Player Matchup

Tyr
Tyr
GLASSManuel25
Tyr
Level 109
God Stats
9W - 4L
1,623 SR
Queue Stats
61W - 65L
1,543 Elo+
Solo
Anubis
Anubis
Hosmer
Anubis
Level 95
God Stats
21W - 2L
1,883 SR
Queue Stats
471W - 101L
1,731 Elo+
Solo
Arachne
Arachne
LoneJones
Arachne
Level 152
God Stats
24W - 23L
1,447 SR
Queue Stats
379W - 372L
1,482 Elo+
Solo
Cerberus
Cerberus
XciteSmite
Cerberus
Level 121
God Stats
5W - 7L
1,347 SR
Queue Stats
169W - 156L
1,561 Elo+
Solo
Sylvanus
Sylvanus
ozuth
Sylvanus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,561 Elo+
Solo
Team Averages
Level 119
1,560 SR
1,576 Elo+

VS

Team Averages
Level 119
1,510 SR
1,513 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CrueL1
Loki
Level 124
God Stats
3W - 7L
1,732 SR
Queue Stats
7W - 14L
1,556 Elo+
Solo
Sobek
Sobek
LoneWolf 3055
Sobek
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 19L
1,509 Elo+
Solo
Surtr
Surtr
Raja9731
Surtr
Level 69
God Stats
17W - 11L
1,320 SR
Queue Stats
50W - 67L
1,446 Elo+
Solo
Ishtar
Ishtar
XxDutchyOwO
Ishtar
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,298
1,216
10,061
8,833
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Hosmer
Anubis
13
4 / 1 / 4
8,007
1,335
10,760
3,962
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Arachne
LoneJones
Arachne
13
0 / 0 / 4
6,730
1,122
6,067
1,502
692
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

Cerberus
XciteSmite
Cerberus
13
2 / 0 / 6
8,226
1,371
7,230
7,576
6,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
ozuth
Sylvanus
13
1 / 0 / 7
7,575
1,263
5,692
5,373
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

358

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
6,547
1,091
6,802
10,366
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
CrueL1
Loki
11
0 / 3 / 0
6,455
1,076
4,684
6,759
2,667
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

12
0 / 1 / 1
7,483
1,247
4,588
12,158
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Surtr
Raja9731
Surtr
11
1 / 1 / 0
6,620
1,103
2,739
4,272
2,462
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
12
0 / 1 / 1
6,856
1,143
5,507
8,745
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
9
Kills
1
1
Deaths
9
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Loki
CrueL1
Loki
0
3
0
0
W
2
0
4
4
W
Anubis
Hosmer
Anubis
4
1
4
6
W
Arachne
LoneJones
Arachne
0
0
4
2
L
0
1
1
0.5
L
Surtr
Raja9731
Surtr
1
1
0
1
W
Cerberus
XciteSmite
Cerberus
2
0
6
5
L
Ishtar
0
1
1
0.5
W
Sylvanus
ozuth
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,810
Damage
24,320
27,246
Taken
42,300
21,623
Mitigated
24,356
7,976
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,802
430
1,693
1,658
10,366
4,232
0
5,597
4,769
16,529
0
L
Loki
CrueL1
Loki
4,684
1,148
0
257
6,759
2,667
0
3,710
3,049
0
15,324
W
10,061
414
0
1,534
8,833
6,853
0
4,409
4,424
0
16,432
W
Anubis
Hosmer
Anubis
10,760
472
113
593
3,962
2,245
0
998
2,964
24,755
191
W
Arachne
LoneJones
Arachne
6,067
5,831
0
326
1,502
692
0
1,277
225
0
12,622
L
4,588
231
0
2,665
12,158
11,790
0
6,070
6,088
16,219
0
L
Surtr
Raja9731
Surtr
2,739
1,016
0
552
4,272
2,462
0
2,714
1,558
112
7,970
W
Cerberus
XciteSmite
Cerberus
7,230
380
0
2,659
7,576
6,941
0
3,060
4,516
15,090
0
L
Ishtar
5,507
4,142
0
369
8,745
3,205
0
5,066
3,679
0
27,034
W
Sylvanus
ozuth
Sylvanus
5,692
2,438
1,186
1,565
5,373
4,892
0
1,758
3,615
20,703
3,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
33,961
147
Minions Killed
156
7
Camps Cleared
4
693,911
Distance Traveled
574,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,547
1,091
18
3
2
120,872
0
L
Loki
6,455
1,076
28
5
1
128,305
0
W
Tyr
7,298
1,216
16
3
1
163,811
0
W
Anubis
8,007
1,335
47
8
0
113,437
0
W
Arachne
6,730
1,122
16
3
1
147,184
0
L
Sobek
7,483
1,247
30
5
0
132,403
0
L
Surtr
6,620
1,103
13
2
0
79,720
0
W
Cerberus
8,226
1,371
19
3
2
154,732
0
L
Ishtar
6,856
1,143
67
11
1
112,750
0
W
Sylvanus
7,575
1,263
49
8
3
114,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role