Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChimpChamp
Kukulkan
Level 158
God Stats
1W - 4L
1,476 SR
Queue Stats
196W - 164L
1,526 Elo+
Solo
Merlin
Merlin
KruztyBurger
Merlin
Level 235
God Stats
5W - 5L
1,563 SR
Queue Stats
231W - 228L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
LegendaryPeekzz
Gilgamesh
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,486 Elo+
Party 2
Team Averages
Level 143
1,508 SR
1,502 Elo+

VS

Team Averages
Level 142
1,498 SR
1,334 Elo+
Chernobog
Chernobog
IxtlitonAKR0M
Chernobog
Level 103
God Stats
2W - 0L
1,759 SR
Queue Stats
183W - 205L
1,420 Elo+
Solo
Bake Kujira
Bake Kujira
KBopadoo
Bake Kujira
Level 164
God Stats
3W - 3L
1,588 SR
Queue Stats
9W - 16L
1,111 Elo+
Party 1
Arachne
Arachne
Raizers
Arachne
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,154 Elo+
Party 1
Kuzenbo
Kuzenbo
U8myface
Kuzenbo
Level 172
God Stats
6W - 5L
1,481 SR
Queue Stats
387W - 370L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yendoh
Morgan Le Fay
Level 122
God Stats
4W - 2L
1,160 SR
Queue Stats
38W - 43L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 5 / 1
9,176
834
8,640
19,001
23,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
 
Danzaburou
14
0 / 2 / 3
8,302
755
6,213
10,000
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ChimpChamp
Kukulkan
15
0 / 4 / 5
8,531
776
9,271
8,279
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Merlin
15
1 / 4 / 3
8,386
762
10,138
12,609
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LegendaryPeekzz
Gilgamesh
14
0 / 5 / 3
7,963
724
10,140
17,452
19,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IxtlitonAKR0M
Chernobog
17
3 / 2 / 6
9,580
871
9,340
10,432
5,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
KBopadoo
Bake Kujira
15
2 / 2 / 8
8,928
812
10,427
14,839
15,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Raizers
Arachne
17
8 / 2 / 7
10,831
985
16,598
14,747
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
U8myface
Kuzenbo
14
1 / 0 / 8
8,748
795
5,529
10,341
12,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Yendoh
Morgan Le Fay
17
6 / 0 / 6
10,092
917
10,586
7,553
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
6
Kills
20
20
Deaths
6
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
5
1
1.1
L
Danzaburou
 
Danzaburou
0
2
3
0.75
L
Kukulkan
ChimpChamp
Kukulkan
0
4
5
0.63
W
Chernobog
IxtlitonAKR0M
Chernobog
3
2
6
3
W
Bake Kujira
KBopadoo
Bake Kujira
2
2
8
3
L
Merlin
1
4
3
0.63
L
Gilgamesh
LegendaryPeekzz
Gilgamesh
0
5
3
0.3
W
Arachne
Raizers
Arachne
8
2
7
5.75
W
Kuzenbo
U8myface
Kuzenbo
1
0
8
5
W
Morgan Le Fay
Yendoh
Morgan Le Fay
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
52,480
67,341
Taken
57,912
56,752
Mitigated
46,119
7,903
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,640
2,068
0
1,731
19,001
23,183
0
6,621
11,898
2,842
20,973
L
Danzaburou
 
Danzaburou
6,213
3,501
0
1,720
10,000
4,618
301
3,751
6,129
0
21,223
L
Kukulkan
ChimpChamp
Kukulkan
9,271
689
0
302
8,279
3,860
0
3,774
4,389
40,411
0
W
Chernobog
IxtlitonAKR0M
Chernobog
9,340
6,140
0
1,560
10,432
5,229
0
3,572
6,737
0
34,100
W
Bake Kujira
KBopadoo
Bake Kujira
10,427
4,332
0
3,454
14,839
15,882
90
4,654
9,700
26,656
118
L
Merlin
10,138
709
0
2,556
12,609
5,215
0
5,831
6,396
28,826
0
L
Gilgamesh
LegendaryPeekzz
Gilgamesh
10,140
2,682
58
1,536
17,452
19,876
0
5,090
12,146
0
20,671
W
Arachne
Raizers
Arachne
16,598
10,030
0
6,164
14,747
8,693
0
4,972
9,512
0
38,318
W
Kuzenbo
U8myface
Kuzenbo
5,529
2,574
0
1,209
10,341
12,704
496
4,391
5,740
14,796
653
W
Morgan Le Fay
Yendoh
Morgan Le Fay
10,586
760
0
872
7,553
3,611
0
3,530
3,975
43,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
48,179
245
Minions Killed
238
0
Camps Cleared
0
1,042,693
Distance Traveled
1,202,208
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,176
834
27
2
0
211,165
0
L
Danzaburou
8,302
755
45
4
0
171,994
0
L
Kukulkan
8,531
776
88
8
0
219,130
1
W
Chernobog
9,580
871
66
6
0
214,880
0
W
Bake Kujira
8,928
812
30
3
0
252,800
0
L
Merlin
8,386
762
53
5
0
206,915
0
L
Gilgamesh
7,963
724
32
3
0
233,489
0
W
Arachne
10,831
985
49
4
0
280,373
0
W
Kuzenbo
8,748
795
26
2
0
207,958
0
W
Morgan Le Fay
10,092
917
67
6
0
246,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role