Player Matchup

Athena
Athena
 
Athena
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hatventures
Horus
Level 158
God Stats
1W - 0L
1,700 SR
Queue Stats
40W - 40L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
KidMotion
Sylvanus
Level 10
God Stats
5W - 0L
1,984 SR
Queue Stats
9W - 4L
1,661 Elo+
Party 1
Skadi
Skadi
SisterCousin69
Skadi
Level 136
God Stats
1W - 0L
1,762 SR
Queue Stats
15W - 11L
1,622 Elo+
Party 1
Poseidon
Poseidon
Speilberg
Poseidon
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,646 Elo+
Party 1
Team Averages
Level 123
1,689 SR
1,602 Elo+

VS

Team Averages
Level 136
1,595 SR
1,554 Elo+
Hachiman
Hachiman
Darknight6969
Hachiman
Level 146
God Stats
2W - 2L
1,816 SR
Queue Stats
51W - 37L
1,611 Elo+
Party 2
Xing Tian
Xing Tian
Fyxterr
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
PublicRifraf
Amaterasu
Level 157
God Stats
3W - 9L
1,319 SR
Queue Stats
48W - 58L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
Susername
Nu Wa
Level 68
God Stats
4W - 5L
1,595 SR
Queue Stats
173W - 153L
1,573 Elo+
Solo
Camazotz
Camazotz
Λnkh
Camazotz
Level 183
God Stats
4W - 6L
1,747 SR
Queue Stats
144W - 160L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 0
5,440
544
2,903
8,904
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 3
6,232
623
3,373
5,353
4,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
KidMotion
Sylvanus
12
4 / 0 / 1
6,552
655
8,782
7,589
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 3
5,679
568
3,215
4,031
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Speilberg
Poseidon
11
1 / 1 / 1
5,834
583
3,789
3,418
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darknight6969
Hachiman
9
0 / 3 / 0
4,818
482
4,099
7,132
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Fyxterr
Xing Tian
9
1 / 1 / 0
5,147
515
2,329
8,887
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
PublicRifraf
Amaterasu
10
1 / 4 / 1
5,408
541
3,011
9,635
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Susername
Nu Wa
9
0 / 3 / 1
5,101
510
1,330
4,891
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Λnkh
Camazotz
12
1 / 0 / 1
6,344
634
4,704
8,840
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
0
0
L
Hachiman
Darknight6969
Hachiman
0
3
0
0
L
Xing Tian
Fyxterr
Xing Tian
1
1
0
1
W
3
0
3
4.5
W
Sylvanus
KidMotion
Sylvanus
4
0
1
4.5
L
Amaterasu
PublicRifraf
Amaterasu
1
4
1
0.38
W
2
0
3
3.5
W
Poseidon
Speilberg
Poseidon
1
1
1
1.5
L
Nu Wa
Susername
Nu Wa
0
3
1
0.17
L
Camazotz
Λnkh
Camazotz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
15,473
29,295
Taken
39,385
16,353
Mitigated
16,048
12,518
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,903
929
0
2,630
8,904
4,926
0
83
8,821
36,845
2,191
L
Hachiman
Darknight6969
Hachiman
4,099
2,809
0
2,195
7,132
2,420
0
3,875
3,257
0
40,531
L
Xing Tian
Fyxterr
Xing Tian
2,329
316
794
1,784
8,887
4,889
0
3,385
5,408
13,532
0
W
3,373
1,359
1,120
2,541
5,353
4,172
0
951
4,402
0
15,179
W
Sylvanus
KidMotion
Sylvanus
8,782
3,784
626
3,597
7,589
4,435
0
1,031
6,558
46,679
16,630
L
Amaterasu
PublicRifraf
Amaterasu
3,011
1,018
0
2,897
9,635
4,521
0
2,771
6,771
0
41,311
W
3,215
1,442
0
1,223
4,031
1,629
0
742
3,289
0
43,850
W
Poseidon
Speilberg
Poseidon
3,789
354
0
781
3,418
1,191
0
852
2,566
52,710
0
L
Nu Wa
Susername
Nu Wa
1,330
285
0
569
4,891
1,228
0
1,079
3,506
32,235
773
L
Camazotz
Λnkh
Camazotz
4,704
1,556
0
3,709
8,840
2,990
0
2,789
6,051
0
45,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
26,818
392
Minions Killed
279
0
Camps Cleared
0
1,047,288
Distance Traveled
997,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,440
544
71
7
0
215,684
1
L
Hachiman
4,818
482
59
6
0
181,988
0
L
Xing Tian
5,147
515
16
2
0
179,704
0
W
Horus
6,232
623
12
1
0
234,506
4
W
Sylvanus
6,552
655
124
12
0
194,876
2
L
Amaterasu
5,408
541
69
7
0
226,195
1
W
Skadi
5,679
568
74
7
0
211,618
0
W
Poseidon
5,834
583
111
11
0
190,604
1
L
Nu Wa
5,101
510
55
6
0
189,651
5
L
Camazotz
6,344
634
80
8
0
219,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role