Player Matchup

Hachiman
Hachiman
Silver V
Feeeeeliipeeee1
Hachiman
Silver V
Level 128
God Stats
3W - 9L
1,446 SR
Queue Stats
24W - 36L
1,286 MMR
Party 2
Cthulhu
Cthulhu
Silver V
JIJEF
Cthulhu
Silver V
Level 109
God Stats
8W - 15L
1,562 SR
Queue Stats
52W - 73L
1,164 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze I
the LASP GAM3R
Kumbhakarna
Bronze I
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 68L
1,132 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,503 SR
1,194 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,490 SR
1,174 MMR
Sylvanus
Sylvanus
Silver V
Hellish God9482
Sylvanus
Silver V
Level 111
God Stats
2W - 2L
1,534 SR
Queue Stats
23W - 39L
872 MMR
Party 1
Thanatos
Thanatos
Silver I
I_Created_Tacos
Thanatos
Silver I
Level 94
God Stats
9W - 12L
1,490 SR
Queue Stats
14W - 13L
1,556 MMR
Party 1
Sol
Sol
Silver III
Stonednation_59
Sol
Silver III
Level 97
God Stats
32W - 50L
1,446 SR
Queue Stats
147W - 257L
1,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 3 / 0
8,224
633
12,082
11,641
4,273
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
JIJEF
Cthulhu
13
0 / 4 / 1
8,041
619
8,825
15,486
9,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
the LASP GAM3R
Kumbhakarna
13
1 / 1 / 0
8,190
630
6,494
16,712
16,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetAchillesDiscordiaKuzenboKukulkan

VS

Bans
YmirChaacAnubisAresPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 0 / 4
9,648
742
10,710
13,833
16,775
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
14
4 / 1 / 4
9,680
745
12,429
9,568
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 0 / 7
9,763
751
14,209
15,667
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
0
0
W
Sylvanus
3
0
4
5
W
Thanatos
4
1
4
6
L
Cthulhu
JIJEF
Cthulhu
0
4
1
0.13
W
1
0
7
4.5
L
Kumbhakarna
the LASP GAM3R
Kumbhakarna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
37,348
43,839
Taken
39,068
30,217
Mitigated
29,428
7,448
Healing
28,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,082
7,294
0
2,402
11,641
4,273
0
4,651
6,936
0
43,254
W
Sylvanus
10,710
2,491
5,035
8,440
13,833
16,775
274
5,183
8,650
21,811
1,379
W
Thanatos
12,429
2,762
0
8,816
9,568
4,683
590
3,109
6,459
0
52,857
L
Cthulhu
JIJEF
Cthulhu
8,825
346
398
2,482
15,486
9,742
0
8,499
6,880
37,608
0
W
14,209
6,323
0
6,237
15,667
7,970
598
6,976
8,691
48,827
8,723
L
Kumbhakarna
the LASP GAM3R
Kumbhakarna
6,494
1,288
0
2,166
16,712
16,202
0
9,237
7,321
15,628
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
29,091
164
Minions Killed
193
0
Camps Cleared
0
686,985
Distance Traveled
718,371
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,224
633
86
7
0
214,294
0
W
Sylvanus
9,648
742
37
3
0
204,704
0
W
Thanatos
9,680
745
69
5
0
273,923
0
L
Cthulhu
8,041
619
50
4
0
221,851
4
W
Sol
9,763
751
87
7
0
239,744
0
L
Kumbhakarna
8,190
630
28
2
0
250,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role