Player Matchup

Loki
Loki
Mango_Picant3
Loki
Level 29
God Stats
1W - 5L
1,258 SR
Queue Stats
8W - 30L
1,132 Elo+
Party 4
Amaterasu
Amaterasu
keennyy__
Amaterasu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 4
Bacchus
Bacchus
ragiohh
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,284 Elo+
Party 3
Kukulkan
Kukulkan
redonuhlol
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,368 Elo+
Party 3
Izanami
Izanami
soria1019
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,132 Elo+
Party 4
Team Averages
Level 31
1,452 SR
1,283 Elo+

VS

Team Averages
Level 45
1,543 SR
1,425 Elo+
Merlin
Merlin
Draq0n
Merlin
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 111L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Jansen_TV
Sun Wukong
Level 65
God Stats
17W - 11L
1,475 SR
Queue Stats
38W - 29L
1,372 Elo+
Party 2
Set
Set
K9sobachiipatrul
Set
Level 66
God Stats
1W - 1L
1,309 SR
Queue Stats
35W - 42L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
eykdieleuchte
Kuzenbo
Level 42
God Stats
9W - 3L
1,724 SR
Queue Stats
30W - 23L
1,432 Elo+
Party 2
Medusa
Medusa
ltaitl
Medusa
Level 7
God Stats
9W - 9L
1,709 SR
Queue Stats
33W - 38L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,405
463
4,423
15,298
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
keennyy__
Amaterasu
12
0 / 4 / 0
7,068
442
5,776
15,625
13,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
ragiohh
Bacchus
11
1 / 5 / 2
7,044
440
10,115
15,701
17,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
redonuhlol
Kukulkan
12
1 / 6 / 0
7,436
465
6,012
9,153
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
soria1019
Izanami
11
1 / 4 / 0
6,730
421
5,444
10,916
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draq0n
Merlin
17
4 / 0 / 5
9,829
614
8,497
8,062
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Jansen_TV
Sun Wukong
14
4 / 1 / 5
8,959
560
12,153
13,672
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 1 / 4
9,472
592
8,074
12,260
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
13
1 / 2 / 8
8,325
520
4,079
12,217
13,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
ltaitl
Medusa
16
6 / 1 / 5
9,087
568
17,541
10,416
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
22
22
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Draq0n
Merlin
4
0
5
6.5
W
Sun Wukong
Jansen_TV
Sun Wukong
4
1
5
6.5
W
7
1
4
9
L
2
3
1
0.83
W
Kuzenbo
1
2
8
2.5
L
Amaterasu
keennyy__
Amaterasu
0
4
0
0
W
Medusa
ltaitl
Medusa
6
1
5
8.5
L
Bacchus
ragiohh
Bacchus
1
5
2
0.4
L
Kukulkan
redonuhlol
Kukulkan
1
6
0
0.17
L
Izanami
soria1019
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
50,344
66,693
Taken
56,627
43,395
Mitigated
41,554
12,873
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Draq0n
Merlin
8,497
442
0
1,454
8,062
3,015
260
4,612
3,450
71,949
1,965
W
Sun Wukong
Jansen_TV
Sun Wukong
12,153
3,217
0
4,242
13,672
12,326
98
1,253
12,419
0
50,036
W
8,074
3,935
0
1,026
12,260
7,825
146
2,091
10,169
0
90,484
L
4,423
816
0
3,878
15,298
5,470
0
1,552
13,579
0
54,720
W
Kuzenbo
4,079
1,706
0
2,932
12,217
13,657
20
3,417
8,800
13,866
0
L
Amaterasu
keennyy__
Amaterasu
5,776
3,540
0
4,230
15,625
13,105
0
1,339
13,373
0
46,419
W
Medusa
ltaitl
Medusa
17,541
6,029
0
3,540
10,416
4,731
456
3,265
7,151
0
100,201
L
Bacchus
ragiohh
Bacchus
10,115
1,626
193
3,549
15,701
17,806
0
1,645
14,009
30,025
2,966
L
Kukulkan
redonuhlol
Kukulkan
6,012
1,198
0
0
9,153
3,574
561
6,527
2,626
52,299
227
L
Izanami
soria1019
Izanami
5,444
3,075
0
1,023
10,916
3,440
0
1,434
9,434
0
56,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
45,672
360
Minions Killed
499
0
Camps Cleared
0
1,512,284
Distance Traveled
1,585,699
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,829
614
125
8
0
290,723
0
W
Sun Wukong
8,959
560
71
4
0
322,280
3
W
Set
9,472
592
132
8
0
362,328
0
L
Loki
7,405
463
89
6
0
338,673
0
W
Kuzenbo
8,325
520
22
1
0
306,939
4
L
Amaterasu
7,068
442
62
4
0
327,010
0
W
Medusa
9,087
568
149
9
0
303,429
0
L
Bacchus
7,044
440
39
2
0
315,594
0
L
Kukulkan
7,436
465
83
5
0
238,007
0
L
Izanami
6,730
421
87
5
0
293,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role