Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ProcuredHat
Bakasura
Level 148
God Stats
1W - 1L
1,717 SR
Queue Stats
681W - 651L
1,538 Elo+
Party 1
Bacchus
Bacchus
RingwraithReborn
Bacchus
Level 167
God Stats
23W - 23L
1,744 SR
Queue Stats
492W - 446L
1,565 Elo+
Party 1
Shiva
Shiva
SexyOlorun
Shiva
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 312L
1,582 Elo+
Party 1
Nut
Nut
SuccubeHeavenly
Nut
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 159
1,592 SR
1,537 Elo+

VS

Team Averages
Level 168
1,589 SR
1,539 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ari0n
Odin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,512 Elo+
Solo
Nut
Nut
Kingstar37
Nut
Level 148
God Stats
21W - 23L
1,567 SR
Queue Stats
205W - 186L
1,561 Elo+
Solo
Fenrir
Fenrir
xFaycaal
Fenrir
Level 202
God Stats
17W - 16L
1,692 SR
Queue Stats
297W - 302L
1,571 Elo+
Solo
Hera
Hera
xxMus
Hera
Level 193
God Stats
11W - 10L
1,688 SR
Queue Stats
1,247W - 1,147L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 3 / 1
5,955
541
2,539
6,799
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ProcuredHat
Bakasura
11
1 / 0 / 0
5,724
520
1,945
7,685
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 0
5,687
517
2,571
6,429
5,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
11
2 / 4 / 0
6,391
581
5,251
12,154
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 0
4,763
433
3,445
7,765
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 3
6,708
610
5,865
5,131
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Ari0n
Odin
12
0 / 1 / 3
6,719
611
4,221
7,497
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 1
7,488
681
5,299
6,291
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xFaycaal
Fenrir
12
4 / 2 / 2
6,367
579
5,123
8,207
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
xxMus
Hera
11
3 / 0 / 1
5,998
545
2,613
5,386
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
13
13
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
1
0.17
W
Ix Chel
 
Ix Chel
2
0
3
3.5
W
Odin
Ari0n
Odin
0
1
3
1.5
W
4
1
1
4.5
L
Bakasura
ProcuredHat
Bakasura
1
0
0
1
L
1
1
0
1
L
Shiva
2
4
0
0.5
L
0
5
0
0
W
Fenrir
xFaycaal
Fenrir
4
2
2
2.5
W
Hera
xxMus
Hera
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,751
Damage
23,121
40,832
Taken
32,512
20,266
Mitigated
15,251
11,915
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,539
704
0
2,430
6,799
2,357
0
3,687
2,996
46,866
0
W
Ix Chel
 
Ix Chel
5,865
959
435
2,445
5,131
1,863
0
1,715
3,335
52,560
0
W
Odin
Ari0n
Odin
4,221
1,559
0
1,521
7,497
5,346
0
0
7,497
0
44,083
W
5,299
3,342
0
1,973
6,291
2,634
0
1,964
4,327
0
64,712
L
Bakasura
ProcuredHat
Bakasura
1,945
1,405
0
4,862
7,685
3,178
0
1,766
5,919
0
32,631
L
2,571
577
0
2,024
6,429
5,351
0
647
5,669
26,368
0
L
Shiva
5,251
1,248
0
2,357
12,154
6,682
0
948
11,162
0
43,055
L
3,445
1,753
0
242
7,765
2,698
0
1,031
6,608
0
25,825
W
Fenrir
xFaycaal
Fenrir
5,123
1,630
0
4,321
8,207
3,438
0
1,188
6,989
0
41,302
W
Hera
xxMus
Hera
2,613
320
0
1,987
5,386
1,970
15
243
5,043
29,581
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
33,280
320
Minions Killed
419
0
Camps Cleared
0
1,114,253
Distance Traveled
1,138,252
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,955
541
87
8
0
220,487
0
W
Ix Chel
6,708
610
100
9
0
239,557
1
W
Odin
6,719
611
87
8
0
213,929
2
W
Nut
7,488
681
107
10
0
208,065
0
L
Bakasura
5,724
520
73
7
0
283,355
2
L
Bacchus
5,687
517
39
4
0
232,784
0
L
Shiva
6,391
581
67
6
0
185,340
2
L
Nut
4,763
433
54
5
0
192,287
0
W
Fenrir
6,367
579
66
6
0
261,442
0
W
Hera
5,998
545
59
5
0
215,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role