Player Matchup

Ares
Ares
CS_MarcosS08
Ares
Level 123
God Stats
1W - 1L
1,744 SR
Queue Stats
163W - 145L
1,522 Elo+
Solo
Fenrir
Fenrir
KoalaSoldier780
Fenrir
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 151L
1,515 Elo+
Solo
Medusa
Medusa
Scrumply
Medusa
Level 106
God Stats
1W - 3L
1,692 SR
Queue Stats
14W - 6L
1,771 Elo+
Solo
Chaac
Chaac
benttaiL
Chaac
Level 145
God Stats
3W - 1L
1,767 SR
Queue Stats
45W - 28L
1,595 Elo+
Solo
Nu Wa
Nu Wa
kittypritty
Nu Wa
Level 148
God Stats
0W - 2L
1,287 SR
Queue Stats
17W - 19L
1,452 Elo+
Solo
Team Averages
Level 120
1,598 SR
1,571 Elo+

VS

Team Averages
Level 103
1,494 SR
1,511 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Idontcare31835
Cernunnos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 73L
1,588 Elo+
Solo
Kukulkan
Kukulkan
Wallopingdrip
Kukulkan
Level 109
God Stats
5W - 4L
1,511 SR
Queue Stats
101W - 86L
1,536 Elo+
Solo
Chaac
Chaac
junior blazin
Chaac
Level 26
God Stats
36W - 46L
1,462 SR
Queue Stats
79W - 89L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,988
461
2,697
10,233
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
3 / 2 / 0
7,061
543
4,086
12,109
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Scrumply
Medusa
9
0 / 6 / 1
5,710
439
5,500
10,458
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Chaac
benttaiL
Chaac
13
2 / 2 / 0
8,160
628
6,797
13,594
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 1
5,624
433
2,689
7,055
1,876
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
6 / 0 / 8
7,326
564
8,567
8,465
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bacchus
 
Bacchus
10
5 / 1 / 4
6,729
518
3,582
8,090
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Idontcare31835
Cernunnos
13
2 / 1 / 8
7,023
540
6,770
5,698
2,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
Wallopingdrip
Kukulkan
13
3 / 1 / 2
8,127
625
7,406
4,755
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
2 / 2 / 0
6,702
516
6,704
11,722
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
18
18
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
8
10
W
Bacchus
 
Bacchus
5
1
4
7
L
0
5
0
0
W
Cernunnos
Idontcare31835
Cernunnos
2
1
8
6
L
3
2
0
1.5
L
Medusa
Scrumply
Medusa
0
6
1
0.08
W
Kukulkan
Wallopingdrip
Kukulkan
3
1
2
4
L
Chaac
benttaiL
Chaac
2
2
0
1
W
2
2
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
33,029
53,449
Taken
38,730
27,430
Mitigated
25,050
11,960
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,567
2,223
500
3,337
8,465
5,747
326
1,245
7,220
0
53,444
W
Bacchus
 
Bacchus
3,582
798
0
2,031
8,090
7,011
0
1,622
6,468
16,840
0
L
2,697
437
143
1,912
10,233
7,791
0
1,800
8,389
22,796
0
W
Cernunnos
Idontcare31835
Cernunnos
6,770
3,573
0
2,192
5,698
2,242
0
1,559
4,139
0
53,129
L
4,086
610
0
1,974
12,109
5,737
0
3,693
8,309
0
67,460
L
Medusa
Scrumply
Medusa
5,500
1,770
0
996
10,458
2,880
0
2,508
7,664
0
38,325
W
Kukulkan
Wallopingdrip
Kukulkan
7,406
757
0
500
4,755
1,896
0
1,283
3,472
67,255
1,849
L
Chaac
benttaiL
Chaac
6,797
1,603
0
6,580
13,594
9,146
351
159
12,811
0
61,024
W
6,704
2,209
0
3,422
11,722
8,154
0
205
11,517
0
48,028
L
2,689
710
0
355
7,055
1,876
56
2,731
4,214
30,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
35,907
339
Minions Killed
358
0
Camps Cleared
0
1,143,919
Distance Traveled
1,253,936
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,326
564
65
5
0
297,741
0
W
Bacchus
6,729
518
19
1
0
272,824
2
L
Ares
5,988
461
41
3
0
223,208
1
W
Cernunnos
7,023
540
78
6
0
200,083
0
L
Fenrir
7,061
543
94
7
0
283,843
0
L
Medusa
5,710
439
52
4
0
229,297
2
W
Kukulkan
8,127
625
118
9
0
223,369
0
L
Chaac
8,160
628
106
8
0
217,248
2
W
Chaac
6,702
516
78
6
0
259,919
0
L
Nu Wa
5,624
433
46
4
0
190,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role