Player Matchup

Scylla
Scylla
Gold II
FalseSoul
Scylla
Gold II
Level 149
God Stats
3W - 2L
1,682 SR
Queue Stats
40W - 36L
1,596 MMR
Party 3
Achilles
Achilles
Gold IV
ITiinyI
Achilles
Gold IV
Level 108
God Stats
9W - 7L
1,859 SR
Queue Stats
186W - 186L
1,515 MMR
Party 2
Sobek
Sobek
Gold II
TDooogers
Sobek
Gold II
Level 146
God Stats
3W - 1L
1,895 SR
Queue Stats
43W - 38L
1,596 MMR
Party 3
Thanatos
Thanatos
Gold III
celle24
Thanatos
Gold III
Level 164
God Stats
4W - 4L
1,700 SR
Queue Stats
80W - 85L
1,586 MMR
Solo
Hou Yi
Hou Yi
Platinum V
ltadoriYuji
Hou Yi
Platinum V
Level 128
God Stats
3W - 6L
1,366 SR
Queue Stats
278W - 271L
1,660 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,700 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,595 SR
1,593 MMR
Ares
Ares
Silver II
Purplepluto21
Ares
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,594 MMR
Solo
Kukulkan
Kukulkan
Gold II
Sobbyblock
Kukulkan
Gold II
Level 184
God Stats
4W - 0L
1,825 SR
Queue Stats
193W - 160L
1,640 MMR
Solo
Cthulhu
Cthulhu
Platinum II
xFRxSilly
Cthulhu
Platinum II
Level 114
God Stats
9W - 8L
1,500 SR
Queue Stats
264W - 244L
1,737 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
xKIDEx
Ne Zha
Platinum IV
Level 134
God Stats
15W - 21L
1,483 SR
Queue Stats
294W - 289L
1,571 MMR
Solo
Izanami
Izanami
Gold I
youngwiggs
Izanami
Gold I
Level 107
God Stats
5W - 2L
1,668 SR
Queue Stats
166W - 151L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FalseSoul
Scylla
17
1 / 3 / 3
10,978
439
16,368
16,601
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
ITiinyI
Achilles
18
3 / 7 / 3
11,731
469
8,713
28,467
23,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
TDooogers
Sobek
16
2 / 4 / 5
10,846
434
10,671
37,079
43,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
celle24
Thanatos
18
3 / 7 / 4
10,896
436
10,539
26,590
12,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
19
3 / 5 / 4
11,865
475
17,436
27,119
12,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
RavanaAo KuangNut

VS

Bans
BacchusThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 16
14,005
560
16,869
27,690
38,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Sobbyblock
Kukulkan
20
3 / 2 / 12
14,277
571
24,407
14,312
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
xFRxSilly
Cthulhu
20
7 / 2 / 13
15,178
607
28,918
27,540
33,848
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
xKIDEx
Ne Zha
20
8 / 5 / 11
14,361
574
16,964
29,499
17,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
youngwiggs
Izanami
20
6 / 2 / 6
14,990
600
17,530
13,015
6,303
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
12
Kills
26
26
Deaths
12
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
FalseSoul
Scylla
1
3
3
0.83
L
Achilles
ITiinyI
Achilles
3
7
3
0.64
W
2
1
16
10
W
Kukulkan
Sobbyblock
Kukulkan
3
2
12
4.5
L
Sobek
TDooogers
Sobek
2
4
5
1.13
L
Thanatos
celle24
Thanatos
3
7
4
0.71
L
Hou Yi
3
5
4
1
W
Cthulhu
xFRxSilly
Cthulhu
7
2
13
6.75
W
Ne Zha
xKIDEx
Ne Zha
8
5
11
2.7
W
Izanami
youngwiggs
Izanami
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,727
Damage
104,688
135,856
Taken
112,056
98,100
Mitigated
103,174
34,679
Healing
37,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FalseSoul
Scylla
16,368
2,071
0
2,438
16,601
6,736
0
11,733
4,712
100,684
0
L
Achilles
ITiinyI
Achilles
8,713
1,453
0
1,569
28,467
23,259
0
14,372
13,245
0
85,502
W
16,869
619
1,122
6,946
27,690
38,714
752
10,367
17,323
46,571
1,783
W
Kukulkan
Sobbyblock
Kukulkan
24,407
2,069
0
2,255
14,312
7,021
1,074
4,072
10,240
149,477
1,795
L
Sobek
TDooogers
Sobek
10,671
539
0
5,375
37,079
43,309
0
18,813
18,054
33,312
0
L
Thanatos
celle24
Thanatos
10,539
2,696
0
18,419
26,590
12,454
0
10,036
16,280
0
97,931
L
Hou Yi
17,436
9,790
0
6,878
27,119
12,342
0
10,194
16,575
0
117,399
W
Cthulhu
xFRxSilly
Cthulhu
28,918
808
691
6,293
27,540
33,848
371
4,381
23,159
106,075
5,446
W
Ne Zha
xKIDEx
Ne Zha
16,964
2,546
0
13,715
29,499
17,288
2,707
9,888
19,611
0
114,859
W
Izanami
youngwiggs
Izanami
17,530
9,419
0
6,084
13,015
6,303
4,928
863
12,152
0
170,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
72,811
658
Minions Killed
737
0
Camps Cleared
0
2,420,839
Distance Traveled
2,563,066
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,978
439
194
8
0
502,022
3
L
Achilles
11,731
469
119
5
0
448,971
0
W
Ares
14,005
560
34
1
0
510,910
6
W
Kukulkan
14,277
571
201
8
0
488,714
10
L
Sobek
10,846
434
31
1
0
503,578
6
L
Thanatos
10,896
436
125
5
0
508,206
3
L
Hou Yi
11,865
475
189
8
0
458,062
5
W
Cthulhu
15,178
607
149
6
0
522,037
5
W
Ne Zha
14,361
574
136
5
0
523,173
5
W
Izanami
14,990
600
217
9
0
518,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role