Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BloodyBunica
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
Calisa31
Tsukuyomi
Level 69
God Stats
9W - 9L
1,720 SR
Queue Stats
377W - 369L
1,407 Elo+
Party 2
Set
Set
DarKWolF2802
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,440 Elo+
Party 3
Hera
Hera
ProZ10
Hera
Level 49
God Stats
4W - 2L
1,575 SR
Queue Stats
69W - 51L
1,453 Elo+
Party 3
Team Averages
Level 53
1,559 SR
1,431 Elo+

VS

Team Averages
Level 104
1,628 SR
1,450 Elo+
Ah Puch
Ah Puch
Lordspok
Ah Puch
Level 156
God Stats
3W - 2L
1,378 SR
Queue Stats
149W - 167L
1,483 Elo+
Solo
Kukulkan
Kukulkan
MIHOOOO
Kukulkan
Level 109
God Stats
3W - 2L
1,739 SR
Queue Stats
50W - 48L
1,391 Elo+
Party 1
Agni
Agni
dyingsoul07
Agni
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 94L
1,382 Elo+
Party 1
King Arthur
King Arthur
l delu l
King Arthur
Level 89
God Stats
3W - 0L
1,807 SR
Queue Stats
71W - 94L
1,452 Elo+
Solo
Surtr
Surtr
llTuptusll
Surtr
Level 76
God Stats
3W - 0L
1,715 SR
Queue Stats
123W - 83L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 8 / 9
8,519
655
7,907
17,608
18,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 11
8,229
633
4,726
16,340
21,531
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Calisa31
Tsukuyomi
16
3 / 4 / 11
9,119
701
12,158
11,973
6,719
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

13
2 / 10 / 11
8,745
673
4,459
15,809
9,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
ProZ10
Hera
19
9 / 2 / 7
10,286
791
21,980
9,702
5,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lordspok
Ah Puch
18
4 / 1 / 18
10,314
793
15,721
8,712
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MIHOOOO
Kukulkan
18
7 / 3 / 14
11,448
881
16,849
9,710
4,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
9 / 3 / 13
10,215
786
10,048
8,072
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
l delu l
King Arthur
16
5 / 6 / 16
10,027
771
12,049
18,848
18,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
17
5 / 5 / 22
10,176
783
11,600
17,328
17,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
18
Kills
30
30
Deaths
18
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
8
9
0.81
L
2
6
11
1.25
L
Tsukuyomi
Calisa31
Tsukuyomi
3
4
11
2.13
L
2
10
11
0.75
W
Ah Puch
Lordspok
Ah Puch
4
1
18
13
W
Kukulkan
MIHOOOO
Kukulkan
7
3
14
4.67
L
Hera
ProZ10
Hera
9
2
7
6.25
W
9
3
13
5.17
W
King Arthur
l delu l
King Arthur
5
6
16
2.17
W
Surtr
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,230
Damage
66,267
71,432
Taken
62,670
60,556
Mitigated
47,057
10,839
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,907
641
284
987
17,608
18,058
0
11,154
6,454
16,342
102
L
4,726
795
356
822
16,340
21,531
0
9,317
7,023
8,564
34
L
Tsukuyomi
Calisa31
Tsukuyomi
12,158
2,048
928
2,470
11,973
6,719
0
7,138
4,835
0
31,672
L
4,459
1,592
938
868
15,809
9,229
0
9,789
6,020
0
9,344
W
Ah Puch
Lordspok
Ah Puch
15,721
1,144
837
1,945
8,712
3,648
47
4,316
4,396
32,237
198
W
Kukulkan
MIHOOOO
Kukulkan
16,849
1,222
1,186
1,172
9,710
4,409
0
5,174
4,536
46,663
0
L
Hera
ProZ10
Hera
21,980
4,000
1,340
1,846
9,702
5,019
0
5,868
3,834
43,044
679
W
10,048
555
826
1,409
8,072
3,278
220
4,869
3,203
19,210
259
W
King Arthur
l delu l
King Arthur
12,049
1,198
138
2,366
18,848
18,577
70
9,869
8,979
0
19,213
W
Surtr
11,600
2,882
1,423
2,025
17,328
17,145
0
10,222
7,106
1,313
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
52,180
179
Minions Killed
148
0
Camps Cleared
0
1,146,577
Distance Traveled
1,231,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,519
655
27
2
0
222,170
0
L
Maui
8,229
633
19
1
0
210,500
0
L
Tsukuyomi
9,119
701
39
3
0
248,334
0
L
Set
8,745
673
24
2
0
206,715
0
W
Ah Puch
10,314
793
39
3
0
249,343
0
W
Kukulkan
11,448
881
68
5
0
265,711
0
L
Hera
10,286
791
70
5
0
258,858
0
W
Agni
10,215
786
13
1
0
257,710
0
W
King Arthur
10,027
771
9
1
0
219,475
0
W
Surtr
10,176
783
19
1
0
238,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role