Player Matchup

Geb
Geb
B0MB3R89
Geb
Level 156
God Stats
12W - 11L
1,410 SR
Queue Stats
252W - 233L
1,509 Elo+
Solo
Janus
Janus
BappoTM
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,423 Elo+
Party 2
Surtr
Surtr
EdgarRnFlippy
Surtr
Level 125
God Stats
2W - 1L
1,824 SR
Queue Stats
65W - 53L
1,565 Elo+
Solo
Cupid
Cupid
JNava8
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,583 Elo+
Solo
Pele
Pele
jaylan2002
Pele
Level 107
God Stats
9W - 10L
1,500 SR
Queue Stats
49W - 52L
1,380 Elo+
Party 2
Team Averages
Level 117
1,547 SR
1,492 Elo+

VS

Team Averages
Level 130
1,594 SR
1,503 Elo+
Chiron
Chiron
GruntySlays
Chiron
Level 109
God Stats
2W - 2L
1,379 SR
Queue Stats
6W - 11L
1,413 Elo+
Solo
Anubis
Anubis
MikeTeavee
Anubis
Level 112
God Stats
24W - 21L
1,756 SR
Queue Stats
90W - 96L
1,520 Elo+
Party 1
Shiva
Shiva
Sugardiabeetus
Shiva
Level 157
God Stats
149W - 93L
1,669 SR
Queue Stats
252W - 230L
1,548 Elo+
Solo
Atlas
Atlas
TheBoomBapEra
Atlas
Level 138
God Stats
19W - 12L
1,665 SR
Queue Stats
430W - 430L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Volker_17
Cthulhu
Level 136
God Stats
12W - 10L
1,500 SR
Queue Stats
155W - 176L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,285
429
2,427
9,194
5,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
BappoTM
Janus
7
0 / 7 / 0
4,316
432
1,389
7,136
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,415
542
4,849
10,251
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
JNava8
Cupid
9
1 / 0 / 2
5,150
515
3,551
4,811
1,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
5,684
568
3,518
7,725
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 1 / 0
5,419
542
1,661
4,658
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MikeTeavee
Anubis
11
8 / 1 / 4
7,002
700
9,338
5,946
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 2
6,182
618
5,544
7,259
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 0 / 2
6,981
698
4,480
8,278
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Volker_17
Cthulhu
10
0 / 1 / 1
5,429
543
4,849
7,651
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
15
15
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Janus
BappoTM
Janus
0
7
0
0
L
1
3
0
0.33
W
Chiron
0
1
0
0
L
Cupid
JNava8
Cupid
1
0
2
2
W
Anubis
MikeTeavee
Anubis
8
1
4
10
W
1
1
2
2
W
6
0
2
7
W
Cthulhu
Volker_17
Cthulhu
0
1
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
25,872
39,117
Taken
33,792
17,094
Mitigated
19,961
8,141
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,427
284
0
2,077
9,194
5,048
0
5,298
3,742
19,269
0
L
Janus
BappoTM
Janus
1,389
0
0
590
7,136
1,450
0
5,755
1,119
16,848
0
L
4,849
1,750
0
2,149
10,251
5,892
0
1,641
8,610
554
32,141
W
Chiron
1,661
886
167
2,283
4,658
1,937
0
813
3,845
0
35,140
L
Cupid
JNava8
Cupid
3,551
2,009
377
2,276
4,811
1,877
0
1,620
3,191
0
32,102
W
Anubis
MikeTeavee
Anubis
9,338
598
0
2,599
5,946
2,929
0
1,177
4,685
32,393
1,330
W
5,544
689
28
1,064
7,259
5,600
0
178
6,349
0
51,504
W
4,480
1,349
0
4,936
8,278
4,379
0
588
7,566
47,834
2,019
W
Cthulhu
Volker_17
Cthulhu
4,849
390
145
2,190
7,651
5,116
0
1,030
6,621
29,788
2,321
L
3,518
864
0
672
7,725
2,827
0
3,664
3,975
0
37,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
31,013
251
Minions Killed
379
0
Camps Cleared
0
914,601
Distance Traveled
984,985
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,285
429
10
1
0
183,825
3
L
Janus
4,316
432
31
3
0
152,083
0
L
Surtr
5,415
542
66
7
0
198,585
0
W
Chiron
5,419
542
84
8
0
197,730
2
L
Cupid
5,150
515
73
7
0
176,003
2
W
Anubis
7,002
700
76
8
0
179,634
3
W
Shiva
6,182
618
86
9
0
189,171
0
W
Atlas
6,981
698
92
9
0
219,236
1
W
Cthulhu
5,429
543
41
4
0
199,214
1
L
Pele
5,684
568
71
7
0
204,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role