Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Irvinator99
Chaac
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 187L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
kejandm
Baron Samedi
Level 88
God Stats
15W - 7L
1,578 SR
Queue Stats
16W - 17L
2,056 Elo+
Party 1
Team Averages
Level 95
1,526 SR
1,647 Elo+

VS

Team Averages
Level 116
1,606 SR
1,475 Elo+
Gilgamesh
Gilgamesh
PanzerWookie
Gilgamesh
Level 126
God Stats
3W - 3L
1,468 SR
Queue Stats
61W - 66L
1,473 Elo+
Party 2
Medusa
Medusa
justreese7448
Medusa
Level 98
God Stats
25W - 14L
1,576 SR
Queue Stats
210W - 203L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
xEPIMPx
Baron Samedi
Level 124
God Stats
8W - 5L
1,773 SR
Queue Stats
64W - 69L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 2 / 0
9,264
713
8,714
8,349
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 0
8,182
629
7,426
9,699
10,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
kejandm
Baron Samedi
13
0 / 2 / 0
7,953
612
6,813
6,118
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PanzerWookie
Gilgamesh
16
1 / 0 / 5
9,285
714
6,361
13,505
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 5
9,431
725
6,083
7,768
3,543
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xEPIMPx
Baron Samedi
15
4 / 0 / 2
9,994
769
7,005
9,271
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
6
6
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
0
2
0
0
W
Gilgamesh
PanzerWookie
Gilgamesh
1
0
5
3.5
W
1
1
5
3.5
L
Baron Samedi
kejandm
Baron Samedi
0
2
0
0
W
Baron Samedi
xEPIMPx
Baron Samedi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,953
Damage
19,449
24,166
Taken
30,544
19,016
Mitigated
20,289
5,934
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,714
1,833
0
1,413
8,349
3,985
515
1,923
6,246
0
55,813
L
7,426
622
0
1,395
9,699
10,971
0
3,375
6,038
0
26,305
W
Gilgamesh
PanzerWookie
Gilgamesh
6,361
1,695
0
1,516
13,505
11,209
630
3,420
9,519
0
24,256
W
6,083
2,117
0
1,164
7,768
3,543
183
1,241
6,315
0
53,575
L
Baron Samedi
kejandm
Baron Samedi
6,813
231
1,539
1,587
6,118
4,060
40
1,728
4,202
17,893
0
W
Baron Samedi
xEPIMPx
Baron Samedi
7,005
353
1,645
3,462
9,271
5,537
450
1,451
7,528
31,339
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
28,710
162
Minions Killed
187
0
Camps Cleared
0
762,596
Distance Traveled
797,202
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,264
713
103
8
0
235,439
4
L
Chaac
8,182
629
35
3
0
280,545
0
W
Gilgamesh
9,285
714
36
3
0
296,678
0
W
Medusa
9,431
725
91
7
0
263,346
0
L
Baron Samedi
7,953
612
24
2
0
246,612
6
W
Baron Samedi
9,994
769
60
5
0
237,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role