Player Matchup

Shiva
Shiva
I Lovee CHICAGO
Shiva
Level 125
God Stats
14W - 4L
2,050 SR
Queue Stats
295W - 299L
1,468 Elo+
Solo
Artemis
Artemis
Lille_Pyro
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,443 Elo+
Solo
Sol
Sol
LucasZeferino
Sol
Level 146
God Stats
20W - 8L
1,636 SR
Queue Stats
304W - 308L
1,462 Elo+
Party 1
Pele
Pele
P1CCOL0
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tyaguim
Gilgamesh
Level 157
God Stats
6W - 7L
1,452 SR
Queue Stats
304W - 304L
1,453 Elo+
Party 1
Team Averages
Level 133
1,628 SR
1,465 Elo+

VS

Team Averages
Level 116
1,443 SR
1,467 Elo+
Raijin
Raijin
CallMeCas956
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,510 Elo+
Solo
Skadi
Skadi
Cavemane420
Skadi
Level 129
God Stats
1W - 3L
1,510 SR
Queue Stats
156W - 151L
1,470 Elo+
Solo
Ishtar
Ishtar
DALEYboyz
Ishtar
Level 69
God Stats
0W - 2L
1,209 SR
Queue Stats
59W - 44L
1,470 Elo+
Solo
Vamana
Vamana
MrViolent8517
Vamana
Level 138
God Stats
1W - 6L
1,283 SR
Queue Stats
845W - 836L
1,472 Elo+
Solo
Khepri
Khepri
SolarPlatypus10
Khepri
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 21L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,686
1,086
4,933
10,095
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Lille_Pyro
Artemis
15
5 / 3 / 6
8,602
1,075
8,774
9,352
4,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 7
8,685
1,086
10,060
8,849
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Pele
P1CCOL0
Pele
12
3 / 4 / 8
7,955
994
5,271
9,490
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Tyaguim
Gilgamesh
13
2 / 4 / 11
7,555
944
5,804
13,043
11,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 8 / 6
7,638
955
7,100
11,573
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 10
8,003
1,000
7,227
7,950
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
DALEYboyz
Ishtar
14
6 / 4 / 7
7,577
947
10,761
8,720
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,996
625
0
0
0
11
3 / 4 / 4
6,739
842
5,855
9,466
10,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
18
Kills
17
17
Deaths
19
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
8
6
0.88
L
4
3
10
3
L
Ishtar
DALEYboyz
Ishtar
6
4
7
2.38
W
3
3
12
3
W
Artemis
Lille_Pyro
Artemis
5
3
6
2.67
W
5
3
7
2.83
L
0
0
0
0
W
Pele
P1CCOL0
Pele
3
4
8
1.75
L
3
4
4
1.25
W
Gilgamesh
Tyaguim
Gilgamesh
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
30,943
50,829
Taken
37,709
33,919
Mitigated
24,850
13,481
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,100
494
191
509
11,573
5,432
0
2,374
9,199
16,872
0
L
7,227
2,489
876
2,070
7,950
3,642
29
1,841
6,109
0
14,030
L
Ishtar
DALEYboyz
Ishtar
10,761
6,626
557
685
8,720
4,976
0
3,000
5,720
0
18,571
W
4,933
175
1,307
1,745
10,095
10,179
238
1,665
8,430
0
10,718
W
Artemis
Lille_Pyro
Artemis
8,774
5,237
682
1,801
9,352
4,234
379
2,447
6,905
0
18,335
W
10,060
2,210
454
2,959
8,849
3,431
4,014
2,260
6,589
18,160
911
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
P1CCOL0
Pele
5,271
955
432
1,881
9,490
4,182
604
3,416
6,074
0
14,281
L
5,855
33
435
493
9,466
10,800
0
2,807
6,659
8,751
1,716
W
Gilgamesh
Tyaguim
Gilgamesh
5,804
1,537
1,217
1,003
13,043
11,893
342
1,881
11,162
0
10,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
34,953
86
Minions Killed
60
0
Camps Cleared
0
772,702
Distance Traveled
507,224
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,638
955
17
2
0
122,395
0
L
Skadi
8,003
1,000
21
3
0
136,900
0
L
Ishtar
7,577
947
18
2
0
116,370
0
W
Shiva
8,686
1,086
12
2
0
130,084
0
W
Artemis
8,602
1,075
34
4
0
152,370
4
W
Sol
8,685
1,086
20
3
0
156,379
0
L
Vamana
4,996
625
0
0
0
0
0
W
Pele
7,955
994
13
2
0
164,585
0
L
Khepri
6,739
842
4
1
0
131,559
0
W
Gilgamesh
7,555
944
7
1
0
169,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role