Player Matchup

He Bo
He Bo
Mogar99
He Bo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,302 Elo+
Party 2
Cernunnos
Cernunnos
Morph7n
Cernunnos
Level 122
God Stats
1W - 0L
1,797 SR
Queue Stats
50W - 59L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
MrMcMeeseeks10
Cthulhu
Level 84
God Stats
9W - 3L
1,664 SR
Queue Stats
95W - 84L
1,445 Elo+
Solo
Team Averages
Level 83
1,654 SR
1,361 Elo+

VS

Team Averages
Level 82
1,716 SR
1,411 Elo+
Sol
Sol
Danilo_Romero
Sol
Level 40
God Stats
6W - 5L
1,628 SR
Queue Stats
7W - 9L
1,449 Elo+
Solo
King Arthur
King Arthur
Rosay Skies
King Arthur
Level 129
God Stats
3W - 1L
1,760 SR
Queue Stats
11W - 15L
1,386 Elo+
Party 1
Pele
Pele
Zora4117
Pele
Level 78
God Stats
2W - 1L
1,760 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mogar99
He Bo
11
2 / 4 / 5
7,332
733
4,130
7,076
2,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Morph7n
Cernunnos
13
3 / 1 / 9
8,336
834
8,885
5,187
1,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
9 / 0 / 5
9,335
934
10,836
9,557
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,612
661
3,718
7,440
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Rosay Skies
King Arthur
10
2 / 5 / 3
6,753
675
4,413
11,799
6,708
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
10
2 / 6 / 3
6,673
667
6,345
10,014
3,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
5
5
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
He Bo
Mogar99
He Bo
2
4
5
1.13
W
Cernunnos
Morph7n
Cernunnos
3
1
9
7.5
W
9
0
5
11.5
L
King Arthur
Rosay Skies
King Arthur
2
5
3
0.7
L
Pele
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
14,476
21,820
Taken
29,253
13,949
Mitigated
13,035
3,413
Healing
1,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
622
0
544
7,440
2,581
0
2,963
4,002
22,069
1,325
W
He Bo
Mogar99
He Bo
4,130
456
0
1,117
7,076
2,235
665
972
6,104
16,068
0
W
Cernunnos
Morph7n
Cernunnos
8,885
4,878
0
1,121
5,187
1,943
1,464
1,185
4,002
0
42,592
W
10,836
996
83
1,092
9,557
9,771
387
1,625
7,932
26,670
1,101
L
King Arthur
Rosay Skies
King Arthur
4,413
627
0
240
11,799
6,708
0
5,706
5,725
31
13,934
L
Pele
6,345
1,829
0
435
10,014
3,746
0
4,266
5,497
0
14,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
20,038
132
Minions Killed
76
0
Camps Cleared
0
523,349
Distance Traveled
471,325
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,612
661
39
4
0
153,385
0
W
He Bo
7,332
733
22
2
0
163,565
0
W
Cernunnos
8,336
834
66
7
0
153,593
0
W
Cthulhu
9,335
934
44
4
0
206,191
1
L
King Arthur
6,753
675
22
2
0
151,930
0
L
Pele
6,673
667
15
2
0
166,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role