Player Matchup

Artio
Artio
Fashu_
Artio
Level 143
God Stats
4W - 3L
1,801 SR
Queue Stats
224W - 225L
1,532 Elo+
Solo
Maman Brigitte
Maman Brigitte
HardxCorpsxKali
Maman Brigitte
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 130L
1,556 Elo+
Solo
Chaac
Chaac
JcIzzy4006
Chaac
Level 64
God Stats
12W - 10L
1,730 SR
Queue Stats
118W - 123L
1,579 Elo+
Solo
Cupid
Cupid
MeatyFlapz
Cupid
Level 106
God Stats
3W - 1L
1,885 SR
Queue Stats
153W - 149L
1,527 Elo+
Solo
Eset
Eset
ROZEPOP
Eset
Level 157
God Stats
2W - 1L
1,651 SR
Queue Stats
77W - 78L
1,526 Elo+
Solo
Team Averages
Level 125
1,713 SR
1,544 Elo+

VS

Team Averages
Level 131
1,543 SR
1,514 Elo+
Maui
Maui
Kevlami
Maui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,469 Elo+
Solo
Fenrir
Fenrir
Motel Zaza
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,589 Elo+
Party 1
Horus
Horus
Nezuxo
Horus
Level 64
God Stats
6W - 2L
1,621 SR
Queue Stats
141W - 128L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oonald
Ah Muzen Cab
Level 155
God Stats
4W - 2L
1,870 SR
Queue Stats
93W - 73L
1,519 Elo+
Party 1
Agni
Agni
Slappik
Agni
Level 242
God Stats
4W - 2L
1,223 SR
Queue Stats
178W - 160L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fashu_
Artio
14
0 / 2 / 6
9,883
449
3,211
18,507
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
HardxCorpsxKali
Maman Brigitte
17
4 / 5 / 3
11,231
511
8,261
17,590
7,130
Chaac
19
4 / 2 / 4
12,827
583
22,555
24,629
26,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
16
1 / 7 / 2
10,074
458
12,041
17,922
6,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
ROZEPOP
Eset
17
3 / 4 / 4
11,142
506
7,225
12,355
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Kevlami
Maui
19
2 / 5 / 2
12,605
573
7,619
21,267
21,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Motel Zaza
Fenrir
18
6 / 1 / 3
11,089
504
8,089
25,539
16,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Nezuxo
Horus
15
1 / 4 / 8
9,742
443
6,870
19,367
19,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Oonald
Ah Muzen Cab
20
3 / 1 / 6
13,195
600
20,244
12,464
6,941
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Slappik
Agni
20
7 / 1 / 2
13,392
609
17,012
10,549
4,917
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
19
20
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
Fashu_
Artio
0
2
6
1.5
L
Maman Brigitte
HardxCorpsxKali
Maman Brigitte
4
5
3
1.1
L
Chaac
4
2
4
3
W
Maui
Kevlami
Maui
2
5
2
0.6
L
Cupid
1
7
2
0.29
W
Fenrir
Motel Zaza
Fenrir
6
1
3
7.5
W
Horus
Nezuxo
Horus
1
4
8
1.25
W
Ah Muzen Cab
Oonald
Ah Muzen Cab
3
1
6
6
L
Eset
ROZEPOP
Eset
3
4
4
1.25
W
Agni
Slappik
Agni
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,293
Damage
59,834
91,003
Taken
89,186
62,240
Mitigated
69,831
33,305
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Fashu_
Artio
3,211
135
457
5,125
18,507
16,917
171
1,427
16,442
33,174
898
L
Maman Brigitte
HardxCorpsxKali
Maman Brigitte
8,261
549
0
7,272
17,590
7,130
0
5,315
11,657
58,896
1,282
L
Chaac
22,555
5,965
0
9,955
24,629
26,457
167
7,601
16,657
8,348
126,948
W
Maui
Kevlami
Maui
7,619
3,171
0
4,752
21,267
21,676
168
2,411
18,856
81,845
22,486
L
Cupid
12,041
6,037
110
6,732
17,922
6,636
1,000
1,288
16,423
0
75,476
W
Fenrir
Motel Zaza
Fenrir
8,089
3,403
0
9,506
25,539
16,464
0
5,445
20,094
0
109,588
W
Horus
Nezuxo
Horus
6,870
2,985
1,007
4,061
19,367
19,833
89
6,379
12,988
129
25,652
W
Ah Muzen Cab
Oonald
Ah Muzen Cab
20,244
8,546
0
2,748
12,464
6,941
692
3,181
9,283
0
159,113
L
Eset
ROZEPOP
Eset
7,225
460
437
3,217
12,355
5,100
0
6,094
5,291
75,602
1,081
W
Agni
Slappik
Agni
17,012
1,198
0
3,671
10,549
4,917
1,027
4,191
6,358
116,789
3,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
60,023
579
Minions Killed
745
0
Camps Cleared
0
2,032,336
Distance Traveled
2,238,782
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,883
449
59
3
0
476,345
1
L
Maman Brigitte
11,231
511
88
4
0
375,518
0
L
Chaac
12,827
583
182
8
0
380,249
4
W
Maui
12,605
573
169
8
0
396,301
0
L
Cupid
10,074
458
119
5
0
386,447
4
W
Fenrir
11,089
504
126
6
0
483,037
2
W
Horus
9,742
443
40
2
0
452,791
7
W
Ah Muzen Cab
13,195
600
210
10
0
433,839
3
L
Eset
11,142
506
131
6
0
413,777
6
W
Agni
13,392
609
200
9
0
472,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role