Player Matchup

Ullr
Ullr
Abduzkan
Ullr
Level 123
God Stats
2W - 0L
1,529 SR
Queue Stats
22W - 5L
1,846 Elo+
Solo
Cthulhu
Cthulhu
ChiefOfKage
Cthulhu
Level 140
God Stats
4W - 2L
1,512 SR
Queue Stats
100W - 83L
1,528 Elo+
Party 1
Eset
Eset
HandyRoll
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 60L
1,587 Elo+
Party 1
Scylla
Scylla
Heisenberg008000
Scylla
Level 128
God Stats
1W - 1L
1,237 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 1
Awilix
Awilix
MearsyBoy
Awilix
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 82L
1,525 Elo+
Party 1
Team Averages
Level 126
1,456 SR
1,564 Elo+

VS

Team Averages
Level 91
1,609 SR
1,578 Elo+
Sol
Sol
ItsCamo
Sol
Level 120
God Stats
1W - 3L
1,374 SR
Queue Stats
102W - 80L
1,592 Elo+
Party 2
Poseidon
Poseidon
Nexramus98
Poseidon
Level 137
God Stats
4W - 6L
1,578 SR
Queue Stats
98W - 74L
1,600 Elo+
Party 2
Khepri
Khepri
SgtExplode
Khepri
Level 124
God Stats
5W - 4L
1,620 SR
Queue Stats
114W - 83L
1,602 Elo+
Party 2
Nike
Nike
Weldo
Nike
Level 29
God Stats
3W - 3L
1,710 SR
Queue Stats
30W - 25L
1,577 Elo+
Party 2
Ravana
Ravana
ZeroIQGAme
Ravana
Level 46
God Stats
28W - 23L
1,762 SR
Queue Stats
442W - 431L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 1 / 3
9,735
608
14,310
13,316
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
ChiefOfKage
Cthulhu
16
6 / 1 / 5
10,213
638
11,317
14,418
12,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
13
3 / 1 / 6
8,376
524
5,304
11,446
8,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 6
8,879
555
6,488
6,319
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
MearsyBoy
Awilix
15
5 / 2 / 2
8,525
533
8,874
16,087
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 3 / 1
7,755
485
7,368
12,301
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Nexramus98
Poseidon
14
2 / 4 / 1
8,144
509
9,108
9,738
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SgtExplode
Khepri
11
1 / 4 / 2
7,294
456
4,778
12,929
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Weldo
Nike
12
0 / 5 / 0
6,667
417
5,270
13,863
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
ZeroIQGAme
Ravana
14
2 / 4 / 3
7,638
477
8,640
12,133
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
6
6
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
1
3
5.5
W
Cthulhu
ChiefOfKage
Cthulhu
6
1
5
8.5
W
Eset
3
1
6
6
W
2
1
6
5
L
Sol
1
3
1
0.5
W
Awilix
MearsyBoy
Awilix
5
2
2
3
L
Poseidon
Nexramus98
Poseidon
2
4
1
0.63
L
Khepri
SgtExplode
Khepri
1
4
2
0.5
L
Nike
Weldo
Nike
0
5
0
0
L
Ravana
ZeroIQGAme
Ravana
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,293
Damage
35,164
61,586
Taken
60,964
35,144
Mitigated
38,056
18,878
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
14,310
5,786
0
2,332
13,316
5,976
0
5,969
7,347
0
87,591
W
Cthulhu
ChiefOfKage
Cthulhu
11,317
915
129
4,320
14,418
12,166
74
2,626
11,113
58,018
3,359
W
Eset
5,304
2,096
430
2,946
11,446
8,045
88
7,610
3,836
23,470
1,470
W
6,488
668
0
1,420
6,319
2,418
212
1,002
5,269
71,027
1,085
L
Sol
7,368
2,770
0
4,371
12,301
4,375
0
635
11,666
55,181
10,033
W
Awilix
MearsyBoy
Awilix
8,874
3,084
0
7,301
16,087
6,539
0
3,579
12,460
0
68,981
L
Poseidon
Nexramus98
Poseidon
9,108
1,543
0
489
9,738
3,776
0
4,663
5,029
64,627
1,056
L
Khepri
SgtExplode
Khepri
4,778
1,076
0
2,275
12,929
11,217
84
5,194
7,659
22,481
0
L
Nike
Weldo
Nike
5,270
351
0
1,606
13,863
12,723
0
6,397
6,488
0
44,055
L
Ravana
ZeroIQGAme
Ravana
8,640
1,818
0
3,504
12,133
5,965
0
4,526
7,414
0
65,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,728
Gold Earned
37,498
520
Minions Killed
421
0
Camps Cleared
0
1,650,488
Distance Traveled
1,558,180
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,735
608
131
8
0
324,002
3
W
Cthulhu
10,213
638
113
7
0
346,333
0
W
Eset
8,376
524
40
3
0
293,745
1
W
Scylla
8,879
555
141
9
0
305,635
5
L
Sol
7,755
485
122
8
0
303,956
0
W
Awilix
8,525
533
95
6
0
380,773
1
L
Poseidon
8,144
509
115
7
0
328,071
3
L
Khepri
7,294
456
33
2
0
317,476
5
L
Nike
6,667
417
67
4
0
257,667
0
L
Ravana
7,638
477
84
5
0
351,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role