Player Matchup

Awilix
Awilix
 
Awilix
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Bulraku
Cerberus
Level 137
God Stats
20W - 10L
1,638 SR
Queue Stats
124W - 108L
1,578 Elo+
Party 1
Chernobog
Chernobog
FortzaSteaua241
Chernobog
Level 128
God Stats
1W - 1L
1,693 SR
Queue Stats
74W - 60L
1,543 Elo+
Solo
King Arthur
King Arthur
Rosnin
King Arthur
Level 99
God Stats
123W - 180L
1,493 SR
Queue Stats
802W - 783L
1,489 Elo+
Solo
Janus
Janus
callmeobitoo
Janus
Level 108
God Stats
3W - 6L
1,849 SR
Queue Stats
135W - 123L
1,574 Elo+
Party 1
Team Averages
Level 132
1,635 SR
1,537 Elo+

VS

Team Averages
Level 112
1,534 SR
1,480 Elo+
Sobek
Sobek
 
Sobek
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
Dogirman
Nut
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,295 Elo+
Party 2
Yu Huang
Yu Huang
Rubenbf91
Yu Huang
Level 156
God Stats
4W - 2L
1,669 SR
Queue Stats
60W - 63L
1,541 Elo+
Solo
Arachne
Arachne
Strasty
Arachne
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 2 / 0
3,526
705
1,420
4,731
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Bulraku
Cerberus
5
0 / 1 / 0
3,525
705
1,950
5,670
3,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
FortzaSteaua241
Chernobog
5
0 / 1 / 0
3,347
669
1,266
3,485
1,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Rosnin
King Arthur
3
0 / 2 / 0
2,965
593
912
3,468
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
4,031
806
406
2,092
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
4 / 0 / 0
4,587
917
4,358
4,283
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
 
Mulan
6
0 / 0 / 1
3,686
737
1,708
2,937
1,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,454
691
1,591
1,735
481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
Rubenbf91
Yu Huang
7
1 / 0 / 1
4,322
864
1,492
1,314
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Strasty
Arachne
6
1 / 0 / 1
3,729
746
1,668
4,872
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
W
Sobek
 
Sobek
4
0
0
4
W
Mulan
 
Mulan
0
0
1
0.5
L
Cerberus
Bulraku
Cerberus
0
1
0
0
W
1
0
0
1
L
Chernobog
FortzaSteaua241
Chernobog
0
1
0
0
L
King Arthur
Rosnin
King Arthur
0
2
0
0
W
Yu Huang
Rubenbf91
Yu Huang
1
0
1
1.5
W
Arachne
Strasty
Arachne
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,954
Damage
10,817
19,446
Taken
15,141
7,845
Mitigated
6,611
5,530
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,420
569
0
1,397
4,731
1,443
0
1,397
3,202
0
19,270
W
Sobek
 
Sobek
4,358
492
0
1,927
4,283
2,292
0
384
3,899
19,228
1,047
W
Mulan
 
Mulan
1,708
117
0
1,268
2,937
1,729
0
325
2,612
0
10,788
L
Cerberus
Bulraku
Cerberus
1,950
58
0
1,754
5,670
3,405
0
1,298
4,232
11,461
75
W
1,591
1,086
0
307
1,735
481
0
755
980
0
17,677
L
Chernobog
FortzaSteaua241
Chernobog
1,266
767
0
1,128
3,485
1,030
0
0
3,485
0
19,057
L
King Arthur
Rosnin
King Arthur
912
227
0
751
3,468
1,340
0
1,291
1,910
0
7,502
W
Yu Huang
Rubenbf91
Yu Huang
1,492
245
0
125
1,314
336
0
119
1,155
22,797
0
W
Arachne
Strasty
Arachne
1,668
1,021
0
1,825
4,872
1,773
0
618
4,214
0
19,968
L
406
82
0
500
2,092
627
0
1,072
1,020
21,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,394
Gold Earned
19,778
170
Minions Killed
169
0
Camps Cleared
0
540,419
Distance Traveled
598,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,526
705
41
8
0
136,148
0
W
Sobek
4,587
917
47
9
0
122,065
0
W
Mulan
3,686
737
13
3
0
124,956
0
L
Cerberus
3,525
705
11
2
0
122,354
0
W
Nut
3,454
691
33
7
0
109,735
0
L
Chernobog
3,347
669
40
8
0
99,556
0
L
King Arthur
2,965
593
13
3
0
67,816
0
W
Yu Huang
4,322
864
42
8
0
113,347
0
W
Arachne
3,729
746
34
7
0
128,466
0
L
Janus
4,031
806
65
13
0
114,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role