Player Matchup

Bacchus
Bacchus
Gold IV
FadedCheese1319
Bacchus
Gold IV
Level 82
God Stats
8W - 10L
1,572 SR
Queue Stats
22W - 23L
1,533 MMR
Party 1
Hachiman
Hachiman
Gold III
ZiggaFSU
Hachiman
Gold III
Level 125
God Stats
1W - 3L
1,585 SR
Queue Stats
22W - 22L
1,536 MMR
Party 1
Jormungandr
Jormungandr
Gold V
xBabyLuigi
Jormungandr
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,371 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,552 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 200
1,567 SR
1,421 MMR
Vulcan
Vulcan
Gold V
SAGE ANUBIS
Vulcan
Gold V
Level 158
God Stats
34W - 38L
1,532 SR
Queue Stats
232W - 262L
1,424 MMR
Solo
Medusa
Medusa
Gold V
poohone
Medusa
Gold V
Level 287
God Stats
150W - 138L
1,579 SR
Queue Stats
766W - 881L
1,435 MMR
Solo
King Arthur
King Arthur
Silver II
ygb don
King Arthur
Silver II
Level 156
God Stats
2W - 2L
1,589 SR
Queue Stats
10W - 15L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,665
627
10,106
19,949
26,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
ZiggaFSU
Hachiman
16
0 / 7 / 3
10,823
637
14,197
18,004
6,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
xBabyLuigi
Jormungandr
16
2 / 8 / 1
11,015
648
8,202
22,338
14,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ne ZhaAgniAchillesCabrakanThoth

VS

Bans
GaneshaAresGebPersephoneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
5 / 2 / 11
12,999
765
22,659
8,948
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
poohone
Medusa
17
8 / 2 / 8
13,179
775
15,962
15,250
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
ygb don
King Arthur
18
3 / 0 / 10
11,995
706
15,123
18,097
21,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Vulcan
5
2
11
5.25
L
Hachiman
ZiggaFSU
Hachiman
0
7
3
0.21
W
Medusa
poohone
Medusa
8
2
8
6
L
Jormungandr
xBabyLuigi
Jormungandr
2
8
1
0.31
W
King Arthur
ygb don
King Arthur
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
53,744
60,291
Taken
42,295
47,913
Mitigated
32,622
8,728
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,106
930
0
3,033
19,949
26,310
0
6,937
12,900
25,502
2,055
W
Vulcan
22,659
8,975
0
1,415
8,948
4,603
924
4,976
3,748
67,153
2,333
L
Hachiman
ZiggaFSU
Hachiman
14,197
10,261
0
4,227
18,004
6,842
0
6,372
11,519
0
67,031
W
Medusa
poohone
Medusa
15,962
5,558
0
1,932
15,250
6,800
1,088
6,993
7,691
0
55,227
L
Jormungandr
xBabyLuigi
Jormungandr
8,202
1,513
0
1,468
22,338
14,761
0
9,080
13,155
59,974
872
W
King Arthur
ygb don
King Arthur
15,123
3,443
184
4,370
18,097
21,219
543
3,895
13,647
0
46,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
38,173
220
Minions Killed
203
0
Camps Cleared
0
885,077
Distance Traveled
1,007,946
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,665
627
32
2
0
345,141
0
W
Vulcan
12,999
765
86
5
0
370,852
6
L
Hachiman
10,823
637
121
7
0
260,530
0
W
Medusa
13,179
775
56
3
0
324,549
2
L
Jormungandr
11,015
648
67
4
0
279,406
0
W
King Arthur
11,995
706
61
4
0
312,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role