Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DR Swifty 45
Surtr
Level 129
God Stats
8W - 5L
1,715 SR
Queue Stats
251W - 230L
1,508 Elo+
Solo
Ne Zha
Ne Zha
ImFSeven
Ne Zha
Level 149
God Stats
5W - 7L
1,631 SR
Queue Stats
178W - 184L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Russellihnio
Cthulhu
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
135W - 136L
1,574 Elo+
Solo
Janus
Janus
Tryvelocity
Janus
Level 129
God Stats
52W - 46L
1,523 SR
Queue Stats
152W - 138L
1,602 Elo+
Solo
Team Averages
Level 129
1,574 SR
1,538 Elo+

VS

Team Averages
Level 174
1,531 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Anime Legend
Arachne
Level 123
God Stats
23W - 13L
1,649 SR
Queue Stats
98W - 100L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Eeunchae
Cthulhu
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,537 Elo+
Party 1
Achilles
Achilles
FearedShadow
Achilles
Level 159
God Stats
2W - 5L
1,506 SR
Queue Stats
198W - 194L
1,492 Elo+
Solo
Zeus
Zeus
Kidzui
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 1 / 1
8,250
635
4,703
6,203
2,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 1 / 3
8,999
692
14,777
17,543
12,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
ImFSeven
Ne Zha
13
1 / 2 / 4
6,913
532
4,438
10,450
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Russellihnio
Cthulhu
13
2 / 1 / 3
6,959
535
6,082
10,256
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 3
7,506
577
3,139
4,577
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 0
6,780
522
3,965
5,626
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Anime Legend
Arachne
12
1 / 4 / 2
6,122
471
5,125
13,349
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
Eeunchae
Cthulhu
11
2 / 1 / 2
6,520
502
5,535
7,939
5,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
FearedShadow
Achilles
11
1 / 6 / 0
6,286
484
5,522
15,851
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Kidzui
Zeus
12
0 / 2 / 1
6,720
517
3,828
7,373
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
1
1.5
L
Neith
 
Neith
1
0
0
1
L
Arachne
Anime Legend
Arachne
1
4
2
0.5
W
7
1
3
8.5
L
Cthulhu
Eeunchae
Cthulhu
2
1
2
3
L
Achilles
FearedShadow
Achilles
1
6
0
0.17
W
Ne Zha
ImFSeven
Ne Zha
1
2
4
1.5
L
Zeus
Kidzui
Zeus
0
2
1
0.25
W
Cthulhu
Russellihnio
Cthulhu
2
1
3
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
23,975
49,029
Taken
50,138
29,465
Mitigated
25,015
19,289
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,703
2,995
0
2,295
6,203
2,672
1,346
790
5,413
0
71,358
L
Neith
 
Neith
3,965
1,618
0
2,035
5,626
1,614
0
669
4,883
0
58,745
L
Arachne
Anime Legend
Arachne
5,125
3,051
0
6,521
13,349
5,402
0
1,921
11,293
0
49,321
W
14,777
5,359
0
7,176
17,543
12,745
429
1,091
15,670
1,454
62,366
L
Cthulhu
Eeunchae
Cthulhu
5,535
239
0
1,341
7,939
5,816
0
2,545
4,985
27,255
0
L
Achilles
FearedShadow
Achilles
5,522
1,011
0
3,977
15,851
9,683
0
2,070
13,691
0
34,213
W
Ne Zha
ImFSeven
Ne Zha
4,438
983
0
3,950
10,450
4,546
0
1,773
8,479
0
57,473
L
Zeus
Kidzui
Zeus
3,828
206
0
703
7,373
2,500
0
2,001
5,282
49,058
887
W
Cthulhu
Russellihnio
Cthulhu
6,082
701
263
3,424
10,256
7,896
0
3,746
6,256
37,983
0
W
3,139
48
245
1,936
4,577
1,606
60
1,359
3,067
62,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
32,428
500
Minions Killed
389
0
Camps Cleared
0
1,365,034
Distance Traveled
1,341,179
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,250
635
145
11
0
253,690
2
L
Neith
6,780
522
112
9
0
262,080
4
L
Arachne
6,122
471
75
6
0
302,673
0
W
Surtr
8,999
692
96
7
0
240,336
0
L
Cthulhu
6,520
502
40
3
0
312,905
6
L
Achilles
6,286
484
54
4
0
236,399
0
W
Ne Zha
6,913
532
82
6
0
308,308
0
L
Zeus
6,720
517
108
8
0
227,122
0
W
Cthulhu
6,959
535
58
4
0
287,942
0
W
Janus
7,506
577
119
9
0
274,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role