Player Matchup

Cerberus
Cerberus
DracoBr78
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,116 Elo+
Party 2
Bakasura
Bakasura
Evested
Bakasura
Level 119
God Stats
2W - 5L
1,421 SR
Queue Stats
82W - 69L
1,536 Elo+
Party 3
Odin
Odin
Wefearprada
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 160L
1,446 Elo+
Solo
Freya
Freya
drakcho
Freya
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,192 Elo+
Party 2
Martichoras
Martichoras
muypi
Martichoras
Level 42
God Stats
1W - 1L
1,700 SR
Queue Stats
81W - 69L
1,452 Elo+
Party 3
Team Averages
Level 50
1,524 SR
1,348 Elo+

VS

Team Averages
Level 51
1,537 SR
1,422 Elo+
Apollo
Apollo
NeroEden
Apollo
Level 25
God Stats
19W - 14L
1,500 SR
Queue Stats
158W - 175L
1,340 Elo+
Party 1
Chaac
Chaac
Ophar14
Chaac
Level 110
God Stats
5W - 3L
1,500 SR
Queue Stats
164W - 161L
1,348 Elo+
Party 1
Freya
Freya
PraetorXs
Freya
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
361W - 324L
1,521 Elo+
Solo
Ratatoskr
Ratatoskr
SPLETEBONKER
Ratatoskr
Level 44
God Stats
7W - 3L
1,593 SR
Queue Stats
30W - 45L
1,525 Elo+
Solo
Ymir
Ymir
WhatThaHhell
Ymir
Level 29
God Stats
70W - 48L
1,590 SR
Queue Stats
167W - 177L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DracoBr78
Cerberus
10
0 / 3 / 1
6,070
405
3,370
9,534
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Evested
Bakasura
12
2 / 5 / 1
7,003
467
8,386
15,379
7,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,059
471
8,866
14,470
12,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
drakcho
Freya
11
0 / 4 / 0
6,924
462
5,056
11,084
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Martichoras
muypi
Martichoras
10
0 / 7 / 1
5,618
375
3,949
11,849
5,089
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NeroEden
Apollo
14
4 / 1 / 5
8,167
544
11,699
12,784
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Ophar14
Chaac
15
3 / 2 / 1
8,826
588
9,471
15,866
17,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
PraetorXs
Freya
15
3 / 0 / 3
8,719
581
7,711
8,339
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
SPLETEBONKER
Ratatoskr
15
11 / 1 / 0
9,058
604
7,903
10,684
4,374
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 8
8,132
542
3,681
7,395
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
21
22
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DracoBr78
Cerberus
0
3
1
0.17
L
Bakasura
Evested
Bakasura
2
5
1
0.5
W
Apollo
NeroEden
Apollo
4
1
5
6.5
W
Chaac
Ophar14
Chaac
3
2
1
1.75
W
Freya
PraetorXs
Freya
3
0
3
4.5
W
Ratatoskr
SPLETEBONKER
Ratatoskr
11
1
0
11
L
1
3
1
0.5
W
0
0
8
4
L
Freya
drakcho
Freya
0
4
0
0
L
Martichoras
muypi
Martichoras
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,627
Damage
40,465
62,316
Taken
55,068
37,142
Mitigated
37,100
10,891
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DracoBr78
Cerberus
3,370
209
0
2,513
9,534
7,278
0
1,446
8,088
21,169
380
L
Bakasura
Evested
Bakasura
8,386
5,427
0
2,045
15,379
7,425
0
2,699
12,582
0
52,625
W
Apollo
NeroEden
Apollo
11,699
8,263
0
6,878
12,784
5,204
0
2,686
9,861
0
76,973
W
Chaac
Ophar14
Chaac
9,471
1,505
0
3,140
15,866
17,526
0
0
14,223
5,817
64,802
W
Freya
PraetorXs
Freya
7,711
2,350
0
5,054
8,339
3,422
564
2,403
5,430
48,178
11,237
W
Ratatoskr
SPLETEBONKER
Ratatoskr
7,903
1,450
0
3,790
10,684
4,374
45
140
10,095
0
68,763
L
8,866
2,431
0
1,472
14,470
12,714
0
1,395
12,040
0
46,163
W
3,681
301
0
2,004
7,395
6,574
0
2,427
4,676
33,254
2,697
L
Freya
drakcho
Freya
5,056
1,335
0
3,235
11,084
4,636
0
5,570
5,514
38,363
744
L
Martichoras
muypi
Martichoras
3,949
1,428
0
1,626
11,849
5,089
0
747
11,102
0
30,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
42,902
311
Minions Killed
458
0
Camps Cleared
0
1,373,427
Distance Traveled
1,426,990
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,070
405
34
2
0
236,275
0
L
Bakasura
7,003
467
97
6
0
334,956
0
W
Apollo
8,167
544
107
7
0
235,998
5
W
Chaac
8,826
588
124
8
0
262,240
3
W
Freya
8,719
581
92
6
0
295,325
0
W
Ratatoskr
9,058
604
87
6
0
339,440
0
L
Odin
7,059
471
63
4
0
296,888
0
W
Ymir
8,132
542
48
3
0
293,987
0
L
Freya
6,924
462
78
5
0
251,191
1
L
Martichoras
5,618
375
39
3
0
254,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role