Player Matchup

Sun Wukong
Sun Wukong
Silver V
DrStRaNgE24
Sun Wukong
Silver V
Level 129
God Stats
4W - 7L
1,562 SR
Queue Stats
45W - 137L
949 MMR
Party 2
Sol
Sol
Silver III
Stonednation_59
Sol
Silver III
Level 97
God Stats
32W - 50L
1,451 SR
Queue Stats
147W - 257L
1,137 MMR
Solo
Hou Yi
Hou Yi
Silver V
Thehiddenfriend9
Hou Yi
Silver V
Level 145
God Stats
1W - 2L
1,485 SR
Queue Stats
124W - 259L
902 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,499 SR
996 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,436 SR
1,475 MMR
Nut
Nut
Gold II
RojoTojo
Nut
Gold II
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 104L
1,507 MMR
Party 1
Charon
Charon
Platinum III
SSprague7
Charon
Platinum III
Level 87
God Stats
42W - 32L
1,563 SR
Queue Stats
66W - 78L
1,624 MMR
Party 1
Shiva
Shiva
Gold IV
shmackYM
Shiva
Gold IV
Level 109
God Stats
4W - 6L
1,245 SR
Queue Stats
63W - 60L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrStRaNgE24
Sun Wukong
13
1 / 2 / 2
7,291
663
4,287
12,697
13,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 2
7,861
715
6,991
11,823
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 4 / 2
8,199
745
7,594
11,097
4,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesKuzenboBacchusThothHorus

VS

Bans
Ne ZhaDiscordiaPersephoneBaron SamediAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,787
799
11,273
8,568
4,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
SSprague7
Charon
14
1 / 0 / 9
8,477
771
11,424
12,153
10,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
shmackYM
Shiva
14
6 / 3 / 6
9,493
863
8,022
12,508
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DrStRaNgE24
Sun Wukong
1
2
2
1
W
5
2
6
4
W
Charon
SSprague7
Charon
1
0
9
5.5
L
2
6
2
0.5
L
2
4
2
0.75
W
Shiva
shmackYM
Shiva
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
30,719
35,617
Taken
33,229
22,033
Mitigated
24,704
5,690
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DrStRaNgE24
Sun Wukong
4,287
479
0
1,617
12,697
13,293
0
3,534
8,730
0
11,397
W
11,273
5,913
0
1,283
8,568
4,113
1,382
1,602
6,872
0
39,059
W
Charon
SSprague7
Charon
11,424
1,633
0
2,705
12,153
10,938
546
2,461
9,533
28,446
4,339
L
6,991
2,400
0
2,708
11,823
4,289
0
3,661
7,947
27,090
3,984
L
7,594
3,729
0
1,365
11,097
4,451
0
2,903
7,863
0
25,547
W
Shiva
shmackYM
Shiva
8,022
1,118
240
2,634
12,508
9,653
140
2,468
9,746
0
30,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
26,757
104
Minions Killed
143
0
Camps Cleared
0
583,104
Distance Traveled
620,461
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,291
663
15
1
0
224,601
0
W
Nut
8,787
799
45
4
0
194,527
0
W
Charon
8,477
771
38
3
0
217,445
1
L
Sol
7,861
715
52
5
0
177,917
0
L
Hou Yi
8,199
745
37
3
0
180,586
0
W
Shiva
9,493
863
60
5
0
208,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role