Player Matchup

Atlas
Atlas
Silver II
CruzitoLoco
Atlas
Silver II
Level 45
God Stats
3W - 4L
1,509 SR
Queue Stats
50W - 46L
1,360 MMR
Party 1
Thoth
Thoth
Bronze IV
MentaIMan
Thoth
Bronze IV
Level 158
God Stats
4W - 1L
1,729 SR
Queue Stats
79W - 54L
1,385 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
SirEricsson64
Ah Puch
Bronze III
Level 30
God Stats
29W - 20L
1,356 SR
Queue Stats
42W - 48L
1,400 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,531 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,552 SR
1,220 MMR
Freya
Freya
Silver I
CrackCoyote
Freya
Silver I
Level 144
God Stats
20W - 24L
1,507 SR
Queue Stats
39W - 55L
1,183 MMR
Party 2
Chaac
Chaac
Silver II
GenericGamer993
Chaac
Silver II
Level 98
God Stats
1W - 2L
1,469 SR
Queue Stats
21W - 23L
1,159 MMR
Party 2
Danzaburou
Danzaburou
Silver I
xTWERK4RUMHAMx
Danzaburou
Silver I
Level 130
God Stats
7W - 3L
1,681 SR
Queue Stats
28W - 32L
1,319 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 11
12,232
644
10,159
20,785
24,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
MentaIMan
Thoth
19
7 / 5 / 7
13,754
724
31,153
15,996
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
18
4 / 0 / 10
13,124
691
11,636
6,654
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusBake KujiraAresKuzenboNut

VS

Bans
CthulhuBellonaGilgameshGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
10,758
566
9,099
19,578
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
3 / 3 / 1
11,741
618
12,136
21,577
25,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
xTWERK4RUMHAMx
Danzaburou
18
2 / 4 / 3
12,169
640
12,456
20,203
6,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
5
5
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
3
0
11
8.5
L
3
3
1
1.17
W
Thoth
MentaIMan
Thoth
7
5
7
2.1
W
Ah Puch
4
0
10
9
L
Danzaburou
xTWERK4RUMHAMx
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
33,691
43,435
Taken
61,358
34,374
Mitigated
39,352
10,577
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,099
2,216
0
2,746
19,578
6,606
235
15,982
2,237
39,774
1,099
W
10,159
2,283
0
4,723
20,785
24,389
299
4,793
15,992
19,745
989
L
12,136
1,002
0
6,004
21,577
25,855
0
15,705
4,027
0
34,880
W
Thoth
MentaIMan
Thoth
31,153
1,105
0
3,277
15,996
6,991
1,122
3,564
12,392
86,186
0
W
Ah Puch
11,636
797
0
2,577
6,654
2,994
890
1,295
5,347
55,948
0
L
Danzaburou
xTWERK4RUMHAMx
Danzaburou
12,456
2,443
0
5,309
20,203
6,891
1,358
16,078
2,830
0
63,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
34,668
191
Minions Killed
225
0
Camps Cleared
0
1,066,276
Distance Traveled
1,030,804
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,758
566
78
4
0
322,774
2
W
Atlas
12,232
644
19
1
0
366,083
0
L
Chaac
11,741
618
42
2
0
375,819
6
W
Thoth
13,754
724
101
5
0
355,118
2
W
Ah Puch
13,124
691
71
4
0
345,075
0
L
Danzaburou
12,169
640
105
6
0
332,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role