Player Matchup

Terra
Terra
AngeloDeGiule
Terra
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 84L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Greperi0s
Heimdallr
Level 97
God Stats
4W - 5L
1,476 SR
Queue Stats
211W - 192L
1,647 Elo+
Solo
Thor
Thor
Ryuzema
Thor
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
iMissAuto
Xbalanque
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
iMissUlts
Cthulhu
Level 134
God Stats
1W - 1L
1,310 SR
Queue Stats
44W - 38L
1,147 Elo+
Party 1
Team Averages
Level 135
1,457 SR
1,461 Elo+

VS

Team Averages
Level 132
1,457 SR
1,542 Elo+
Freya
Freya
BeKindAndDie
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 157L
1,543 Elo+
Solo
Hades
Hades
Creamy Giggles
Hades
Level 154
God Stats
3W - 4L
1,285 SR
Queue Stats
206W - 187L
1,562 Elo+
Solo
Anhur
Anhur
IronMerks346
Anhur
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
390W - 412L
1,529 Elo+
Solo
Ix Chel
Ix Chel
PatadaDeMonja
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,527 Elo+
Solo
Hera
Hera
Zedin
Hera
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 137L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 20
10,026
836
7,649
23,116
18,807
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Greperi0s
Heimdallr
16
3 / 2 / 24
9,803
817
13,615
9,180
4,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
Ryuzema
Thor
18
12 / 4 / 15
11,226
936
13,695
16,329
13,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
iMissAuto
Xbalanque
17
4 / 4 / 21
10,178
848
11,609
13,629
6,103
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
iMissUlts
Cthulhu
17
4 / 2 / 20
10,416
868
14,010
13,718
13,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 11
8,032
669
3,593
14,824
6,514
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 8 / 4
9,887
824
10,752
16,140
17,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 5 / 7
9,475
790
7,790
13,359
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
16
2 / 5 / 11
8,994
750
13,701
12,567
6,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Zedin
Hera
18
4 / 4 / 8
9,792
816
15,285
11,546
5,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
56
28
Kills
15
16
Deaths
29
100
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
L
0
7
11
0.79
L
5
8
4
0.88
W
Heimdallr
Greperi0s
Heimdallr
3
2
24
7.5
L
4
5
7
1.5
L
Ix Chel
2
5
11
1.5
W
Thor
Ryuzema
Thor
12
4
15
4.88
L
Hera
Zedin
Hera
4
4
8
2
W
Xbalanque
iMissAuto
Xbalanque
4
4
21
3.63
W
Cthulhu
iMissUlts
Cthulhu
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,578
Damage
51,121
75,972
Taken
68,436
55,263
Mitigated
41,612
30,680
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,649
247
7,891
8,412
23,116
18,807
450
12,667
9,808
11,863
393
L
3,593
768
159
385
14,824
6,514
0
4,729
10,095
8,247
297
L
10,752
310
259
2,091
16,140
17,326
470
2,664
13,476
16,685
0
W
Heimdallr
Greperi0s
Heimdallr
13,615
6,654
780
2,243
9,180
4,200
2,514
4,339
4,723
0
31,680
L
7,790
2,785
413
324
13,359
5,770
950
4,092
9,264
0
15,147
L
Ix Chel
13,701
730
7,378
2,570
12,567
6,507
478
5,956
6,611
24,289
0
W
Thor
Ryuzema
Thor
13,695
1,473
1,140
1,108
16,329
13,035
989
9,788
6,323
0
24,044
L
Hera
Zedin
Hera
15,285
1,956
1,406
539
11,546
5,495
914
4,118
7,428
33,607
1,587
W
Xbalanque
iMissAuto
Xbalanque
11,609
3,310
911
1,662
13,629
6,103
2,458
7,385
5,984
0
30,094
W
Cthulhu
iMissUlts
Cthulhu
14,010
71
3,360
3,173
13,718
13,118
886
7,183
5,533
34,596
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
46,180
137
Minions Killed
113
0
Camps Cleared
0
1,118,216
Distance Traveled
1,042,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,026
836
13
1
0
211,069
0
L
Freya
8,032
669
9
1
0
172,584
1
L
Hades
9,887
824
24
2
0
177,158
0
W
Heimdallr
9,803
817
28
2
0
237,837
0
L
Anhur
9,475
790
17
1
0
211,374
0
L
Ix Chel
8,994
750
20
2
0
247,982
0
W
Thor
11,226
936
11
1
0
212,058
0
L
Hera
9,792
816
43
4
0
233,399
0
W
Xbalanque
10,178
848
39
3
0
209,919
0
W
Cthulhu
10,416
868
46
4
0
247,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role