Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DZ_Mavisim
Aphrodite
Level 146
God Stats
6W - 7L
1,694 SR
Queue Stats
84W - 94L
1,484 Elo+
Solo
Charon
Charon
Triperko
Charon
Level 159
God Stats
18W - 13L
1,725 SR
Queue Stats
239W - 280L
1,533 Elo+
Party 1
Chiron
Chiron
mamadsaedi
Chiron
Level 156
God Stats
13W - 13L
1,681 SR
Queue Stats
251W - 237L
1,559 Elo+
Solo
Team Averages
Level 145
1,620 SR
1,515 Elo+

VS

Team Averages
Level 110
1,468 SR
1,501 Elo+
Chernobog
Chernobog
EnNinja
Chernobog
Level 98
God Stats
1W - 4L
1,109 SR
Queue Stats
20W - 19L
1,411 Elo+
Party 2
Nike
Nike
Glitxhh
Nike
Level 67
God Stats
2W - 3L
1,420 SR
Queue Stats
289W - 258L
1,547 Elo+
Party 3
Nemesis
Nemesis
MidnightRose182
Nemesis
Level 113
God Stats
2W - 3L
1,764 SR
Queue Stats
264W - 226L
1,545 Elo+
Party 3
Agni
Agni
Ourobouros42
Agni
Level 121
God Stats
31W - 24L
1,547 SR
Queue Stats
254W - 249L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Usling123
Cthulhu
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 1
5,571
1,114
4,739
9,194
6,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
 
Anubis
9
0 / 0 / 0
5,064
1,013
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
DZ_Mavisim
Aphrodite
10
0 / 3 / 1
5,766
1,153
2,145
8,221
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Triperko
Charon
11
0 / 2 / 2
6,337
1,267
5,955
8,076
7,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
mamadsaedi
Chiron
11
2 / 1 / 0
6,393
1,279
7,655
5,849
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

343

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EnNinja
Chernobog
11
1 / 0 / 7
6,249
1,250
2,853
3,257
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Glitxhh
Nike
11
2 / 0 / 5
6,144
1,229
5,365
4,791
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 5
6,248
1,250
6,832
5,490
2,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 5
6,353
1,271
5,453
3,181
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Usling123
Cthulhu
11
1 / 1 / 7
6,138
1,228
8,119
6,361
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
8
8
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Anubis
 
Anubis
0
0
0
0
L
Aphrodite
DZ_Mavisim
Aphrodite
0
3
1
0.17
W
Chernobog
EnNinja
Chernobog
1
0
7
4.5
W
Nike
Glitxhh
Nike
2
0
5
4.5
W
2
1
5
4.5
W
2
0
5
4.5
L
Charon
Triperko
Charon
0
2
2
0.5
W
Cthulhu
Usling123
Cthulhu
1
1
7
4.5
L
Chiron
mamadsaedi
Chiron
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
28,622
31,340
Taken
23,080
21,516
Mitigated
12,977
6,290
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,739
820
0
1,624
9,194
6,560
0
3,240
5,416
0
12,078
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
DZ_Mavisim
Aphrodite
2,145
400
376
2,336
8,221
4,524
0
3,332
4,576
15,552
0
W
Chernobog
EnNinja
Chernobog
2,853
2,048
0
0
3,257
1,173
0
950
2,307
0
13,768
W
Nike
Glitxhh
Nike
5,365
363
0
400
4,791
2,720
0
1,771
3,020
0
11,182
W
6,832
3,275
0
479
5,490
2,240
0
1,525
3,965
0
12,314
W
5,453
457
0
625
3,181
1,166
0
1,455
1,726
14,954
0
L
Charon
Triperko
Charon
5,955
721
243
715
8,076
7,839
0
3,550
4,133
12,984
0
W
Cthulhu
Usling123
Cthulhu
8,119
822
272
525
6,361
5,678
0
2,399
3,962
15,427
0
L
Chiron
mamadsaedi
Chiron
7,655
4,163
368
628
5,849
2,593
0
2,118
3,643
0
20,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
31,132
94
Minions Killed
107
5
Camps Cleared
4
379,166
Distance Traveled
556,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,571
1,114
26
5
1
99,679
0
L
Anubis
5,064
1,013
0
0
0
0
0
L
Aphrodite
5,766
1,153
32
6
3
90,711
0
W
Chernobog
6,249
1,250
31
6
1
108,383
0
W
Nike
6,144
1,229
16
3
2
114,266
0
W
Nemesis
6,248
1,250
5
1
1
106,370
0
W
Agni
6,353
1,271
37
7
0
110,353
0
L
Charon
6,337
1,267
8
2
0
82,880
0
W
Cthulhu
6,138
1,228
18
4
0
117,064
0
L
Chiron
6,393
1,279
28
6
1
105,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role