Player Matchup

Baron Samedi
Baron Samedi
Dr Cox II
Baron Samedi
Level 122
God Stats
8W - 6L
1,500 SR
Queue Stats
43W - 42L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
Puckz34
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 151L
1,468 Elo+
Party 1
Ymir
Ymir
TheRazorbackGuy
Ymir
Level 100
God Stats
17W - 17L
1,572 SR
Queue Stats
41W - 43L
1,477 Elo+
Party 1
Loki
Loki
mikaxaqckerman
Loki
Level 100
God Stats
5W - 5L
1,828 SR
Queue Stats
116W - 99L
1,469 Elo+
Solo
Neith
Neith
thNachoXD
Neith
Level 57
God Stats
3W - 2L
1,746 SR
Queue Stats
28W - 22L
1,595 Elo+
Solo
Team Averages
Level 97
1,629 SR
1,490 Elo+

VS

Team Averages
Level 104
1,491 SR
1,417 Elo+
Scylla
Scylla
CrazyKilla1469
Scylla
Level 75
God Stats
26W - 35L
1,492 SR
Queue Stats
228W - 251L
1,423 Elo+
Solo
Ravana
Ravana
Expulsi0n
Ravana
Level 106
God Stats
5W - 5L
1,381 SR
Queue Stats
19W - 26L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Hzttt Yuna
Heimdallr
Level 57
God Stats
27W - 38L
1,429 SR
Queue Stats
198W - 222L
1,447 Elo+
Solo
Bacchus
Bacchus
KnottyFlunky
Bacchus
Level 153
God Stats
1W - 3L
1,760 SR
Queue Stats
113W - 92L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Kushblazer357
Sun Wukong
Level 128
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 11L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr Cox II
Baron Samedi
13
5 / 0 / 2
8,128
581
7,699
4,804
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Puckz34
Xing Tian
14
2 / 0 / 0
8,053
575
6,580
12,333
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 4
7,106
508
6,388
11,534
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 6
7,249
518
4,808
11,203
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
thNachoXD
Neith
12
3 / 4 / 3
7,143
510
6,982
9,631
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,010
429
4,041
7,917
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Expulsi0n
Ravana
12
3 / 2 / 2
6,894
492
4,869
8,745
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Hzttt Yuna
Heimdallr
12
2 / 4 / 2
7,504
536
6,152
11,110
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KnottyFlunky
Bacchus
12
0 / 2 / 0
7,086
506
7,894
13,614
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Kushblazer357
Sun Wukong
10
1 / 4 / 4
5,893
421
7,754
10,935
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
6
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
Dr Cox II
Baron Samedi
5
0
2
6
L
Ravana
Expulsi0n
Ravana
3
2
2
2
L
Heimdallr
Hzttt Yuna
Heimdallr
2
4
2
0.75
L
Bacchus
KnottyFlunky
Bacchus
0
2
0
0
L
Sun Wukong
Kushblazer357
Sun Wukong
1
4
4
0.75
W
Xing Tian
Puckz34
Xing Tian
2
0
0
2
W
3
2
4
2.5
W
2
0
6
5
W
Neith
thNachoXD
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
30,710
49,505
Taken
52,321
27,578
Mitigated
29,763
16,047
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,041
208
0
1,100
7,917
2,652
0
5,568
2,349
36,800
0
W
Baron Samedi
Dr Cox II
Baron Samedi
7,699
690
246
1,435
4,804
2,156
1,078
2,320
2,446
49,368
1,493
L
Ravana
Expulsi0n
Ravana
4,869
1,659
0
1,022
8,745
3,706
32
2,382
6,363
0
60,274
L
Heimdallr
Hzttt Yuna
Heimdallr
6,152
2,788
0
4,251
11,110
4,742
864
3,266
7,844
0
55,016
L
Bacchus
KnottyFlunky
Bacchus
7,894
1,142
0
4,028
13,614
11,182
0
5,492
7,328
53,004
1,588
L
Sun Wukong
Kushblazer357
Sun Wukong
7,754
997
0
2,123
10,935
7,481
0
2,760
8,175
0
25,928
W
Xing Tian
Puckz34
Xing Tian
6,580
844
0
3,280
12,333
8,288
0
6,188
5,376
44,372
1,591
W
6,388
2,028
194
2,939
11,534
9,984
0
787
10,306
22,876
0
W
4,808
1,029
0
5,992
11,203
3,962
0
1,422
9,582
0
47,327
W
Neith
thNachoXD
Neith
6,982
1,370
0
1,961
9,631
3,188
523
0
9,319
0
47,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
33,387
350
Minions Killed
344
0
Camps Cleared
0
1,449,474
Distance Traveled
1,308,702
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,010
429
64
5
0
244,042
2
W
Baron Samedi
8,128
581
81
6
0
255,307
0
L
Ravana
6,894
492
83
6
0
292,584
4
L
Heimdallr
7,504
536
77
6
0
228,741
0
L
Bacchus
7,086
506
93
7
0
254,194
0
L
Sun Wukong
5,893
421
27
2
0
289,141
4
W
Xing Tian
8,053
575
93
7
0
255,885
0
W
Ymir
7,106
508
28
2
0
315,564
2
W
Loki
7,249
518
73
5
0
321,162
0
W
Neith
7,143
510
75
5
0
301,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role