Player Matchup

Jing Wei
Jing Wei
Fauel
Jing Wei
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 240L
1,470 Elo+
Party 2
He Bo
He Bo
KaMiKaZeeTuRtL3
He Bo
Level 140
God Stats
1W - 2L
1,499 SR
Queue Stats
102W - 116L
1,452 Elo+
Solo
Horus
Horus
Shtafaray
Horus
Level 28
God Stats
3W - 3L
1,718 SR
Queue Stats
111W - 123L
1,525 Elo+
Solo
Skadi
Skadi
Vorbau
Skadi
Level 140
God Stats
1W - 3L
1,765 SR
Queue Stats
345W - 344L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
zxVALENTINxz
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 144L
1,493 Elo+
Solo
Team Averages
Level 100
1,597 SR
1,480 Elo+

VS

Team Averages
Level 102
1,643 SR
1,479 Elo+
Sylvanus
Sylvanus
Deimos142
Sylvanus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,370 Elo+
Solo
Ah Puch
Ah Puch
Lanchill
Ah Puch
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 32L
1,505 Elo+
Party 1
Cerberus
Cerberus
QuEggmire
Cerberus
Level 138
God Stats
3W - 2L
1,701 SR
Queue Stats
228W - 211L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
SgtPleitegeier
Danzaburou
Level 105
God Stats
3W - 1L
1,796 SR
Queue Stats
65W - 48L
1,558 Elo+
Party 3
Maman Brigitte
Maman Brigitte
antosha69
Maman Brigitte
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 81L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fauel
Jing Wei
18
5 / 4 / 4
10,490
807
15,334
11,936
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 5
9,013
693
10,382
13,675
5,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Shtafaray
Horus
15
3 / 5 / 5
9,358
720
5,571
26,069
22,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Vorbau
Skadi
18
2 / 5 / 9
10,297
792
27,251
16,416
8,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
zxVALENTINxz
Gilgamesh
13
0 / 8 / 8
8,481
652
8,408
18,020
18,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deimos142
Sylvanus
17
4 / 2 / 16
10,455
804
9,273
19,272
16,173
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ah Puch
Lanchill
Ah Puch
17
5 / 1 / 17
10,429
802
19,903
9,865
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
QuEggmire
Cerberus
18
3 / 2 / 21
11,418
878
10,708
25,142
36,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
SgtPleitegeier
Danzaburou
20
12 / 2 / 16
12,831
987
29,643
16,765
12,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
antosha69
Maman Brigitte
15
7 / 5 / 7
10,018
771
9,852
14,720
8,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
12
Kills
31
31
Deaths
12
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Deimos142
Sylvanus
4
2
16
6
L
Jing Wei
Fauel
Jing Wei
5
4
4
1.75
L
2
9
5
0.5
W
Ah Puch
Lanchill
Ah Puch
5
1
17
13.5
W
Cerberus
QuEggmire
Cerberus
3
2
21
6.75
W
Danzaburou
SgtPleitegeier
Danzaburou
12
2
16
10
L
Horus
Shtafaray
Horus
3
5
5
1.1
L
Skadi
Vorbau
Skadi
2
5
9
1.3
W
Maman Brigitte
antosha69
Maman Brigitte
7
5
7
2.1
L
Gilgamesh
zxVALENTINxz
Gilgamesh
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,946
Damage
79,379
86,116
Taken
85,764
62,403
Mitigated
80,162
23,250
Healing
42,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Deimos142
Sylvanus
9,273
3,047
16,152
7,650
19,272
16,173
1,354
2,677
16,464
16,943
0
L
Jing Wei
Fauel
Jing Wei
15,334
11,016
281
1,294
11,936
6,609
414
6,741
5,195
0
30,719
L
10,382
702
139
374
13,675
5,942
0
8,618
5,057
14,112
0
W
Ah Puch
Lanchill
Ah Puch
19,903
1,271
2,319
1,691
9,865
6,289
1,164
338
9,396
32,127
0
W
Cerberus
QuEggmire
Cerberus
10,708
437
2,022
5,331
25,142
36,993
752
4,603
20,187
30,432
1,059
W
Danzaburou
SgtPleitegeier
Danzaburou
29,643
15,284
1,717
3,445
16,765
12,156
5,272
1,020
15,745
0
58,048
L
Horus
Shtafaray
Horus
5,571
2,527
4,744
12,189
26,069
22,332
23
14,856
11,213
0
9,775
L
Skadi
Vorbau
Skadi
27,251
6,250
627
2,370
16,416
8,897
884
11,113
5,303
0
55,544
W
Maman Brigitte
antosha69
Maman Brigitte
9,852
520
928
1,010
14,720
8,551
0
1,744
12,696
13,491
1,704
L
Gilgamesh
zxVALENTINxz
Gilgamesh
8,408
795
120
1,112
18,020
18,623
252
7,465
10,555
0
13,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
55,151
165
Minions Killed
165
0
Camps Cleared
0
1,161,907
Distance Traveled
1,174,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,455
804
17
1
0
225,162
0
L
Jing Wei
10,490
807
56
4
0
238,067
0
L
He Bo
9,013
693
19
1
0
220,388
0
W
Ah Puch
10,429
802
32
2
0
248,177
0
W
Cerberus
11,418
878
46
4
0
259,387
0
W
Danzaburou
12,831
987
59
5
0
203,889
0
L
Horus
9,358
720
11
1
0
266,994
0
L
Skadi
10,297
792
69
5
0
222,004
0
W
Maman Brigitte
10,018
771
11
1
0
237,887
0
L
Gilgamesh
8,481
652
10
1
0
214,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role