Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
MadsKrause
Mulan
Level 142
God Stats
1W - 2L
1,399 SR
Queue Stats
28W - 35L
1,471 Elo+
Party 2
Merlin
Merlin
MuffinVendor
Merlin
Level 107
God Stats
2W - 4L
1,293 SR
Queue Stats
128W - 127L
1,526 Elo+
Party 2
Janus
Janus
badvladTHEGOAT
Janus
Level 84
God Stats
65W - 73L
1,503 SR
Queue Stats
568W - 546L
1,507 Elo+
Solo
Cthulhu
Cthulhu
ewhee
Cthulhu
Level 136
God Stats
1W - 0L
1,704 SR
Queue Stats
231W - 185L
1,548 Elo+
Solo
Team Averages
Level 126
1,480 SR
1,510 Elo+

VS

Team Averages
Level 87
1,493 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Blokdzija
Kuzenbo
Level 108
God Stats
10W - 9L
1,421 SR
Queue Stats
61W - 60L
1,459 Elo+
Solo
Agni
Agni
CRose98
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pyrziboi
Tsukuyomi
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 26L
1,492 Elo+
Party 1
Mercury
Mercury
TuPanchitoFav
Mercury
Level 113
God Stats
25W - 17L
1,544 SR
Queue Stats
142W - 138L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,662
515
3,447
7,981
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
12
1 / 2 / 2
6,821
620
7,353
10,859
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
12
0 / 0 / 1
6,670
606
2,563
3,685
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
6,575
598
3,761
6,832
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ewhee
Cthulhu
10
0 / 1 / 3
6,028
548
4,676
10,315
8,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
4
1 / 0 / 1
4,479
407
2,729
2,449
776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Blokdzija
Kuzenbo
11
2 / 0 / 2
6,228
566
3,180
7,183
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
CRose98
Agni
10
1 / 1 / 0
5,624
511
3,397
6,747
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Pyrziboi
Tsukuyomi
11
1 / 2 / 1
6,410
583
7,887
10,888
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
12
2 / 1 / 1
6,093
554
4,627
7,052
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
7
7
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
3
0
0
L
Hachiman
 
Hachiman
1
0
1
1.5
L
Kuzenbo
Blokdzija
Kuzenbo
2
0
2
3
L
Agni
CRose98
Agni
1
1
0
1
W
Mulan
1
2
2
1
W
Merlin
0
0
1
0.5
L
Tsukuyomi
Pyrziboi
Tsukuyomi
1
2
1
0.75
L
Mercury
2
1
1
2.5
W
3
1
1
3.5
W
Cthulhu
ewhee
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
21,820
39,672
Taken
34,319
22,118
Mitigated
18,236
14,372
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,447
1,598
0
3,590
7,981
2,960
349
2,231
5,750
0
39,432
L
Hachiman
 
Hachiman
2,729
2,090
0
1,178
2,449
776
0
1,549
900
0
15,585
L
Kuzenbo
Blokdzija
Kuzenbo
3,180
1,428
0
1,184
7,183
6,386
0
1,653
5,530
21,538
0
L
Agni
CRose98
Agni
3,397
240
0
1,000
6,747
2,508
0
4,054
2,429
40,064
0
W
Mulan
7,353
1,936
0
2,828
10,859
7,101
0
0
10,161
0
52,479
W
Merlin
2,563
160
0
540
3,685
1,448
0
1,683
2,002
45,468
1,954
L
Tsukuyomi
Pyrziboi
Tsukuyomi
7,887
1,933
0
4,657
10,888
5,429
0
1,873
8,485
0
50,773
L
Mercury
4,627
2,660
0
750
7,052
3,137
0
1,557
5,448
0
53,837
W
3,761
390
0
3,317
6,832
2,157
0
230
6,557
49,534
751
W
Cthulhu
ewhee
Cthulhu
4,676
326
134
3,963
10,315
8,452
0
2,433
7,798
33,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
28,834
421
Minions Killed
302
0
Camps Cleared
0
1,094,618
Distance Traveled
993,475
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,662
515
77
7
0
188,680
3
L
Hachiman
4,479
407
23
2
0
73,688
0
L
Kuzenbo
6,228
566
31
3
0
222,352
0
L
Agni
5,624
511
70
6
0
214,926
4
W
Mulan
6,821
620
97
9
0
216,707
1
W
Merlin
6,670
606
110
10
0
188,245
1
L
Tsukuyomi
6,410
583
86
8
0
216,974
3
L
Mercury
6,093
554
92
8
0
265,535
0
W
Janus
6,575
598
92
8
0
248,055
3
W
Cthulhu
6,028
548
45
4
0
252,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role