355 SR
Queue Stats
16W - 22L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRE3PYz
Zhong Kui
12
1 / 5 / 0
7,092
645
5,431
9,879
6,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
Caninndar
Bastet
11
0 / 3 / 1
6,571
597
7,659
10,126
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
MrChiki
Chaac
11
0 / 4 / 1
6,672
607
5,420
9,625
8,913
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,021
820
4,541
7,399
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
cardicosby
Cthulhu
13
0 / 0 / 12
7,902
718
12,263
8,482
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 5
8,980
816
8,292
8,724
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CRE3PYz
Zhong Kui
1
5
0
0.2
L
Bastet
Caninndar
Bastet
0
3
1
0.17
L
Chaac
MrChiki
Chaac
0
4
1
0.13
W
5
0
6
8
W
Cthulhu
cardicosby
Cthulhu
0
0
12
6
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
25,096
29,630
Taken
24,605
19,657
Mitigated
21,397
5,018
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CRE3PYz
Zhong Kui
5,431
959
0
2,352
9,879
6,848
0
3,282
5,921
31,160
1,174
L
Bastet
Caninndar
Bastet
7,659
1,763
0
1,330
10,126
3,896
0
4,287
5,278
0
19,337
L
Chaac
MrChiki
Chaac
5,420
637
0
1,336
9,625
8,913
0
3,149
5,942
0
20,830
W
4,541
2,518
0
1,726
7,399
3,421
1,125
1,481
5,873
0
45,395
W
Cthulhu
cardicosby
Cthulhu
12,263
542
443
2,958
8,482
9,095
248
2,242
5,791
27,229
2,095
W
8,292
2,807
0
1,528
8,724
8,881
238
1,656
6,956
387
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,335
Gold Earned
25,903
123
Minions Killed
169
0
Camps Cleared
0
607,007
Distance Traveled
648,427
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,092
645
61
6
0
163,913
0
L
Bastet
6,571
597
29
3
0
236,035
0
L
Chaac
6,672
607
33
3
0
207,059
0
W
Anhur
9,021
820
102
9
0
199,913
0
W
Cthulhu
7,902
718
37
3
0
230,061
0
W
Surtr
8,980
816
30
3
0
218,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role