Player Matchup

Kuzenbo
Kuzenbo
Enomaoss
Kuzenbo
Level 22
God Stats
6W - 3L
1,792 SR
Queue Stats
32W - 35L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
Prosiaczko
Jing Wei
Level 24
God Stats
3W - 2L
1,865 SR
Queue Stats
25W - 34L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
pezot
Baron Samedi
Level 109
God Stats
16W - 11L
1,594 SR
Queue Stats
34W - 38L
1,383 Elo+
Party 1
Team Averages
Level 52
1,750 SR
1,384 Elo+

VS

Team Averages
Level 81
1,501 SR
1,436 Elo+
Tyr
Tyr
Destroyer515pl
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,454 Elo+
Party 2
Merlin
Merlin
OmegaXFortnite
Merlin
Level 18
God Stats
6W - 5L
1,504 SR
Queue Stats
12W - 15L
1,438 Elo+
Party 2
Kali
Kali
PrinceMichal
Kali
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Enomaoss
Kuzenbo
13
2 / 0 / 6
7,985
726
7,486
8,387
10,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Prosiaczko
Jing Wei
14
3 / 0 / 5
9,009
819
12,343
8,121
3,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
pezot
Baron Samedi
13
3 / 3 / 5
8,507
773
6,958
10,091
5,229
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,298
663
9,411
13,745
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
7,718
702
6,734
7,375
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 2
7,507
682
5,420
12,316
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Kuzenbo
Enomaoss
Kuzenbo
2
0
6
5
L
1
2
2
1
L
1
4
2
0.5
W
Jing Wei
Prosiaczko
Jing Wei
3
0
5
5.5
W
Baron Samedi
pezot
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
21,565
26,599
Taken
33,436
18,953
Mitigated
19,132
5,873
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,411
395
0
2,696
13,745
10,087
0
6,471
7,268
386
21,348
W
Kuzenbo
Enomaoss
Kuzenbo
7,486
2,897
0
1,440
8,387
10,329
89
2,899
5,330
17,040
496
L
6,734
788
0
1,670
7,375
3,086
205
3,287
4,082
24,418
0
L
5,420
2,048
0
2,701
12,316
5,959
280
4,514
7,800
0
31,185
W
Jing Wei
Prosiaczko
Jing Wei
12,343
10,406
0
1,812
8,121
3,395
846
2,504
5,344
0
39,342
W
Baron Samedi
pezot
Baron Samedi
6,958
904
438
2,183
10,091
5,229
181
1,723
8,241
35,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
22,523
134
Minions Killed
117
0
Camps Cleared
0
621,353
Distance Traveled
620,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,298
663
26
2
0
211,849
0
W
Kuzenbo
7,985
726
18
2
0
224,029
0
L
Merlin
7,718
702
44
4
0
196,524
0
L
Kali
7,507
682
47
4
0
211,872
0
W
Jing Wei
9,009
819
63
6
0
211,530
0
W
Baron Samedi
8,507
773
53
5
0
185,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role