Player Matchup

Serqet
Serqet
Diamond II
Elder
Serqet
Diamond II
Level 142
God Stats
3W - 2L
1,964 SR
Queue Stats
291W - 253L
2,246 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
Mujtabaa
Tsukuyomi
Diamond I
Level 195
God Stats
5W - 6L
1,936 SR
Queue Stats
312W - 281L
2,234 MMR
Solo
Thor
Thor
Diamond I
Ogath
Thor
Diamond I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 74L
2,252 MMR
Party 1
Thanatos
Thanatos
Diamond II
Wαddles
Thanatos
Diamond II
Level 195
God Stats
6W - 3L
1,883 SR
Queue Stats
269W - 216L
2,218 MMR
Solo
Ravana
Ravana
Diamond I
ŜÞyro
Ravana
Diamond I
Level 211
God Stats
13W - 16L
1,716 SR
Queue Stats
273W - 252L
2,373 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 170
1,800 SR
2,265 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,801 SR
2,254 MMR
Ne Zha
Ne Zha
Diamond II
Crimsоn
Ne Zha
Diamond II
Level 63
God Stats
3W - 3L
1,824 SR
Queue Stats
146W - 131L
2,146 MMR
Party 3
Rama
Rama
Diamond I
DrunkDiplomat
Rama
Diamond I
Level 243
God Stats
48W - 39L
1,728 SR
Queue Stats
425W - 380L
2,487 MMR
Party 2
Terra
Terra
Diamond I
FN7ㅤ
Terra
Diamond I
Level 137
God Stats
2W - 1L
1,745 SR
Queue Stats
92W - 87L
2,215 MMR
Party 2
Cerberus
Cerberus
Diamond I
HdClutch-
Cerberus
Diamond I
Level 176
God Stats
31W - 13L
1,899 SR
Queue Stats
196W - 144L
2,357 MMR
Party 3
Thoth
Thoth
Diamond V
HuevitoDuro
Thoth
Diamond V
Level 158
God Stats
3W - 0L
1,810 SR
Queue Stats
103W - 83L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elder
Serqet
7
0 / 2 / 0
4,901
446
1,602
8,563
3,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Mujtabaa
Tsukuyomi
9
1 / 8 / 0
5,501
500
5,823
11,332
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Ogath
Thor
10
0 / 3 / 0
5,444
495
2,886
9,407
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Wαddles
Thanatos
10
0 / 4 / 1
5,467
497
2,660
8,230
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
ŜÞyro
Ravana
12
1 / 0 / 0
5,876
534
1,632
2,764
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
KuzenboAthenaAh Muzen Cab

VS

Bans
AphroditeLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crimsоn
Ne Zha
11
2 / 0 / 8
6,031
548
4,822
6,920
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 0 / 0
6,809
619
5,499
4,935
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
FN7ㅤ
Terra
10
2 / 0 / 6
5,995
545
2,353
2,996
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
HdClutch-
Cerberus
13
7 / 1 / 1
8,161
742
7,478
10,157
8,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 4
6,645
604
4,934
3,346
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Crimsоn
Ne Zha
2
0
8
6
W
4
0
0
4
L
Serqet
Elder
Serqet
0
2
0
0
W
Terra
FN7ㅤ
Terra
2
0
6
5
W
Cerberus
HdClutch-
Cerberus
7
1
1
7.5
W
2
1
4
4
L
Tsukuyomi
Mujtabaa
Tsukuyomi
1
8
0
0.13
L
Thor
Ogath
Thor
0
3
0
0
L
Thanatos
Wαddles
Thanatos
0
4
1
0.13
L
Ravana
ŜÞyro
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
25,086
40,296
Taken
28,354
17,897
Mitigated
19,110
12,419
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Crimsоn
Ne Zha
4,822
1,344
0
859
6,920
3,852
0
0
6,776
0
42,052
W
5,499
4,039
0
2,337
4,935
2,290
0
0
4,833
0
65,313
L
Serqet
Elder
Serqet
1,602
266
0
1,380
8,563
3,468
0
1,376
7,123
0
15,757
W
Terra
FN7ㅤ
Terra
2,353
512
1,272
792
2,996
2,479
0
0
2,996
15,072
0
W
Cerberus
HdClutch-
Cerberus
7,478
838
0
4,529
10,157
8,981
0
0
9,420
48,362
3,596
W
4,934
52
0
750
3,346
1,508
0
0
3,346
55,121
0
L
Tsukuyomi
Mujtabaa
Tsukuyomi
5,823
1,285
0
1,458
11,332
6,983
0
6,582
3,995
0
31,322
L
Thor
Ogath
Thor
2,886
515
0
1,817
9,407
3,376
0
1,162
8,211
0
41,326
L
Thanatos
Wαddles
Thanatos
2,660
268
0
5,638
8,230
2,756
0
3,493
4,329
0
37,375
L
Ravana
ŜÞyro
Ravana
1,632
195
0
2,126
2,764
1,314
0
598
2,090
0
46,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,189
Gold Earned
33,641
325
Minions Killed
437
0
Camps Cleared
0
1,081,382
Distance Traveled
1,114,134
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,031
548
62
6
0
262,220
1
W
Rama
6,809
619
118
11
0
205,901
4
L
Serqet
4,901
446
27
2
0
225,411
1
W
Terra
5,995
545
25
2
0
230,759
3
W
Cerberus
8,161
742
119
11
0
185,908
0
W
Thoth
6,645
604
113
10
0
229,346
3
L
Tsukuyomi
5,501
500
44
4
0
176,775
0
L
Thor
5,444
495
70
6
0
210,101
0
L
Thanatos
5,467
497
85
8
0
218,450
0
L
Ravana
5,876
534
99
9
0
250,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role