Player Matchup

Hades
Hades
Jgarc1892000
Hades
Level 106
God Stats
8W - 2L
2,048 SR
Queue Stats
508W - 505L
1,523 Elo+
Party 1
Bacchus
Bacchus
ePiLePtiC-eLFo
Bacchus
Level 77
God Stats
26W - 10L
1,592 SR
Queue Stats
109W - 112L
1,482 Elo+
Party 1
Cupid
Cupid
mimopi10
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 138L
1,529 Elo+
Party 1
Team Averages
Level 104
1,713 SR
1,512 Elo+

VS

Team Averages
Level 128
1,416 SR
1,526 Elo+
Danzaburou
Danzaburou
KiffieBOSS
Danzaburou
Level 115
God Stats
106W - 109L
1,486 SR
Queue Stats
473W - 488L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
Ravinexe
Kuzenbo
Level 127
God Stats
2W - 9L
1,207 SR
Queue Stats
392W - 409L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
Zombieopa2410
Baron Samedi
Level 141
God Stats
4W - 3L
1,554 SR
Queue Stats
46W - 53L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
10,911
779
12,577
14,524
8,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 3 / 6
9,961
712
6,459
16,160
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
mimopi10
Cupid
17
3 / 3 / 7
10,517
751
12,976
12,059
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiffieBOSS
Danzaburou
15
5 / 5 / 4
10,410
744
9,942
14,413
5,652
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Ravinexe
Kuzenbo
16
2 / 3 / 8
10,294
735
12,399
15,468
19,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Zombieopa2410
Baron Samedi
17
3 / 2 / 6
10,549
754
11,768
9,418
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
10
Kills
10
10
Deaths
10
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Danzaburou
KiffieBOSS
Danzaburou
5
5
4
1.4
L
Kuzenbo
Ravinexe
Kuzenbo
2
3
8
2
L
Baron Samedi
Zombieopa2410
Baron Samedi
3
2
6
3
W
3
3
6
2
W
Cupid
mimopi10
Cupid
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
34,109
42,743
Taken
39,299
32,665
Mitigated
31,132
10,348
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,577
398
1,494
3,234
14,524
8,214
195
7,918
5,905
41,618
0
L
Danzaburou
KiffieBOSS
Danzaburou
9,942
3,508
31
3,899
14,413
5,652
1,363
6,115
7,345
0
59,637
L
Kuzenbo
Ravinexe
Kuzenbo
12,399
2,624
0
2,941
15,468
19,735
248
5,739
7,942
27,349
2,561
L
Baron Samedi
Zombieopa2410
Baron Samedi
11,768
963
1,116
2,251
9,418
5,745
486
5,092
3,714
47,624
0
W
6,459
561
0
2,240
16,160
17,939
99
7,175
8,123
21,051
0
W
Cupid
mimopi10
Cupid
12,976
5,473
370
3,010
12,059
6,512
520
5,791
5,470
0
51,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
31,253
193
Minions Killed
202
0
Camps Cleared
0
803,047
Distance Traveled
782,573
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,911
779
76
5
0
263,208
0
L
Danzaburou
10,410
744
78
6
0
243,655
0
L
Kuzenbo
10,294
735
43
3
0
294,285
1
L
Baron Samedi
10,549
754
81
6
0
244,633
0
W
Bacchus
9,961
712
20
1
0
281,190
8
W
Cupid
10,517
751
97
7
0
258,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role