Player Matchup

Guan Yu
Guan Yu
Gold III
ANTIxAdreus
Guan Yu
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 400L
1,402 MMR
Solo
Cthulhu
Cthulhu
Gold IV
CodeRed2319
Cthulhu
Gold IV
Level 145
God Stats
4W - 3L
1,492 SR
Queue Stats
180W - 183L
1,395 MMR
Solo
Cernunnos
Cernunnos
Silver I
Contagion_ENT
Cernunnos
Silver I
Level 112
God Stats
3W - 12L
1,500 SR
Queue Stats
29W - 48L
1,406 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
JustCaLLMeShini
Ao Kuang
Silver I
Level 109
God Stats
10W - 6L
1,915 SR
Queue Stats
219W - 226L
1,359 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
Mike_2_smooth
Zhong Kui
Silver III
Level 153
God Stats
4W - 2L
1,635 SR
Queue Stats
18W - 22L
1,441 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,608 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,581 SR
1,394 MMR
Geb
Geb
Silver III
Divinetrust
Geb
Silver III
Level 68
God Stats
0W - 2L
1,292 SR
Queue Stats
6W - 11L
1,376 MMR
Solo
Neith
Neith
Silver III
Get Skrrtted
Neith
Silver III
Level 105
God Stats
18W - 17L
1,594 SR
Queue Stats
195W - 212L
1,409 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
SheLoveYadi
Morgan Le Fay
Gold IV
Level 139
God Stats
12W - 8L
1,678 SR
Queue Stats
181W - 179L
1,440 MMR
Party 2
King Arthur
King Arthur
Bronze III
Stares-_-
King Arthur
Bronze III
Level 65
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Ne Zha
Ne Zha
Gold III
Yas11
Ne Zha
Gold III
Level 82
God Stats
2W - 2L
1,690 SR
Queue Stats
230W - 237L
1,347 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANTIxAdreus
Guan Yu
12
1 / 0 / 1
7,367
614
5,988
8,451
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
CodeRed2319
Cthulhu
11
1 / 2 / 3
6,200
517
7,854
8,077
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Contagion_ENT
Cernunnos
13
3 / 3 / 2
7,216
601
6,215
9,826
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
13
4 / 1 / 1
6,929
577
4,681
7,891
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Mike_2_smooth
Zhong Kui
12
2 / 0 / 1
7,171
598
2,857
6,471
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChernobogOdinSusanoThanatos

VS

Bans
Bake KujiraAresVulcanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,627
469
2,751
8,983
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
6,293
524
6,924
9,030
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
SheLoveYadi
Morgan Le Fay
12
3 / 3 / 2
6,865
572
4,739
6,020
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Stares-_-
King Arthur
11
0 / 3 / 0
5,699
475
3,480
11,563
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Yas11
Ne Zha
11
0 / 1 / 4
5,712
476
4,493
11,436
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
6
6
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ANTIxAdreus
Guan Yu
1
0
1
1.5
W
Cthulhu
CodeRed2319
Cthulhu
1
2
3
1.25
W
Cernunnos
Contagion_ENT
Cernunnos
3
3
2
1.33
L
1
1
2
2
L
2
3
2
1
W
Ao Kuang
4
1
1
4.5
W
Zhong Kui
Mike_2_smooth
Zhong Kui
2
0
1
2.5
L
Morgan Le Fay
SheLoveYadi
Morgan Le Fay
3
3
2
1.33
L
King Arthur
Stares-_-
King Arthur
0
3
0
0
L
Ne Zha
Yas11
Ne Zha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
22,387
40,716
Taken
47,032
26,159
Mitigated
23,765
11,943
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ANTIxAdreus
Guan Yu
5,988
755
0
3,240
8,451
7,832
0
0
8,451
869
52,255
W
Cthulhu
CodeRed2319
Cthulhu
7,854
1,023
55
2,250
8,077
5,478
0
2,809
5,268
34,117
700
W
Cernunnos
Contagion_ENT
Cernunnos
6,215
2,000
0
893
9,826
4,183
600
1,265
8,561
0
51,898
L
2,751
321
163
1,489
8,983
5,518
0
3,356
5,619
16,831
0
L
6,924
1,844
0
2,483
9,030
3,373
0
2,860
6,170
0
58,037
W
Ao Kuang
4,681
813
0
1,341
7,891
3,664
0
449
7,442
56,000
1,647
W
Zhong Kui
Mike_2_smooth
Zhong Kui
2,857
104
0
4,164
6,471
5,002
596
2,967
3,504
46,923
2,867
L
Morgan Le Fay
SheLoveYadi
Morgan Le Fay
4,739
393
0
830
6,020
2,403
0
3,572
2,448
45,696
0
L
King Arthur
Stares-_-
King Arthur
3,480
462
0
750
11,563
8,340
0
2,039
9,524
0
34,798
L
Ne Zha
Yas11
Ne Zha
4,493
1,969
0
5,646
11,436
4,131
0
3,643
7,793
0
40,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
30,196
413
Minions Killed
314
0
Camps Cleared
0
1,146,918
Distance Traveled
1,125,684
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,367
614
99
8
0
200,496
2
W
Cthulhu
6,200
517
49
4
0
241,111
0
W
Cernunnos
7,216
601
90
8
0
206,225
0
L
Geb
5,627
469
23
2
0
202,008
3
L
Neith
6,293
524
85
7
0
208,100
0
W
Ao Kuang
6,929
577
83
7
0
301,075
1
W
Zhong Kui
7,171
598
92
8
0
198,011
6
L
Morgan Le Fay
6,865
572
97
8
0
214,736
2
L
King Arthur
5,699
475
38
3
0
231,251
3
L
Ne Zha
5,712
476
71
6
0
269,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role