Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold IV
RubiEsp_3
Camazotz
Gold IV
Level 141
God Stats
1W - 1L
1,795 SR
Queue Stats
70W - 83L
1,414 MMR
Solo
Chang'e
Chang'e
Silver I
Shermenator01
Chang'e
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 89L
1,365 MMR
Solo
Surtr
Surtr
Gold V
SilverSpoonNub
Surtr
Gold V
Level 144
God Stats
37W - 35L
1,527 SR
Queue Stats
168W - 172L
1,362 MMR
Solo
Nut
Nut
Gold II
shadyxD
Nut
Gold II
Level 259
God Stats
1W - 3L
1,534 SR
Queue Stats
355W - 358L
1,392 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 164
1,571 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,551 SR
1,424 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
Lynz
Ix Chel
Gold II
Level 156
God Stats
6W - 4L
1,710 SR
Queue Stats
68W - 65L
1,610 MMR
Party 1
Hercules
Hercules
Silver II
Rem0tion
Hercules
Silver II
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,239 MMR
Party 1
Susano
Susano
Silver III
Slpknot2012
Susano
Silver III
Level 149
God Stats
7W - 6L
1,546 SR
Queue Stats
20W - 25L
1,400 MMR
Solo
Charon
Charon
Gold III
lebronmeister
Charon
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 1 / 2
4,705
471
2,471
7,287
3,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
RubiEsp_3
Camazotz
9
0 / 1 / 0
4,965
497
4,052
10,532
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
10
0 / 2 / 0
5,156
516
2,794
6,363
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,186
619
4,201
10,525
7,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nut
10
2 / 0 / 0
5,763
576
5,613
6,903
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneAo KuangJanus

VS

Bans
AthenaBake KujiraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 1 / 1
5,577
558
5,974
7,086
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Lynz
Ix Chel
12
2 / 0 / 0
6,851
685
4,583
5,405
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Rem0tion
Hercules
8
1 / 1 / 1
5,342
534
5,039
8,533
6,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
10
1 / 0 / 0
5,332
533
4,151
8,789
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 1
5,641
564
4,946
4,855
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
2
1
W
Charybdis
 
Charybdis
1
1
1
1.5
W
Ix Chel
Lynz
Ix Chel
2
0
0
2
W
Hercules
Rem0tion
Hercules
1
1
1
1.5
L
Camazotz
RubiEsp_3
Camazotz
0
1
0
0
L
Chang'e
0
2
0
0
L
0
1
0
0
W
Susano
1
0
0
1
W
0
1
1
0.5
L
Nut
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
24,693
41,610
Taken
34,668
20,386
Mitigated
15,767
13,927
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,471
172
0
2,488
7,287
3,806
0
544
6,743
10,218
0
W
Charybdis
 
Charybdis
5,974
3,597
0
2,441
7,086
2,236
0
705
6,381
0
47,580
W
Ix Chel
Lynz
Ix Chel
4,583
475
708
2,377
5,405
1,923
0
1,331
3,847
64,148
2,321
W
Hercules
Rem0tion
Hercules
5,039
2,191
0
3,059
8,533
6,134
0
1,937
6,545
0
16,804
L
Camazotz
RubiEsp_3
Camazotz
4,052
1,067
0
2,833
10,532
4,245
0
1,535
8,997
0
38,101
L
Chang'e
2,794
33
414
1,450
6,363
2,202
0
2,283
4,080
33,956
0
L
4,201
1,596
0
3,927
10,525
7,500
0
4,279
5,594
675
44,636
W
Susano
4,151
542
0
4,314
8,789
3,249
0
922
7,721
0
33,630
W
4,946
637
0
1,877
4,855
2,225
0
180
4,675
34,441
1,631
L
Nut
5,613
3,768
0
2,815
6,903
2,633
0
221
6,682
0
44,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
28,743
311
Minions Killed
336
0
Camps Cleared
0
989,620
Distance Traveled
1,077,110
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,705
471
10
1
0
144,465
2
W
Charybdis
5,577
558
66
7
0
198,976
0
W
Ix Chel
6,851
685
115
12
0
208,173
1
W
Hercules
5,342
534
13
1
0
233,415
0
L
Camazotz
4,965
497
57
6
0
236,857
0
L
Chang'e
5,156
516
74
7
0
218,965
5
L
Surtr
6,186
619
91
9
0
200,995
0
W
Susano
5,332
533
67
7
0
229,993
1
W
Charon
5,641
564
75
8
0
206,553
1
L
Nut
5,763
576
79
8
0
188,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role