Player Matchup

Hercules
Hercules
Diok
Hercules
Level 88
God Stats
10W - 5L
1,686 SR
Queue Stats
12W - 7L
1,781 Elo+
Party 1
Ymir
Ymir
Tuamoyseñor01
Ymir
Level 19
God Stats
3W - 4L
1,339 SR
Queue Stats
27W - 25L
1,532 Elo+
Party 1
Agni
Agni
weedsun
Agni
Level 58
God Stats
4W - 3L
1,687 SR
Queue Stats
76W - 66L
1,637 Elo+
Party 1
Team Averages
Level 55
1,571 SR
1,650 Elo+

VS

Team Averages
Level 55
1,434 SR
1,313 Elo+
Discordia
Discordia
Drobi3981
Discordia
Level 40
God Stats
13W - 18L
1,291 SR
Queue Stats
67W - 78L
1,284 Elo+
Party 2
Anubis
Anubis
Theophilus97
Anubis
Level 66
God Stats
28W - 23L
1,511 SR
Queue Stats
71W - 77L
1,284 Elo+
Party 2
Charon
Charon
jithargo
Charon
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Diok
Hercules
15
6 / 2 / 11
9,768
888
13,059
15,803
15,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 1 / 12
9,257
842
6,551
12,054
9,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
weedsun
Agni
15
8 / 0 / 6
10,039
913
10,892
6,213
2,393
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drobi3981
Discordia
12
2 / 6 / 1
8,300
755
3,850
9,555
3,552
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
12
1 / 6 / 1
7,627
693
5,566
11,464
6,101
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
jithargo
Charon
11
0 / 6 / 0
7,087
644
6,459
14,752
10,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
3
3
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Diok
Hercules
6
2
11
5.75
L
Discordia
Drobi3981
Discordia
2
6
1
0.42
L
Anubis
1
6
1
0.25
W
4
1
12
10
L
Charon
jithargo
Charon
0
6
0
0
W
Agni
weedsun
Agni
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
15,875
34,070
Taken
35,771
27,450
Mitigated
19,941
7,060
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Diok
Hercules
13,059
3,403
0
3,607
15,803
15,274
46
6,530
9,219
0
20,244
L
Discordia
Drobi3981
Discordia
3,850
467
148
172
9,555
3,552
0
4,138
5,281
15,205
0
L
Anubis
5,566
0
9
1,104
11,464
6,101
0
6,314
4,973
25,016
487
W
6,551
1,332
0
2,364
12,054
9,783
81
5,483
6,507
26,058
0
L
Charon
jithargo
Charon
6,459
1,023
149
438
14,752
10,288
0
6,296
8,167
17,185
1,133
W
Agni
weedsun
Agni
10,892
2,338
0
1,089
6,213
2,393
759
3,091
3,095
50,593
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
23,014
127
Minions Killed
93
0
Camps Cleared
0
656,993
Distance Traveled
543,909
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,768
888
16
1
0
241,013
2
L
Discordia
8,300
755
28
3
0
180,576
0
L
Anubis
7,627
693
31
3
0
168,589
0
W
Ymir
9,257
842
26
2
0
214,779
0
L
Charon
7,087
644
34
3
0
194,744
0
W
Agni
10,039
913
85
8
0
201,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role