Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AngeloFG
Chaac
Level 27
God Stats
3W - 4L
1,260 SR
Queue Stats
67W - 86L
1,461 Elo+
Party 1
Fenrir
Fenrir
fogo78
Fenrir
Level 128
God Stats
29W - 26L
1,427 SR
Queue Stats
327W - 323L
1,504 Elo+
Party 1
Janus
Janus
zKar4teca
Janus
Level 162
God Stats
12W - 17L
1,406 SR
Queue Stats
171W - 180L
1,482 Elo+
Solo
Chernobog
Chernobog
ΞKingofIceΞ
Chernobog
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 83L
1,573 Elo+
Solo
Team Averages
Level 125
1,419 SR
1,504 Elo+

VS

Team Averages
Level 109
1,532 SR
1,541 Elo+
Sol
Sol
 
Sol
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Tu_Mama914
Zeus
Level 132
God Stats
2W - 1L
1,719 SR
Queue Stats
404W - 424L
1,615 Elo+
Solo
Hachiman
Hachiman
itinW
Hachiman
Level 135
God Stats
2W - 2L
1,646 SR
Queue Stats
112W - 114L
1,475 Elo+
Solo
Athena
Athena
joaoluizs
Athena
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
oCabritoFAzMEEE
Bellona
Level 64
God Stats
0W - 2L
1,297 SR
Queue Stats
74W - 59L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 1 / 0
3,926
561
2,148
5,880
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
AngeloFG
Chaac
6
0 / 0 / 1
3,693
528
1,437
1,761
1,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
fogo78
Fenrir
7
1 / 1 / 0
3,852
550
1,578
6,045
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
zKar4teca
Janus
9
1 / 0 / 0
4,408
630
1,692
1,886
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ΞKingofIceΞ
Chernobog
9
2 / 0 / 0
4,967
710
1,943
3,566
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 0
4,948
707
1,928
4,548
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 0
4,049
578
1,635
2,623
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
itinW
Hachiman
3
0 / 1 / 0
2,976
425
493
1,713
359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
joaoluizs
Athena
6
0 / 1 / 0
3,420
489
397
3,663
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 1
4,070
581
2,604
4,908
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
0
0
L
Sol
 
Sol
2
0
0
2
W
Chaac
AngeloFG
Chaac
0
0
1
0.5
L
0
1
0
0
W
Fenrir
fogo78
Fenrir
1
1
0
1
L
Hachiman
itinW
Hachiman
0
1
0
0
L
Athena
joaoluizs
Athena
0
1
0
0
L
0
1
1
0.5
W
Janus
zKar4teca
Janus
1
0
0
1
W
Chernobog
ΞKingofIceΞ
Chernobog
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,798
Damage
7,057
19,138
Taken
17,455
8,937
Mitigated
8,999
8,617
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,148
347
0
2,624
5,880
4,045
0
828
4,687
19,917
0
L
Sol
 
Sol
1,928
948
0
2,998
4,548
1,272
0
388
4,120
27,085
9,208
W
Chaac
AngeloFG
Chaac
1,437
156
0
474
1,761
1,076
0
120
1,641
0
9,323
L
1,635
320
0
608
2,623
748
0
998
1,427
21,884
596
W
Fenrir
fogo78
Fenrir
1,578
443
0
2,386
6,045
2,101
0
1,614
4,392
0
16,907
L
Hachiman
itinW
Hachiman
493
354
0
429
1,713
359
0
328
1,303
0
5,350
L
Athena
joaoluizs
Athena
397
253
0
203
3,663
2,333
0
0
3,556
5,992
0
L
2,604
957
0
1,079
4,908
4,287
0
1,944
2,964
0
19,850
W
Janus
zKar4teca
Janus
1,692
175
0
750
1,886
581
0
768
1,118
27,306
0
W
Chernobog
ΞKingofIceΞ
Chernobog
1,943
1,411
0
2,383
3,566
1,134
378
277
3,289
0
40,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,846
Gold Earned
19,463
227
Minions Killed
153
0
Camps Cleared
0
743,992
Distance Traveled
533,794
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,926
561
40
6
0
134,790
2
L
Sol
4,948
707
78
11
0
135,157
2
W
Chaac
3,693
528
9
1
0
152,599
2
L
Zeus
4,049
578
38
5
0
103,797
0
W
Fenrir
3,852
550
37
5
0
153,300
0
L
Hachiman
2,976
425
4
1
0
28,056
0
L
Athena
3,420
489
13
2
0
114,885
0
L
Bellona
4,070
581
20
3
0
151,899
2
W
Janus
4,408
630
65
9
0
155,986
1
W
Chernobog
4,967
710
76
11
0
147,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role