Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Luminom
Fenrir
Gold IV
Level 154
God Stats
1W - 4L
1,323 SR
Queue Stats
148W - 146L
1,386 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Metharky
Kuzenbo
Silver I
Level 107
God Stats
6W - 7L
1,446 SR
Queue Stats
40W - 46L
1,389 MMR
Solo
Kukulkan
Kukulkan
Bronze III
sznyycel
Kukulkan
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,454 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,456 SR
1,401 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Silver I
Canexx00
Thoth
Silver I
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,519 MMR
Party 1
Hercules
Hercules
Gold V
SargentoDePollo
Hercules
Gold V
Level 108
God Stats
3W - 3L
1,129 SR
Queue Stats
35W - 35L
1,395 MMR
Solo
Ares
Ares
Silver I
UnderCuver01
Ares
Silver I
Level 80
God Stats
8W - 4L
1,650 SR
Queue Stats
83W - 85L
1,308 MMR
Party 1
Loki
Loki
Gold V
WolfieJJ
Loki
Gold V
Level 129
God Stats
3W - 5L
1,503 SR
Queue Stats
135W - 128L
1,283 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 0
2,923
585
2,372
3,013
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odin
 
Odin
2
0 / 0 / 0
2,550
510
0
354
86
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Fenrir
Luminom
Fenrir
6
0 / 0 / 0
3,248
650
0
2,388
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Metharky
Kuzenbo
5
0 / 1 / 0
3,191
638
968
3,886
3,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
sznyycel
Kukulkan
6
0 / 1 / 0
3,508
702
490
2,744
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SolAo KuangAmaterasu

VS

Bans
AphroditeAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 1
3,477
695
2,414
2,536
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Canexx00
Thoth
7
1 / 0 / 0
3,606
721
1,937
1,357
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
8
0 / 0 / 0
4,166
833
409
2,384
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

5
0 / 0 / 1
3,484
697
1,800
4,041
2,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
6
1 / 0 / 0
3,577
715
338
2,110
540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Odin
 
Odin
0
0
0
0
W
Rama
 
Rama
0
0
1
0.5
W
Thoth
Canexx00
Thoth
1
0
0
1
L
Fenrir
Luminom
Fenrir
0
0
0
0
L
Kuzenbo
Metharky
Kuzenbo
0
1
0
0
W
Hercules
0
0
0
0
W
0
0
1
0.5
W
Loki
1
0
0
1
L
Kukulkan
sznyycel
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,830
Damage
6,898
12,385
Taken
12,428
5,876
Mitigated
5,284
3,974
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,372
1,177
0
992
3,013
955
0
968
2,045
0
15,569
L
Odin
 
Odin
0
0
0
0
354
86
0
0
354
0
2,039
W
Rama
 
Rama
2,414
1,962
0
1,746
2,536
816
0
415
2,121
0
21,723
W
Thoth
Canexx00
Thoth
1,937
68
0
250
1,357
387
0
490
867
17,663
1,390
L
Fenrir
Luminom
Fenrir
0
0
0
1,132
2,388
779
0
0
2,388
0
12,299
L
Kuzenbo
Metharky
Kuzenbo
968
369
0
1,200
3,886
3,106
0
832
3,054
8,199
0
W
Hercules
409
54
0
765
2,384
906
0
0
2,384
0
26,639
W
1,800
326
0
1,488
4,041
2,635
0
553
3,488
9,487
0
W
Loki
338
71
0
1,552
2,110
540
0
0
2,110
0
16,684
L
Kukulkan
sznyycel
Kukulkan
490
0
0
650
2,744
950
0
1,927
817
21,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,420
Gold Earned
18,310
118
Minions Killed
171
0
Camps Cleared
0
455,022
Distance Traveled
540,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,923
585
26
5
0
104,737
0
L
Odin
2,550
510
6
1
0
30,530
0
W
Rama
3,477
695
48
10
0
92,909
0
W
Thoth
3,606
721
27
5
0
115,680
0
L
Fenrir
3,248
650
31
6
0
119,524
0
L
Kuzenbo
3,191
638
17
3
0
108,799
0
W
Hercules
4,166
833
55
11
0
97,213
0
W
Ares
3,484
697
10
2
0
105,908
0
W
Loki
3,577
715
31
6
0
129,224
0
L
Kukulkan
3,508
702
38
8
0
91,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role