Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum II
DefenderDO
Ra
Platinum II
Level 231
God Stats
1W - 1L
1,500 SR
Queue Stats
559W - 513L
1,691 MMR
Solo
Nut
Nut
Platinum V
ItsNvad3TTV
Nut
Platinum V
Level 155
God Stats
4W - 4L
1,659 SR
Queue Stats
183W - 168L
1,668 MMR
Solo
Cthulhu
Cthulhu
Platinum III
OnJahseh
Cthulhu
Platinum III
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 79L
1,752 MMR
Solo
Kali
Kali
Gold II
kb123lmnop
Kali
Gold II
Level 155
God Stats
18W - 8L
1,715 SR
Queue Stats
45W - 35L
1,796 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 178
1,575 SR
1,681 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,676 SR
1,685 MMR
Eset
Eset
Gold III
Darkc3ll
Eset
Gold III
Level 160
God Stats
3W - 3L
1,817 SR
Queue Stats
223W - 222L
1,663 MMR
Solo
Surtr
Surtr
Gold IV
IS THAT HOOK
Surtr
Gold IV
Level 165
God Stats
17W - 17L
1,673 SR
Queue Stats
34W - 31L
1,752 MMR
Party 2
Poseidon
Poseidon
Platinum I
PhillyD76
Poseidon
Platinum I
Level 141
God Stats
2W - 4L
1,549 SR
Queue Stats
282W - 276L
1,702 MMR
Solo
Geb
Geb
Silver I
SecretlyMainLoki
Geb
Silver I
Level 141
God Stats
2W - 3L
1,769 SR
Queue Stats
39W - 27L
1,615 MMR
Party 2
Charon
Charon
Platinum V
TramboneKing
Charon
Platinum V
Level 156
God Stats
8W - 6L
1,570 SR
Queue Stats
261W - 242L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
4 / 2 / 3
5,780
578
3,194
9,781
9,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 4
5,977
598
4,836
5,094
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 1
7,134
713
4,005
5,299
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OnJahseh
Cthulhu
11
0 / 1 / 0
5,880
588
5,877
8,492
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 4
5,454
545
5,165
9,535
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AresBake KujiraAthenaThor

VS

Bans
JanusBastetThanatosXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
1 / 4 / 1
5,200
520
5,094
7,369
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,794
579
5,749
8,957
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
PhillyD76
Poseidon
9
0 / 1 / 1
5,071
507
3,385
6,445
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 0
5,068
507
2,169
7,067
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
9
1 / 2 / 0
5,335
534
3,467
5,895
4,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
2
3
2.75
L
Eset
1
4
1
0.38
W
0
0
4
2
L
1
0
0
1
W
2
0
1
2.5
W
Cthulhu
OnJahseh
Cthulhu
0
1
0
0
L
Poseidon
PhillyD76
Poseidon
0
1
1
0.5
L
0
2
0
0
L
Charon
1
2
0
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
19,864
38,201
Taken
35,733
24,408
Mitigated
16,742
13,372
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,194
1,620
0
1,255
9,781
9,535
43
3,978
5,803
9,542
1,102
L
Eset
5,094
101
286
1,000
7,369
3,103
0
4,542
2,638
31,992
0
W
4,836
947
624
1,795
5,094
2,244
19
3,440
1,654
45,540
1,147
L
5,749
1,901
0
4,712
8,957
4,794
12
4,855
3,246
677
39,909
W
4,005
2,868
0
3,983
5,299
2,334
12
1,761
3,538
0
70,994
W
Cthulhu
OnJahseh
Cthulhu
5,877
315
0
3,250
8,492
6,209
0
906
6,878
39,335
2,647
L
Poseidon
PhillyD76
Poseidon
3,385
478
0
3,044
6,445
1,755
0
697
5,692
35,703
0
L
2,169
543
0
510
7,067
2,856
0
61
7,006
29,258
1,260
L
Charon
3,467
870
0
1,630
5,895
4,234
0
1,955
3,674
23,682
0
W
5,165
2,394
0
2,465
9,535
4,086
10
4,272
5,263
0
35,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
26,468
422
Minions Killed
278
0
Camps Cleared
0
1,018,774
Distance Traveled
1,054,033
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,780
578
10
1
0
200,726
1
L
Eset
5,200
520
63
6
0
190,913
0
W
Ra
5,977
598
110
11
0
202,715
0
L
Surtr
5,794
579
67
7
0
202,635
0
W
Nut
7,134
713
140
14
0
173,910
2
W
Cthulhu
5,880
588
109
11
0
197,119
0
L
Poseidon
5,071
507
64
6
0
236,323
0
L
Geb
5,068
507
58
6
0
225,147
0
L
Charon
5,335
534
26
3
0
199,015
2
W
Kali
5,454
545
53
5
0
244,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role