Player Matchup

King Arthur
King Arthur
Hashiyro
King Arthur
Level 128
God Stats
6W - 11L
1,453 SR
Queue Stats
506W - 561L
1,488 Elo+
Party 3
Zeus
Zeus
Killer-Re-
Zeus
Level 141
God Stats
4W - 13L
1,236 SR
Queue Stats
393W - 449L
1,492 Elo+
Party 3
Xing Tian
Xing Tian
LifeofBolivar
Xing Tian
Level 119
God Stats
1W - 4L
1,266 SR
Queue Stats
133W - 142L
1,450 Elo+
Solo
Chernobog
Chernobog
cgarzy
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Cabrakan
Cabrakan
valni96
Cabrakan
Level 112
God Stats
1W - 2L
1,497 SR
Queue Stats
251W - 239L
1,499 Elo+
Solo
Team Averages
Level 108
1,391 SR
1,420 Elo+

VS

Team Averages
Level 91
1,645 SR
1,478 Elo+
Nut
Nut
Krokology
Nut
Level 91
God Stats
27W - 18L
1,600 SR
Queue Stats
239W - 325L
1,424 Elo+
Party 2
Atlas
Atlas
McViolence
Atlas
Level 69
God Stats
10W - 3L
1,995 SR
Queue Stats
110W - 173L
1,462 Elo+
Party 2
Bellona
Bellona
MiltaryBR
Bellona
Level 105
God Stats
23W - 10L
1,741 SR
Queue Stats
87W - 85L
1,507 Elo+
Party 1
Tiamat
Tiamat
NoFlamingo
Tiamat
Level 64
God Stats
87W - 72L
1,387 SR
Queue Stats
218W - 199L
1,479 Elo+
Solo
Mercury
Mercury
YTWelshDragon
Mercury
Level 126
God Stats
12W - 12L
1,500 SR
Queue Stats
227W - 220L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hashiyro
King Arthur
11
0 / 0 / 1
6,008
546
6,164
8,294
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
6,559
596
2,256
4,614
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
LifeofBolivar
Xing Tian
8
1 / 0 / 0
5,558
505
4,542
12,680
7,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
cgarzy
Chernobog
8
0 / 3 / 0
4,665
424
4,115
6,962
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
valni96
Cabrakan
9
0 / 0 / 0
4,982
453
1,865
7,650
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,305
482
8,520
5,856
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Atlas
10
1 / 1 / 2
6,073
552
5,568
8,033
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MiltaryBR
Bellona
12
1 / 0 / 0
6,689
608
4,974
11,458
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
NoFlamingo
Tiamat
12
0 / 0 / 1
6,216
565
1,722
2,145
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mercury
12
1 / 1 / 1
5,776
525
881
9,692
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Hashiyro
King Arthur
0
0
1
0.5
L
1
1
0
1
W
1
0
1
1.5
L
Xing Tian
LifeofBolivar
Xing Tian
1
0
0
1
W
Atlas
1
1
2
2
W
Bellona
MiltaryBR
Bellona
1
0
0
1
W
Tiamat
NoFlamingo
Tiamat
0
0
1
0.5
W
Mercury
1
1
1
1.5
L
Chernobog
cgarzy
Chernobog
0
3
0
0
L
Cabrakan
valni96
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,942
Damage
21,665
40,200
Taken
37,184
22,200
Mitigated
25,430
13,735
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Hashiyro
King Arthur
6,164
642
0
2,140
8,294
6,081
0
287
7,054
0
44,221
L
2,256
247
0
831
4,614
1,593
0
1,208
3,359
50,262
981
W
8,520
4,703
0
1,332
5,856
2,264
0
2,389
3,467
0
41,677
L
Xing Tian
LifeofBolivar
Xing Tian
4,542
507
1,424
3,558
12,680
7,686
0
2,723
9,957
18,337
0
W
Atlas
5,568
2,500
0
2,429
8,033
5,432
0
3,141
4,892
21,757
2,656
W
Bellona
MiltaryBR
Bellona
4,974
896
0
4,080
11,458
12,416
0
1,125
10,243
0
49,484
W
Tiamat
NoFlamingo
Tiamat
1,722
122
0
770
2,145
1,172
0
709
1,334
43,727
126
W
Mercury
881
548
0
2,935
9,692
4,146
0
1,015
8,599
0
54,420
L
Chernobog
cgarzy
Chernobog
4,115
2,565
0
1,269
6,962
2,260
0
1,934
5,028
0
31,660
L
Cabrakan
valni96
Cabrakan
1,865
365
0
4,513
7,650
4,580
0
462
7,188
35,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
30,059
329
Minions Killed
387
0
Camps Cleared
0
1,041,694
Distance Traveled
1,082,133
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,008
546
71
6
0
205,734
0
L
Zeus
6,559
596
123
11
0
204,644
0
W
Nut
5,305
482
74
7
0
194,241
2
L
Xing Tian
5,558
505
19
2
0
221,718
2
W
Atlas
6,073
552
35
3
0
205,986
0
W
Bellona
6,689
608
107
10
0
222,120
0
W
Tiamat
6,216
565
89
8
0
221,175
0
W
Mercury
5,776
525
82
7
0
238,611
0
L
Chernobog
4,665
424
59
5
0
181,189
0
L
Cabrakan
4,982
453
57
5
0
228,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role