Player Matchup

Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Inhabit-
Mulan
Level 80
God Stats
10W - 6L
1,604 SR
Queue Stats
297W - 296L
1,490 Elo+
Party 1
Bastet
Bastet
SpazzoutDGod
Bastet
Level 101
God Stats
32W - 16L
1,756 SR
Queue Stats
115W - 108L
1,473 Elo+
Party 1
Team Averages
Level 88
1,620 SR
1,487 Elo+

VS

Team Averages
Level 92
1,455 SR
1,560 Elo+
Ix Chel
Ix Chel
DJspense
Ix Chel
Level 125
God Stats
15W - 20L
1,400 SR
Queue Stats
204W - 203L
1,581 Elo+
Party 2
Hercules
Hercules
NewKoopa
Hercules
Level 123
God Stats
29W - 31L
1,465 SR
Queue Stats
117W - 111L
1,598 Elo+
Solo
Awilix
Awilix
trenchgod999
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 8
7,822
782
8,335
6,406
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Inhabit-
Mulan
12
4 / 1 / 8
7,688
769
9,853
10,008
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
13
7 / 0 / 5
8,308
831
10,309
7,232
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DJspense
Ix Chel
10
1 / 5 / 0
6,142
614
5,572
8,706
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NewKoopa
Hercules
10
0 / 3 / 1
6,012
601
5,070
12,949
10,367
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
11
0 / 4 / 0
6,197
620
3,998
9,171
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
8
5
L
Ix Chel
DJspense
Ix Chel
1
5
0
0.2
W
Mulan
Inhabit-
Mulan
4
1
8
8
L
Hercules
NewKoopa
Hercules
0
3
1
0.17
W
Bastet
7
0
5
9.5
L
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
14,640
23,646
Taken
30,826
15,975
Mitigated
16,661
8,135
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,335
929
80
3,000
6,406
3,002
16
1,292
5,078
41,076
0
L
Ix Chel
DJspense
Ix Chel
5,572
717
854
1,193
8,706
3,059
0
2,434
5,751
17,784
619
W
Mulan
Inhabit-
Mulan
9,853
782
0
3,348
10,008
10,000
26
2,821
7,097
0
23,155
L
Hercules
NewKoopa
Hercules
5,070
1,387
0
1,851
12,949
10,367
0
3,249
9,015
0
13,526
W
Bastet
10,309
3,189
0
1,707
7,232
2,973
775
1,646
5,536
0
21,951
L
Awilix
3,998
816
0
336
9,171
3,235
0
1,873
6,841
0
20,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
18,351
135
Minions Killed
87
0
Camps Cleared
0
602,178
Distance Traveled
546,126
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,822
782
82
8
0
188,546
0
L
Ix Chel
6,142
614
29
3
0
154,794
0
W
Mulan
7,688
769
30
3
0
198,453
0
L
Hercules
6,012
601
21
2
0
183,057
0
W
Bastet
8,308
831
23
2
0
215,179
4
L
Awilix
6,197
620
37
4
0
208,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role