Player Matchup

Bacchus
Bacchus
Bacchus8645
Bacchus
Level 98
God Stats
52W - 36L
1,530 SR
Queue Stats
379W - 414L
1,430 Elo+
Solo
Agni
Agni
Carmine
Agni
Level 156
God Stats
1W - 2L
1,479 SR
Queue Stats
35W - 23L
1,603 Elo+
Solo
Odin
Odin
HixCom9
Odin
Level 137
God Stats
6W - 4L
1,722 SR
Queue Stats
127W - 111L
1,516 Elo+
Party 2
Artemis
Artemis
Jaeishere6
Artemis
Level 98
God Stats
15W - 22L
1,422 SR
Queue Stats
164W - 177L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
JohnCross9
Baron Samedi
Level 110
God Stats
6W - 4L
1,651 SR
Queue Stats
60W - 55L
1,646 Elo+
Party 2
Team Averages
Level 120
1,561 SR
1,531 Elo+

VS

Team Averages
Level 126
1,550 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Dotari
Baron Samedi
Level 131
God Stats
23W - 11L
1,514 SR
Queue Stats
87W - 93L
1,443 Elo+
Party 1
Surtr
Surtr
SetoK
Surtr
Level 161
God Stats
4W - 6L
1,736 SR
Queue Stats
152W - 163L
1,564 Elo+
Party 1
Bacchus
Bacchus
TheMadHatta
Bacchus
Level 151
God Stats
27W - 27L
1,689 SR
Queue Stats
125W - 140L
1,563 Elo+
Party 1
Hachiman
Hachiman
hiigh420
Hachiman
Level 81
God Stats
34W - 31L
1,562 SR
Queue Stats
606W - 649L
1,447 Elo+
Solo
Medusa
Medusa
jose28muerte
Medusa
Level 105
God Stats
3W - 7L
1,247 SR
Queue Stats
529W - 553L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bacchus8645
Bacchus
11
0 / 0 / 2
6,783
1,357
2,990
5,293
7,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Carmine
Agni
11
1 / 1 / 1
6,325
1,265
11,405
4,995
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
HixCom9
Odin
11
0 / 1 / 1
5,895
1,179
3,795
5,767
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Jaeishere6
Artemis
10
0 / 0 / 0
5,366
1,073
87
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
JohnCross9
Baron Samedi
11
1 / 1 / 1
6,870
1,374
2,985
2,768
2,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

372

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dotari
Baron Samedi
11
1 / 1 / 1
6,118
1,224
2,071
2,544
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
SetoK
Surtr
11
1 / 1 / 2
6,140
1,228
3,437
6,426
4,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
TheMadHatta
Bacchus
11
0 / 0 / 3
6,560
1,312
4,769
8,617
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
hiigh420
Hachiman
11
1 / 0 / 2
6,347
1,269
3,374
3,740
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
11
0 / 0 / 2
5,954
1,191
2,749
2,126
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
2
Kills
3
3
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bacchus8645
Bacchus
0
0
2
1
L
Agni
Carmine
Agni
1
1
1
1.5
W
Baron Samedi
Dotari
Baron Samedi
1
1
1
1.5
L
Odin
HixCom9
Odin
0
1
1
0.5
L
Artemis
Jaeishere6
Artemis
0
0
0
0
L
Baron Samedi
JohnCross9
Baron Samedi
1
1
1
1.5
W
Surtr
SetoK
Surtr
1
1
2
2
W
Bacchus
TheMadHatta
Bacchus
0
0
3
1.5
W
Hachiman
hiigh420
Hachiman
1
0
2
2
W
Medusa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
16,400
18,823
Taken
23,453
15,620
Mitigated
16,882
3,326
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bacchus8645
Bacchus
2,990
497
0
1,036
5,293
7,251
0
1,030
4,263
10,872
0
L
Agni
Carmine
Agni
11,405
1,676
0
390
4,995
2,024
0
2,003
2,992
22,950
0
W
Baron Samedi
Dotari
Baron Samedi
2,071
150
477
96
2,544
1,013
0
2,143
302
13,022
0
L
Odin
HixCom9
Odin
3,795
750
0
330
5,767
3,790
0
2,256
3,511
0
8,744
L
Artemis
Jaeishere6
Artemis
87
0
0
0
0
0
0
0
0
0
976
L
Baron Samedi
JohnCross9
Baron Samedi
2,985
582
849
721
2,768
2,555
0
1,168
1,600
13,184
0
W
Surtr
SetoK
Surtr
3,437
939
0
324
6,426
4,777
0
4,292
1,846
224
6,291
W
Bacchus
TheMadHatta
Bacchus
4,769
343
0
1,082
8,617
8,546
0
6,407
1,738
9,775
516
W
Hachiman
hiigh420
Hachiman
3,374
2,165
0
289
3,740
1,540
0
2,246
1,312
0
12,242
W
Medusa
2,749
1,179
0
303
2,126
1,006
0
1,223
875
0
11,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
31,119
78
Minions Killed
98
3
Camps Cleared
3
444,884
Distance Traveled
554,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,783
1,357
13
3
1
120,909
0
L
Agni
6,325
1,265
36
7
2
114,398
0
W
Baron Samedi
6,118
1,224
30
6
0
116,971
1
L
Odin
5,895
1,179
16
3
0
100,694
0
L
Artemis
5,366
1,073
1
0
0
14,655
0
L
Baron Samedi
6,870
1,374
12
2
0
94,228
0
W
Surtr
6,140
1,228
9
2
0
117,379
0
W
Bacchus
6,560
1,312
3
1
0
111,486
0
W
Hachiman
6,347
1,269
28
6
3
102,926
0
W
Medusa
5,954
1,191
28
6
0
105,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role