Player Matchup

Vulcan
Vulcan
Silver V
DrStRaNgE24
Vulcan
Silver V
Level 129
God Stats
3W - 10L
1,344 SR
Queue Stats
45W - 137L
948 MMR
Party 2
Athena
Athena
Silver V
Thehiddenfriend9
Athena
Silver V
Level 145
God Stats
0W - 3L
1,327 SR
Queue Stats
124W - 259L
901 MMR
Party 2
Tyr
Tyr
Bronze I
weinerboy_YT
Tyr
Bronze I
Level 36
God Stats
1W - 1L
1,791 SR
Queue Stats
7W - 21L
1,172 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,487 SR
1,007 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,398 SR
1,160 MMR
Sylvanus
Sylvanus
Silver V
Hellish God9482
Sylvanus
Silver V
Level 111
God Stats
2W - 2L
1,271 SR
Queue Stats
23W - 39L
716 MMR
Solo
Thanatos
Thanatos
Silver I
I_Created_Tacos
Thanatos
Silver I
Level 94
God Stats
9W - 12L
1,483 SR
Queue Stats
14W - 13L
1,628 MMR
Party 1
Sol
Sol
Silver III
Stonednation_59
Sol
Silver III
Level 97
God Stats
32W - 50L
1,439 SR
Queue Stats
147W - 257L
1,136 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 6 / 3
8,258
688
8,836
9,385
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 3
8,499
708
5,576
18,598
18,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 3
7,576
631
8,928
15,369
15,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesKuzenboAtlasAresNemesis

VS

Bans
YmirBake KujiraAh Muzen CabChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 2 / 12
8,981
748
6,849
12,824
11,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
14
4 / 2 / 7
9,532
794
11,604
10,287
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 1 / 3
11,055
921
18,890
11,944
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
6
3
0.58
W
Sylvanus
0
2
12
3
W
Thanatos
4
2
7
3.75
W
9
1
3
10.5
L
2
3
3
1.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
37,343
43,352
Taken
35,055
38,169
Mitigated
21,574
2,317
Healing
25,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,836
2,643
0
345
9,385
3,499
0
3,426
5,853
27,438
740
W
Sylvanus
6,849
1,841
4,361
7,162
12,824
11,118
648
5,419
6,801
16,847
0
W
Thanatos
11,604
2,753
0
8,310
10,287
4,631
349
3,850
6,096
0
38,142
W
18,890
6,268
0
5,624
11,944
5,825
1,624
5,889
5,837
46,905
9,633
L
5,576
1,242
0
508
18,598
18,761
0
10,931
7,266
20,350
1,922
L
8,928
469
0
1,464
15,369
15,909
0
8,908
6,169
2,939
14,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,333
Gold Earned
29,568
105
Minions Killed
159
0
Camps Cleared
0
713,276
Distance Traveled
692,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,258
688
48
4
0
206,188
0
W
Sylvanus
8,981
748
22
2
0
194,909
0
W
Thanatos
9,532
794
45
4
0
264,088
0
W
Sol
11,055
921
92
8
0
233,605
0
L
Athena
8,499
708
35
3
0
243,317
2
L
Tyr
7,576
631
22
2
0
263,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role