Player Matchup

Lancelot
Lancelot
Ban_Deh
Lancelot
Level 109
God Stats
29W - 23L
1,654 SR
Queue Stats
208W - 180L
1,544 Elo+
Solo
Shiva
Shiva
KalemWard
Shiva
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Anubis
Anubis
Softi99
Anubis
Level 83
God Stats
83W - 58L
1,596 SR
Queue Stats
182W - 170L
1,537 Elo+
Party 1
Tiamat
Tiamat
Waspouney
Tiamat
Level 46
God Stats
10W - 6L
1,759 SR
Queue Stats
209W - 213L
1,499 Elo+
Party 1
Hel
Hel
zJason
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Team Averages
Level 73
1,602 SR
1,524 Elo+

VS

Team Averages
Level 45
1,645 SR
1,383 Elo+
Sun Wukong
Sun Wukong
Calpolyabam6243
Sun Wukong
Level 48
God Stats
14W - 4L
1,915 SR
Queue Stats
181W - 208L
1,426 Elo+
Party 3
Hercules
Hercules
Chr1sMau1e
Hercules
Level 57
God Stats
12W - 14L
1,890 SR
Queue Stats
202W - 237L
1,466 Elo+
Party 3
Chronos
Chronos
Diabetes2611
Chronos
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
91W - 98L
1,215 Elo+
Party 3
Arachne
Arachne
Draq0n
Arachne
Level 44
God Stats
22W - 18L
1,402 SR
Queue Stats
89W - 111L
1,418 Elo+
Solo
Hades
Hades
xdxdxd1232141415
Hades
Level 44
God Stats
57W - 43L
1,519 SR
Queue Stats
147W - 160L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ban_Deh
Lancelot
12
3 / 1 / 1
6,158
560
4,362
9,260
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
KalemWard
Shiva
10
5 / 0 / 2
6,842
622
4,644
9,790
7,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Softi99
Anubis
10
1 / 3 / 1
5,485
499
3,888
8,235
3,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Waspouney
Tiamat
11
1 / 2 / 1
5,705
519
4,433
6,879
3,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
zJason
Hel
10
1 / 1 / 5
6,224
566
6,799
8,754
3,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calpolyabam6243
Sun Wukong
9
0 / 2 / 1
4,988
453
4,720
7,139
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Chr1sMau1e
Hercules
8
0 / 2 / 1
4,546
413
2,118
5,871
4,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Diabetes2611
Chronos
10
2 / 1 / 0
5,886
535
4,564
5,948
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Draq0n
Arachne
10
4 / 4 / 0
5,605
510
5,176
9,939
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 2 / 1
5,527
502
5,124
7,414
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
7
7
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ban_Deh
Lancelot
3
1
1
3.5
L
Sun Wukong
Calpolyabam6243
Sun Wukong
0
2
1
0.25
L
Hercules
Chr1sMau1e
Hercules
0
2
1
0.25
L
Chronos
Diabetes2611
Chronos
2
1
0
2
L
Arachne
Draq0n
Arachne
4
4
0
1
W
Shiva
KalemWard
Shiva
5
0
2
6
W
Anubis
Softi99
Anubis
1
3
1
0.5
W
Tiamat
Waspouney
Tiamat
1
2
1
0.75
L
1
2
1
0.75
W
Hel
zJason
Hel
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
21,702
42,918
Taken
36,311
22,326
Mitigated
18,124
21,317
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ban_Deh
Lancelot
4,362
1,167
0
4,884
9,260
3,928
0
860
8,400
0
54,684
L
Sun Wukong
Calpolyabam6243
Sun Wukong
4,720
520
0
1,484
7,139
4,861
0
4,135
3,004
0
24,139
L
Hercules
Chr1sMau1e
Hercules
2,118
666
0
1,224
5,871
4,058
0
2,288
3,583
0
12,409
L
Chronos
Diabetes2611
Chronos
4,564
1,331
0
1,159
5,948
2,024
216
2,685
3,263
36,909
3,579
L
Arachne
Draq0n
Arachne
5,176
4,049
0
2,198
9,939
4,167
0
2,467
7,472
0
29,163
W
Shiva
KalemWard
Shiva
4,644
870
110
2,832
9,790
7,535
209
1,035
8,531
0
24,129
W
Anubis
Softi99
Anubis
3,888
103
36
2,702
8,235
3,640
0
3,928
4,307
41,380
614
W
Tiamat
Waspouney
Tiamat
4,433
432
0
2,851
6,879
3,885
0
3,680
3,199
36,306
1,054
L
5,124
420
49
3,142
7,414
3,014
0
3,325
4,089
34,147
460
W
Hel
zJason
Hel
6,799
687
1,636
6,266
8,754
3,338
603
0
8,375
45,113
2,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
26,552
333
Minions Killed
217
0
Camps Cleared
0
1,004,313
Distance Traveled
941,991
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,158
560
94
9
0
247,331
0
L
Sun Wukong
4,988
453
46
4
0
181,741
0
L
Hercules
4,546
413
14
1
0
195,424
2
L
Chronos
5,886
535
61
6
0
168,046
0
L
Arachne
5,605
510
40
4
0
213,603
3
W
Shiva
6,842
622
27
2
0
230,801
0
W
Anubis
5,485
499
66
6
0
168,885
0
W
Tiamat
5,705
519
71
6
0
194,321
0
L
Hades
5,527
502
56
5
0
183,177
0
W
Hel
6,224
566
75
7
0
162,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role