Player Matchup

Xing Tian
Xing Tian
CxnfettiWap
Xing Tian
Level 144
God Stats
2W - 0L
1,721 SR
Queue Stats
215W - 222L
1,472 Elo+
Party 1
Medusa
Medusa
MannyuWu
Medusa
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 74L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
Vikmor
Sun Wukong
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
103W - 22L
1,839 Elo+
Solo
Yu Huang
Yu Huang
Yentomi
Yu Huang
Level 61
God Stats
5W - 2L
1,837 SR
Queue Stats
121W - 119L
1,494 Elo+
Party 1
Chang'e
Chang'e
temp-68707453
Chang'e
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,518 Elo+
Party 1
Team Averages
Level 108
1,655 SR
1,559 Elo+

VS

Team Averages
Level 142
1,573 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chief KJF
Skadi
Level 171
God Stats
7W - 11L
1,665 SR
Queue Stats
573W - 606L
1,509 Elo+
Solo
Bellona
Bellona
ImGonnaFeedThem
Bellona
Level 129
God Stats
5W - 3L
1,824 SR
Queue Stats
271W - 161L
1,687 Elo+
Solo
Rama
Rama
Liivan_96
Rama
Level 113
God Stats
2W - 7L
1,376 SR
Queue Stats
546W - 552L
1,420 Elo+
Solo
Athena
Athena
Saerox
Athena
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 313L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CxnfettiWap
Xing Tian
15
5 / 2 / 17
9,073
825
10,088
23,102
21,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
MannyuWu
Medusa
16
4 / 3 / 18
9,372
852
16,630
11,972
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Vikmor
Sun Wukong
16
3 / 2 / 19
9,238
840
19,106
23,513
25,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Yentomi
Yu Huang
17
7 / 0 / 18
10,076
916
16,285
11,053
6,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chang'e
17
9 / 3 / 16
10,445
950
13,989
11,893
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 6 / 7
7,876
716
8,133
20,783
24,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
Chief KJF
Skadi
14
0 / 5 / 8
7,885
717
13,910
13,299
7,046
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
8 / 6 / 1
9,116
829
20,001
19,185
26,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
13
1 / 5 / 5
7,663
697
10,634
13,236
7,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Saerox
Athena
14
1 / 6 / 8
7,668
697
9,828
17,878
22,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
28
Kills
10
10
Deaths
28
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
7
0.58
L
Skadi
Chief KJF
Skadi
0
5
8
0.8
W
Xing Tian
CxnfettiWap
Xing Tian
5
2
17
6.75
L
8
6
1
1.42
L
Rama
1
5
5
0.7
W
Medusa
MannyuWu
Medusa
4
3
18
4.33
L
Athena
Saerox
Athena
1
6
8
0.83
W
Sun Wukong
Vikmor
Sun Wukong
3
2
19
6.25
W
Yu Huang
Yentomi
Yu Huang
7
0
18
16
W
Chang'e
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,098
Damage
62,506
81,533
Taken
84,381
65,181
Mitigated
87,530
35,245
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,133
4,461
3,930
4,679
20,783
24,249
0
10,398
10,385
0
14,545
L
Skadi
Chief KJF
Skadi
13,910
5,438
843
1,861
13,299
7,046
0
5,782
7,517
0
29,772
W
Xing Tian
CxnfettiWap
Xing Tian
10,088
997
351
6,281
23,102
21,040
324
3,265
19,371
14,039
0
L
20,001
2,734
146
1,824
19,185
26,426
0
8,449
10,736
0
25,840
L
Rama
10,634
8,749
751
1,388
13,236
7,242
0
6,994
6,242
0
25,186
W
Medusa
MannyuWu
Medusa
16,630
6,727
1,417
932
11,972
6,561
2,930
1,511
10,368
0
36,032
L
Athena
Saerox
Athena
9,828
2,139
1,822
1,744
17,878
22,567
0
8,739
9,139
16,789
0
W
Sun Wukong
Vikmor
Sun Wukong
19,106
2,120
1,907
8,194
23,513
25,843
1,176
2,343
20,460
0
28,394
W
Yu Huang
Yentomi
Yu Huang
16,285
1,910
532
2,146
11,053
6,126
1,519
1,520
9,481
24,811
0
W
Chang'e
13,989
857
9,080
4,405
11,893
5,611
1,492
1,189
10,585
23,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
40,208
116
Minions Killed
104
0
Camps Cleared
0
1,056,732
Distance Traveled
924,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,876
716
10
1
0
199,105
0
L
Skadi
7,885
717
39
4
0
186,540
0
W
Xing Tian
9,073
825
11
1
0
204,206
0
L
Bellona
9,116
829
19
2
0
195,901
1
L
Rama
7,663
697
30
3
0
146,535
0
W
Medusa
9,372
852
39
4
0
197,578
0
L
Athena
7,668
697
6
1
0
196,625
0
W
Sun Wukong
9,238
840
27
2
0
210,502
0
W
Yu Huang
10,076
916
22
2
0
239,969
0
W
Chang'e
10,445
950
17
2
0
204,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role