Player Matchup

Tyr
Tyr
 
Tyr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DylanJenks
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,155 Elo+
Solo
Loki
Loki
ImInfinity
Loki
Level 68
God Stats
2W - 3L
1,493 SR
Queue Stats
98W - 98L
1,520 Elo+
Party 2
Bacchus
Bacchus
SolarPlatypus10
Bacchus
Level 140
God Stats
14W - 6L
1,563 SR
Queue Stats
39W - 45L
1,464 Elo+
Solo
Olorun
Olorun
imjayclay
Olorun
Level 119
God Stats
53W - 50L
1,512 SR
Queue Stats
64W - 69L
1,424 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,413 Elo+

VS

Team Averages
Level 93
1,619 SR
1,464 Elo+
Persephone
Persephone
 
Persephone
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Aggronaut2519
Odin
Level 84
God Stats
3W - 2L
1,723 SR
Queue Stats
20W - 14L
1,516 Elo+
Solo
Thanatos
Thanatos
ChuzCampoHermoso
Thanatos
Level 117
God Stats
10W - 6L
1,643 SR
Queue Stats
352W - 346L
1,535 Elo+
Solo
Bellona
Bellona
LeSayler
Bellona
Level 54
God Stats
8W - 10L
1,399 SR
Queue Stats
84W - 106L
1,367 Elo+
Party 1
Ishtar
Ishtar
Sir_besucher4
Ishtar
Level 61
God Stats
5W - 2L
1,828 SR
Queue Stats
84W - 109L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 0
5,143
514
1,732
6,417
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 3 / 0
4,999
500
1,649
4,366
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,282
528
2,164
6,058
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
4,934
493
3,692
6,102
5,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
imjayclay
Olorun
10
0 / 0 / 1
5,318
532
3,782
4,289
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
1
0 / 0 / 0
1,915
192
0
0
0
10
0 / 0 / 0
5,698
570
4,454
5,297
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 1
5,931
593
2,511
9,210
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LeSayler
Bellona
8
2 / 1 / 0
4,894
489
4,909
9,238
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 2
5,036
504
4,204
5,045
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
L
Persephone
 
Persephone
0
0
0
0
L
0
0
0
0
L
1
1
1
1.5
W
1
3
0
0.33
W
1
0
1
1.5
L
Bellona
LeSayler
Bellona
2
1
0
2
L
0
0
2
1
W
0
0
1
0.5
W
Olorun
imjayclay
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,019
Damage
16,078
27,232
Taken
28,790
15,596
Mitigated
17,134
9,661
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,732
479
0
1,691
6,417
5,512
0
0
6,417
0
31,300
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
4,454
533
0
990
5,297
3,601
0
55
5,216
0
36,535
L
2,511
452
0
7,489
9,210
3,643
0
2,295
6,709
0
43,426
W
1,649
87
72
967
4,366
1,370
0
0
4,287
23,354
0
W
2,164
336
0
3,154
6,058
2,082
0
0
6,058
0
34,038
L
Bellona
LeSayler
Bellona
4,909
1,557
0
2,350
9,238
8,037
0
4,555
4,683
0
23,546
L
4,204
1,740
0
1,509
5,045
1,853
0
1,779
3,206
0
30,106
W
3,692
415
0
2,028
6,102
5,180
0
0
5,823
13,997
653
W
Olorun
imjayclay
Olorun
3,782
2,041
180
1,569
4,289
1,452
0
0
4,170
36,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
23,474
265
Minions Killed
220
0
Camps Cleared
0
1,090,844
Distance Traveled
848,370
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,143
514
57
6
0
227,833
3
L
Persephone
1,915
192
0
0
0
0
0
L
Odin
5,698
570
58
6
0
225,518
2
L
Thanatos
5,931
593
85
9
0
230,232
0
W
Ra
4,999
500
44
4
0
201,810
4
W
Loki
5,282
528
65
7
0
252,817
2
L
Bellona
4,894
489
30
3
0
210,990
0
L
Ishtar
5,036
504
47
5
0
181,630
0
W
Bacchus
4,934
493
24
2
0
212,072
2
W
Olorun
5,318
532
75
8
0
196,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role