Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Bambino218
Ne Zha
Platinum III
Level 88
God Stats
5W - 5L
1,940 SR
Queue Stats
64W - 50L
1,726 MMR
Party 2
Bacchus
Bacchus
Platinum V
Nekromaj
Bacchus
Platinum V
Level 153
God Stats
2W - 1L
1,593 SR
Queue Stats
32W - 18L
1,845 MMR
Party 4
Kukulkan
Kukulkan
Gold V
ReeReeDuck
Kukulkan
Gold V
Level 126
God Stats
6W - 4L
1,819 SR
Queue Stats
9W - 8L
1,633 MMR
Party 4
Sylvanus
Sylvanus
Platinum V
iAlphaYou
Sylvanus
Platinum V
Level 102
God Stats
5W - 2L
1,922 SR
Queue Stats
73W - 58L
1,686 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,755 SR
1,678 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,641 SR
1,712 MMR
Kuzenbo
Kuzenbo
Platinum IV
ElĆucuy
Kuzenbo
Platinum IV
Level 105
God Stats
3W - 1L
1,901 SR
Queue Stats
133W - 119L
1,689 MMR
Solo
Agni
Agni
Gold IV
PlushRush
Agni
Gold IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,759 MMR
Party 3
Sobek
Sobek
Silver I
TruPotential
Sobek
Silver I
Level 142
God Stats
17W - 13L
1,510 SR
Queue Stats
33W - 21L
1,685 MMR
Party 1
Odin
Odin
Gold IV
YeetOnTheNaeNae
Odin
Gold IV
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,684 MMR
Party 3
Ullr
Ullr
Gold IV
シSon
Ullr
Gold IV
Level 126
God Stats
1W - 0L
1,792 SR
Queue Stats
37W - 22L
1,744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 0
7,330
524
3,768
6,323
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Bambino218
Ne Zha
13
2 / 6 / 1
7,115
508
5,935
14,949
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
Nekromaj
Bacchus
9
0 / 6 / 1
6,062
433
3,972
12,913
12,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Kukulkan
ReeReeDuck
Kukulkan
12
0 / 6 / 1
6,682
477
4,990
8,915
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
iAlphaYou
Sylvanus
13
1 / 5 / 1
7,647
546
8,628
16,226
13,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BellonaMorgan Le FaySun WukongAh Muzen Cab

VS

Bans
CharonCthulhuAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElĆucuy
Kuzenbo
15
4 / 1 / 3
9,102
650
8,292
12,395
12,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
8 / 1 / 8
9,588
685
12,614
7,114
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
5 / 1 / 8
8,238
588
5,577
10,259
8,823
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
6 / 1 / 8
8,755
625
12,124
13,877
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
シSon
Ullr
16
1 / 0 / 3
9,136
653
4,632
6,962
2,984
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
24
24
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Ne Zha
Bambino218
Ne Zha
2
6
1
0.42
W
Kuzenbo
ElĆucuy
Kuzenbo
4
1
3
5.5
L
Bacchus
Nekromaj
Bacchus
0
6
1
0.08
W
Agni
8
1
8
12
L
Kukulkan
ReeReeDuck
Kukulkan
0
6
1
0.08
W
5
1
8
9
W
6
1
8
10
L
Sylvanus
iAlphaYou
Sylvanus
1
5
1
0.3
W
Ullr
シSon
Ullr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
43,239
59,326
Taken
50,607
36,967
Mitigated
33,284
13,648
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,768
1,381
0
1,737
6,323
2,225
0
405
5,918
0
57,426
L
Ne Zha
Bambino218
Ne Zha
5,935
1,400
0
5,907
14,949
5,998
0
3,582
11,287
0
63,005
W
Kuzenbo
ElĆucuy
Kuzenbo
8,292
3,027
0
4,311
12,395
12,179
132
5,192
7,203
48,698
2,521
L
Bacchus
Nekromaj
Bacchus
3,972
745
0
1,017
12,913
12,559
0
6,013
6,900
19,251
0
W
Agni
12,614
1,234
0
431
7,114
2,923
363
3,346
3,768
77,218
1,000
L
Kukulkan
ReeReeDuck
Kukulkan
4,990
422
0
497
8,915
2,767
0
6,459
2,456
47,970
1,034
W
5,577
674
1,772
4,093
10,259
8,823
0
4,449
5,810
17,950
752
W
12,124
4,381
0
4,581
13,877
6,375
0
3,614
10,263
0
80,583
L
Sylvanus
iAlphaYou
Sylvanus
8,628
2,054
104
4,386
16,226
13,418
0
8,632
6,882
49,184
12,589
W
Ullr
シSon
Ullr
4,632
2,178
0
4,079
6,962
2,984
345
457
6,505
0
94,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
44,819
443
Minions Killed
518
0
Camps Cleared
0
1,354,074
Distance Traveled
1,497,038
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,330
524
112
8
0
261,053
5
L
Ne Zha
7,115
508
88
6
0
316,157
0
W
Kuzenbo
9,102
650
97
7
0
272,468
0
L
Bacchus
6,062
433
44
3
0
288,229
4
W
Agni
9,588
685
140
10
0
317,985
7
L
Kukulkan
6,682
477
94
7
0
269,141
0
W
Sobek
8,238
588
17
1
0
307,050
2
W
Odin
8,755
625
117
8
0
323,520
0
L
Sylvanus
7,647
546
105
8
0
219,494
2
W
Ullr
9,136
653
147
11
0
276,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role